Age | Commit message (Collapse) | Author |
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* Add keyboards/yanghu/unicorne initial files.
* add default keymap to yanghu/unicorne
* use slow i2c and enable internal pullup resistor
* add oled to default keymaps
* fix unicorne default keymap
* fix encoder pad direction
* fix marauder
* add led matrix configs.
* add encoder code to default keymap.
* fix encoder direction
* add readme, info.json and update copyright for c files.
* fix build error by clean up include in unicorne.c
* fix images in readme files
* Fix various issues in PR #12993 feedback.
* Added copyright in glcdfont, fix include in that file.
* Removed `_kc` layout and renamed layout with generic style.
* Moved capslock oled update to oled.c inside `oled_task_user()`.
* Update keyboards/yanghu/unicorne/keymaps/default/rules.mk
Always include oled.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/yanghu/unicorne/keymaps/default/oled.c
Wrap `oled.c` with ifdef.
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/yanghu/unicorne/keymaps/default/oled.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* move oled code to unicorne.c, and set weakly.
* Update keyboards/yanghu/unicorne/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/yanghu/unicorne/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/yanghu/unicorne/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/yanghu/unicorne/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/yanghu/unicorne/unicorne.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/yanghu/unicorne/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/yanghu/unicorne/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/yanghu/unicorne/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/yanghu/unicorne/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/yanghu/unicorne/keymaps/default/oled.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/yanghu/unicorne/f411/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/yanghu/unicorne/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* remove oled.h
* remove include of oled.h after the file is deleted.
* Apply suggestions from code review: remove redundant macros and reformat.
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review: change OLED driver macro.
Use `OLED_ENABLE` instead of `OLED_DRIVER_ENABLE`.
Co-authored-by: Jonathan Rascher <jon@bcat.name>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Jonathan Rascher <jon@bcat.name>
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* my planck keymap
* my planck keymap
* minor changes
* Added personalized, VIA compatible keymap to the Melody96
* lighting layers added and keymap tweaked
* added basic descriptions
* added basic descriptions
* added basic descriptions
* added basic descriptions
* hopefully removed personal change to .gitignore
* restored .gitignore from my master
* restored .gitignore from my master
* requested changes and minor functionality tweaks
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* add matrix abelx keyboard
* Update keyboards/matrix/abelx/abelx.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* fixed rgb led pin issue
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/aw9523b.h
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/aw9523b.c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/abelx.h
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/matrix/abelx/abelx.c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* fixed board name
* Apply suggestions from code review
Co-authored-by: Nick Brassel <nick@tzarc.org>
* move led update from scan_kb to hoursekeeping_kb
* move led update from scan_kb to housekeeping_kb
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* [Keymap] foxx1337's personal keymap
* Add keymap based on ctrl default
* Add 5 minute rgb matrix timeout
* Add foxx1337 layout defaults
* Add raw HID communication protocol
* Add rgbmatrix to the raw HID protocol
* Add readme
* Modernize ctrl, shift, alt mods detection
* Add GPL like copyright headers
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* add matrix diagrams to keyboard header files
* rename LAYOUT_60_all to LAYOUT_all
* add LAYOUT_60_ansi_arrow
* add LAYOUT_60_tsangan_hhkb
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Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
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* physically arrange layout macro
Arranges the layout macro to resemble the keyboard layout, and updates the keymaps to match.
* use 3-character notation for position identifiers in kk980.h
* add matrix diagram to kk980.h
* fix syntax error in info.json
Apparently the API doesn't care about this error... but QMK Configurator does if you use the local import mode (Ctrl+Shift+I).
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- change LAYOUT to LAYOUT_split_3x5_2
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* rename LAYOUT_default to LAYOUT
Only one layout is supported.
* refactor keymaps
- use short-form keycodes
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: filterpaper <filterpaper@localhost>
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Co-authored-by: Jonavin <=>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: bytesapart <osama@bytesapart.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: polplop <paultan@handshakes.com.sg>
Co-authored-by: paultan <47445257+polplop@users.noreply.github.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: filterpaper <filterpaper@localhost>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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(#14902)
Co-authored-by: Ingo Junefjord <ingo.junefjord@attentec.se>
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Co-authored-by: Jonavin <=>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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* reformat info.json
- friendly-format info.json
- move the right half to the left by 0.5u (improves readability, for me anyway)
- correct key sequence
* refactor default keymap
- use short-form keycodes
- use four-space indent
* refactor via keymap
- use short-form keycodes
- use four-space indent
* update maintainer field in info.json
Use the maintainer's GitHub username.
* readme touch-up
Minor edit to the lead paragraph, and reformat the Hardware Availability section.
* change BOOTMAGIC_ENABLE from `lite` to `yes`
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The old custom matrix code for Preonic rev3 was relying on the
`matrix_col_t` type, because the code actually reads the row pins and
assembles the state for whole columns, and then transposes the matrix in
the custom debouncing code. Restore that type (which is no longer
defined by the core QMK code) to make the custom matrix code work
properly (when `matrix_row_t` was used instead of `matrix_col_t`, the
state of two electrical rows was lost, and those electrical rows
corresponded to the bottom physical row, which did not work).
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