Age | Commit message (Collapse) | Author |
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Add new keymap for GMMK with some additional mappings and led indicator for caps lock
* add chofstede keymap
* fix formatting
* fix formatting
* add readme
* Update keyboards/gmmk/pro/iso/keymaps/chofstede/keymap.c
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* Add macOS keymap for GMMK Pro (ANSI)
* Change macOS keymap directory name to lowercase
* Add toggleable layer with alternative keymap for function row
* Update readme
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keymaps (#16448)
* Remove 1k USB_POLLING_INTERVAL_MS config from keyboard level
* Remove 1k USB_POLLING_INTERVAL_MS config from default|via keymaps
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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keymap (#15943)
* Add LED table
* Make constants constant
* Disable Mousekey to fix issues with KVM
Fixes #15939
* Update GMMK/pro/ansi/andrebrait README
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Cedrik Lussier <lussier.cedrik@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Jonavin <=>
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* [Keymap] Add vitoni layout for GMMK Pro (ISO)
Keymap has layered cursor keys similar to laptop keyboards.
* Configure RGB defaults for startup
* Configure encoder to change value/brightness on FN layer
* Remove FN layer and add dedicated RGB layer
* Make RGB layer sticky (using TG) to avoid holding FN while configuring RGB
* Add RGB indicators for active layers
* Add RGB indicator for active RESET mode
Signed-off-by: Victor Toni <victor.toni@gmail.com>
* Configure idle / USB suspend settings
* Add RGB fade in when resuming after suspend
* Add RGB fade out before suspend
* Add fade out before idle
* Add breathe effect when idle
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Cory Ginsberg <coryginsberg@fb.com>
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* remove BOOTMAGIC_ENABLE=lite setting
* change keyboard BOOTMAGIC_ENABLE rules
Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keyboard BOOTMAGIC_ENABLE inline comments
Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".
* change keymap BOOTMAGIC_ENABLE rules
Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
* change keymap BOOTMAGIC_ENABLE inline comments
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* change layout/user BOOTMAGIC_ENABLE rules/comments
Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.
Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".
* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/
* remove docs references to Full Bootmagic
* convert data-driven Bootmagic Lite instances
* remove Bootmagic Lite bodge from data-driven generation
* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a
* update docs/ja/config_options.md per mtei
* update docs/faq_misc.md per mtei
Remove remaining Full Bootmagic reference.
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Co-authored-by: Jonavin <=>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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(#14278)
Co-authored-by: Jonavin <=>
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Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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add rgb nightmode and optional colemak layer
Co-authored-by: Jonavin <=>
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Also fix a compilation issue in the mike1808 keymap
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* Updated RGB Matrix suspend define part 3
* Revert "Update config.h for kbdfans/kbd67/mkiirgb/v3 (#13978)"
This reverts commit 80015f7fb023f27ad5307815fd5433694a3bcb4a.
* Add additional boards/keymaps
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Conflicts:
keyboards/gmmk/pro/ansi/keymaps/jonavin/rules.mk
keyboards/space_space/rules.mk
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Jonavin <=>
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* Added gmmk pro paddlegame keymap
* Replaced config.h with my own
* Adjust code to better fit style guide
* Update readme to include layout
* Fixed keymap, was missing a few keys
* Replaced all instances of _isWinKeyDisabled with keymap_config.no_gui
* Update keyboards/gmmk/pro/ansi/keymaps/paddlegame/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Tomas Guinan <bngrybt@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Add gmmk/pro/mike1808 keymap
* Add licenses
* Update readme
* Add underglow support for rgb matrix layers
* Change FN to TT
* Fix rgb layer disabling during rgb settings change
* also clean up some code
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