Age | Commit message (Collapse) | Author | |
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2019-04-03 | [Keyboard] Small Refactor of Duck boards (#5521) | MechMerlin | |
* first [ass at pulling out common duck library functions * use new library in jetfire * use new library in duck lightsaver * use new library in octagon v2 * put Device into the library * refactor send_value * refactor send_value and send_color * use pragma once * use pragma once * use pragma once * use pragma once * rename backlight_led to indicator_leds to match with other duck boards * rename enum * make #define names consistent * rename ducklib to duck_led * update rules.mk ?= to = * put rgb in the correct order * add debounce debugging printouts * turn on bootmagic lite and set it to the top left most key commonly programmed as Escape * add reset key documentation * fix that typo * Update keyboards/duck/duck_led/duck_led.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * include the correct library | |||
2018-08-25 | Keyboard: Duck Jetfire QMK Support (#3752) | MechMerlin | |
* Initial Commit Port from xauser's jetfire code. Does not compile yet * fix up keymap from uint8 to uin16 * update rules file to contain custom matrix * Good stopping point Still lots of compile errors but I'm getting there. * fix a few more compile errors * move a few functions around to help with compiling * Finally got it all to compile * Get rid of that old KEYMAP macro * edit readme * Put my name everywhere and some minor code clean ups * start to remove that kc nonsense * fix keymap compilation issues * add reset key info * better human readable formatting * match the duck default layout * add confgurator support * clarify reset key * might be a good idea to use the correct pin * get the riight keycode for RGB * include an ALL layout * I tried to fix the formatting....sigh * add functons to ensure Configurator compile-ability * move jetfire to duck directory * Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this |