Age | Commit message (Collapse) | Author |
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* Documentation
* Enabled Mouse-Keys in Makefile
* Layer 1 finished
* Small Bugfixes
* Updated documentation
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* adds :bootloader target
* update planck and preonic revisions
* remove references to .h files for planck
* update preonic keymap
* only add keyboard.h files that exist
* add production target
* hook things up with the new lufa variables
* update rules for planck/preonic
* back backlight key turn of status led when pressed
* add manufacturer/product strings to bootloader
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* Add a layout of planck named GunP, ready for pull request review.
* add Thai layers for the GunP planck
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support (#1929)
* layout(planck): new layout initial commit
* feat(planck): add workman layout
* fix(planck): switching to workman
* layout(planck): swapping mnext and mplay
* feat(planck): prep for RGB
* perf(planck): remove plover
saves 256 bytes of memory
* perf(planck): remove colemak
saves 128 bytes
* layout(planck): swapping enter and quote
* perf(planck): disable console
frees 1664 bytes
* feat(planck): RGB under-lighting
* refactor(planck): change RGB pin
Uses pin labeled PB2
* feat(planck): add RGB keycodes
* feat(planck): re-enable audio
* style(planck): fixing indentation
Because who indents like that?
* style(planck): clean up keycodes
* layout(planck): remove del
* feat(planck): add tap-space to layer keys
* docs(planck): specify pin on PCB for RGB
* bug(planck): reducing tap time
* Revert "bug(planck): reducing tap time"
This reverts commit 62606b2dc62c5adcc06cfb5978d7e5305411a658.
* Revert "feat(planck): add tap-space to layer keys"
This reverts commit c74de5a4aa45c5563dcaa463395654c29f50eda3.
* perf(planck): remove backlit case
* feat(planck): swap enter and quote
* bug(planck): moving right shift
* doc(planck): update README
* chore(planck): remove makefile
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(#1883)
* Fork default planck keymap
* Esc -> CapsLock
* Swap Tilde & Grave in Lower & Raise
* Replace Blacklight key with Raise
* Add Hyper/Esc & Shift/Enter key
* Add super duper mode using S+D combo
* Change superduper mode sound
* Add more functionality to superduper mode
* Fork default
* Replace all left shift to shift/parensopen (space cadet)
* Super / Underscore
* Try superduper on z/slash held
* Use function/macro instead, LGUI_UNDS alone not working
* ✨ Add mouse layer 🐭
* 🐛 Fix superduper
* :sparkles: Fix GUI_UNDS
* :bug: Fix registering underscore when releasing too fast
* :bug: Fix Shift/( with LT z
* ✨ Add superduper for colemak
* ✨ Add Qwerty on software Colemak layout & make Superduper available on multile layouts
* ✨ Enable/disable superduper mode & fix layer switching
* 🐛 Fix superduper not unregister mods
* ✨ Update planck-like ergodox (wip)
* :bug: Fix return before changing tap count & modify comments
* :sparkles: Replace with planck code
* 📝 Update readme
* ✨ Fix SuperDuper by using intermediate layers
* Remove LT from inner lower & raise for ease of use
* Change TG to LG
* Add options & disable audio
* :wrench: Enable ignore mod tap interrupt & shorting tapping term
* :memo: Update readme
* Remove including quantum makefile
* :memo: Update readme
* Rename Makefiles
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* Added ajp10304 Planck layout
* Removed Makefile from planck ajp10304 keymap
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* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* start to update readmes and keyboards
* look in keyboard directories for board.mk
* update visualizer rules
* fix up some other keyboards/keymaps
* fix arm board ld includes
* fix board rules
* fix up remaining keyboards
* reset layout variable
* reset keyboard_layouts
* fix remainging keymaps/boards
* update readmes, docs
* add note to makefile error
* update readmes
* remove planck keymap warnings
* update references and docs
* test out tarvis build stages
* don't use stages for now
* don't use stages for now
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* all of my updates
* return to base config for xd60.c
* remove janky keymap header definition
* update readme for xd60
* update Planck readme
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* slight modifier changes; added plover and reusing jack's default planck keymap as the basis
* space is not shift when held anymore
* added fabian layout (based on jack's default)
* changed fabian layout (based on jack's default)
* changed fabian layout (based on jack's default)
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includes.
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* Custom layout: tehwalris
* Prevent stuck modifiers.
