Age | Commit message (Collapse) | Author |
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* Add ARRAY_SIZE and CEILING utility macros
* Apply a coccinelle patch to use ARRAY_SIZE
* fix up some straggling items
* Fix 'make test:secure'
* Enhance ARRAY_SIZE macro to reject acting on pointers
The previous definition would not produce a diagnostic for
```
int *p;
size_t num_elem = ARRAY_SIZE(p)
```
but the new one will.
* explicitly get definition of ARRAY_SIZE
* Convert to ARRAY_SIZE when const is involved
The following spatch finds additional instances where the array is
const and the division is by the size of the type, not the size of
the first element:
```
@ rule5a using "empty.iso" @
type T;
const T[] E;
@@
- (sizeof(E)/sizeof(T))
+ ARRAY_SIZE(E)
@ rule6a using "empty.iso" @
type T;
const T[] E;
@@
- sizeof(E)/sizeof(T)
+ ARRAY_SIZE(E)
```
* New instances of ARRAY_SIZE added since initial spatch run
* Use `ARRAY_SIZE` in docs (found by grep)
* Manually use ARRAY_SIZE
hs_set is expected to be the same size as uint16_t, though it's made
of two 8-bit integers
* Just like char, sizeof(uint8_t) is guaranteed to be 1
This is at least true on any plausible system where qmk is actually used.
Per my understanding it's universally true, assuming that uint8_t exists:
https://stackoverflow.com/questions/48655310/can-i-assume-that-sizeofuint8-t-1
* Run qmk-format on core C files touched in this branch
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
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* Move keyboard USB IDs and strings to data driven: develop
* Also do new onekeys
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Co-authored-by: Joy <chang.li@westberrytech.com>
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* Fixed Left Shift tapdance in general and for gaming mode. (#12)
* update ISO readme
* left shift fixed in general, including for gaming mode
* fixed toggle menu rendering on ISO layouts
* updated readme's and cosmetics
* update readme's
* update readme's again
* readme cosmetics
* consolidate readme's
* more readme cosmetics
* clarification for bootloader mode on ISO
* Autocorrect added with 400 word English dictionary (#13)
* autocorrect added with 400 word dictionary
* update readme's for autocorrect
* Add FN-B as shortcut to bootloader
* Update .gitignore
Co-authored-by: Joel Challis <git@zvecr.com>
* RGB changes to system numlock and ISO extended alphas
- hide system numlock off indicator (primarily for Mac users) by moving it to numpad and FN layers instead
- give users with extended alpha ISO languages a config option to add RGB highlights for extras alphas on capslock
* readme updates
* Fixed [FN]B and [FN]N shortcuts not working on numpad layer
Co-authored-by: Joel Challis <git@zvecr.com>
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`QMK_KEYS_PER_SCAN` (#15292)
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* GMMK V2 QMK Compatibility
* fix problems
* Update keyboards/gmmk/gmmk2/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/gmmk/gmmk2/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Fix a minor problem
* Optimize the code
* Update config.h
* Update
* Update config.h
* Update keyboards/gmmk/gmmk2/p96/ansi/keymaps/via/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update config.h
* Update keyboards/gmmk/gmmk2/p96/iso/keymaps/via/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update config.h
* Update keyboards/gmmk/gmmk2/p65/ansi/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/gmmk/gmmk2/p96/ansi/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/gmmk/gmmk2/p96/ansi/keymaps/via/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/gmmk/gmmk2/p96/ansi/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/gmmk/gmmk2/p96/iso/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/gmmk/gmmk2/p65/iso/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update config.h
* Update config.h
* Update config.h
* Modify device pid
* Add gmmk2_p96 keyboard.
* Add gmmk2_p96 keyboard.
* Update led matrix.
* Update led matrix.
* Delete eeprom_flash.c
* Update keyboards/gmmk/gmmk2/p96/ansi/rules.mk
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update from qmk develop branch
* Increased compatibility with wear_leveling.
* Update config.h
Co-authored-by: Joy <chang.li@westberrytech.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Added GMMK PRO Rev2 WBG7 MCU compatibility. Added GMMK 2 WBG7 MCU compatibility.
* GMMK PRO MCU Updates only (removed other kbs)
* fix problems
* Optimize the code.
* Update form develop branch
* Update
* Updater from qmk/develop
* Update
* Update config.h
* Update config.h
* Remove gmmk pro rev2
* move moults31/keymap.c
* Update
* tidy up
Co-authored-by: Joy <chang.li@westberrytech.com>
Co-authored-by: zvecr <git@zvecr.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Add new keymap for GMMK with some additional mappings and led indicator for caps lock
* add chofstede keymap
* fix formatting
* fix formatting
* add readme
* Update keyboards/gmmk/pro/iso/keymaps/chofstede/keymap.c
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* Add macOS keymap for GMMK Pro (ANSI)
* Change macOS keymap directory name to lowercase
* Add toggleable layer with alternative keymap for function row
* Update readme
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keymaps (#16448)
* Remove 1k USB_POLLING_INTERVAL_MS config from keyboard level
* Remove 1k USB_POLLING_INTERVAL_MS config from default|via keymaps
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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keymap (#15943)
* Add LED table
* Make constants constant
* Disable Mousekey to fix issues with KVM
Fixes #15939
* Update GMMK/pro/ansi/andrebrait README
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Cedrik Lussier <lussier.cedrik@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Jonavin <=>
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* [Keymap] Add vitoni layout for GMMK Pro (ISO)
Keymap has layered cursor keys similar to laptop keyboards.
* Configure RGB defaults for startup
* Configure encoder to change value/brightness on FN layer
* Remove FN layer and add dedicated RGB layer
* Make RGB layer sticky (using TG) to avoid holding FN while configuring RGB
* Add RGB indicators for active layers
* Add RGB indicator for active RESET mode
Signed-off-by: Victor Toni <victor.toni@gmail.com>
* Configure idle / USB suspend settings
* Add RGB fade in when resuming after suspend
* Add RGB fade out before suspend
* Add fade out before idle
* Add breathe effect when idle
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