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2023-03-29Move ortho & numpad layouts to data driven (#20183)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-23Remove `RGB_DI_PIN` ifdefs (#20218)Ryan
2023-03-17Remove more empty headers (#20155)Ryan
2023-03-11Move matrix config to info.json, part 8 (#20030)Ryan
2023-02-17Remove matrix size defines (#19581)Ryan
2023-02-17Move LED indicator config to data driven (#19800)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-02-03Debounce defines cleanup (#19742)Ryan
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
2023-01-31Remove usages of config_common.h from config.h files. (#19714)Nick Brassel
2023-01-10Migrate `LAYOUTS` to data driven (#19541)Ryan
* Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
2022-11-06Reworked backlight keycodes. (#18961)Nick Brassel
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-10-15Remove legacy keycodes, part 5 (#18710)Ryan
* `KC_SLCK` -> `KC_SCRL` * `KC_NLCK` -> `KC_NUM`
2022-08-20Merge remote-tracking branch 'origin/master' into developDrashna Jael're
2022-08-20RESET -> QK_BOOT keyboard readme (#18110)Joel Challis
2022-08-07Merge remote-tracking branch 'origin/master' into developQMK Bot
2022-08-07RESET -> QK_BOOT default keymaps (#17939)Joel Challis
2022-08-06Remove `UNUSED_PINS` (#17931)Nick Brassel
2022-08-03Move keyboard USB IDs and strings to data driven: K (#17846)Ryan
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2022-07-29KBDfans Bounce Pad: Correct QMK Configurator Implementation (#17845)James Young
2022-07-29kbdfans/bounce/75: correct typos of keyboard name (#17841)James Young
2022-07-29KBDfans Bounce75 Touch-Up (#17834)James Young
* kbdfans/bounce/75/hotswap: keymap readability fix Update grid alignment to disambiguate which keycodes correspond in different layers. ---- Layer 0 had 13 and 9 keycodes on the bottom two rows respectively, while Layers 1-3 had 14 and 8. * kbdfans/bounce/75/soldered: keymap readability fix Update grid alignment to disambiguate which keycodes correspond in different layers. ---- Layer 0 had 14 and 9 keycodes on the bottom two rows respectively, while Layers 1-3 had 15 and 8. * kbdfans/bounce/75/soldered: fix layer index in keymaps Layer indexes were 0,1,2,1 instead of 0,1,2,3.
2022-07-03Fixup bounce/75 (#17548)jack
2022-07-03add bounce keyboard (#17030)moyi4681