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* phreed keymap added
This keymap moves many pinky keys to the center
* set to do what I want but LT() does not return to previous layer
* get overlays working
* get overlays working
* fix the readme
* fix the readme
* swapped the shift
* swapped the shift
* propagate mods
* clear special char on readme
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* Adding keymap
* Adding keymap
* Compiles now, but doesn't flash
* Fixes issues with compilation
* Trying to fix issues with tap-dance layer
* Trying to fix issues with tap-dance layer
* Trying to fix issues with tap-dance layer
* Fixed bbaserdem layout
* Added keyboard layout image
* Edited README.md
* Changed layout and removed image from README.md
* Changed tapping terms
* Changed layout a bit
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* adding new layout for the planck that helps when coming from the pok3r
* Fixing the function layer
* Update readme.md
* Update keymap.c
Making some small adjustments
* Update keymap.c
switching GUI and Esc
* Update keymap.c
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* add new RGB keycodes and clean up lets split keymap
* extraneous cases
* More cleanup and added macro
* one more macro
* cleaned up my planck keymap and added macros
* Transitioned planck keymap to new formatting / audio modes based on new default
* Remove extraneous newline in song list, add keycodes missed in previous commit
* error in graphical representation of keycodes
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* Add HOME/END keys as upper/lower on arrow-up/down
* Reduce .hex file size by turning off unneeded options
* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
* Latest super latest version merge
* cbbrowne keymap for XD75re
* starting notes on XD75re keymap plans
* First draft of bottom row of QWERTY
* Switch my special bottom line over to QCENT
* Dunno
* Filling in wanted keys, bit by bit...
* Add copyright, extra macro
* Clean up comments, remove some experimental code I didn't like
* TODO plans for xd75re
* clean up keyboard layout
* QCENT2 is my new experiment for the main keyboard...
* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer
* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing
* More xd75 changes, now that I actually have it in hand
* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges
* more revs to XD75
* Dropping parts of the centre keypad in favor of Keys I Really Need
* Improve documentation to conform with how builds are done now
* Improve documentation to conform with how builds are done now
* Add cbbrowne rules file as alternative to having the rules in Makefile
* Makefile not needed anymore for individual keymap
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* Sean Hunter initial keymap
* Update old map to sync it up with new one
* Add TODO
fix a few minor things
* small doc fixes
* Minor fixups
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* implement basic terminal stuff
* modify send_string to read normal strings too
* add files bc yeah. working pgm detected
* pgm detection apparently not working
* adds send string keycodes, additional keycode support in send string
* implement arguments
* [terminal] add help command
* [terminal] adds keycode and keymap functions
* [terminal] adds nop.h, documentation
* update macro docs
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* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard
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* copied mjt keymaps from archive
* All mjt boards now compile
* fixed jd45-mjt breathing
* Updates to fix SpaceFN but not tested yet.
* Still missing either spacebar or an adjacent keypress.
* Debugging rigged up for use with hid_listen.
* Reverted the default keymap to use tap_layer_key rather than custom. Moved custom approach to keymap_debug.c
* Fixed the lower-left side of the keymap, which needed more spacers due to the matrix being directly put into the array rather than using the keymap function.
* Cleaned up JD45 keymap that uses tapkey.
* Redid minivan keymap with numsym rather than raise/lower.
Untested.
* Created my MJT keymap for HHKB
Enabled dynamic macros and moved
somoe of the shortcuts around.
* Minor keymap fixes to make them compile without errors.
* Added home/end to right arrow cluster on DYN layer.
* Added more keys to fn and dyn layers.
* It wasn't using my custom layer last time somehow...? Now it will.
* Compiled and installed at end of day on 8/23
* Moved macros to FKEY layer because Adjust was too hard to get into and out of without some sort of feedback.
* Fixed volume controls... were reversed and disabled.
* Added F13-F15 back to fkeys layer in Minivan
* Created new Planck Keymap that uses the NumSym and FKeys layer approach like the Minivan.
* Removed DYN layer.
* Fixed diagram in planck numsym.
* Cleanup for pull request.
* Roadkit flip phone warning.
* Replaced PLAY_NOTES_ARRAY to PLAY_SONG
* reset the submodules
* checked out specific commits for submodules
* Removed debugging from JD45 shared config.h
* Moved custom rules.mk to apropriate keymap
Reset the shared rules.mk file.
* Trailing return issue in rules.mk
Gotta make for a smooth pull request :-)
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* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
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keymap update
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My keymaps only
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