Age | Commit message (Collapse) | Author |
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* Fix functions with empty params
* Found a bunch more
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* Migrate `LAYOUTS` to data driven, 0-9
* Migrate `LAYOUTS` to data driven, A
* Migrate `LAYOUTS` to data driven, B
* Migrate `LAYOUTS` to data driven, C
* Migrate `LAYOUTS` to data driven, D
* Migrate `LAYOUTS` to data driven, E
* Migrate `LAYOUTS` to data driven, F
* Migrate `LAYOUTS` to data driven, G
* Migrate `LAYOUTS` to data driven, H
* Migrate `LAYOUTS` to data driven, handwired
* Migrate `LAYOUTS` to data driven, I
* Migrate `LAYOUTS` to data driven, J
* Migrate `LAYOUTS` to data driven, K
* Migrate `LAYOUTS` to data driven, L
* Migrate `LAYOUTS` to data driven, M
* Migrate `LAYOUTS` to data driven, N
* Migrate `LAYOUTS` to data driven, O
* Migrate `LAYOUTS` to data driven, P
* Migrate `LAYOUTS` to data driven, Q
* Migrate `LAYOUTS` to data driven, R
* Migrate `LAYOUTS` to data driven, S
* Migrate `LAYOUTS` to data driven, T
* Migrate `LAYOUTS` to data driven, U
* Migrate `LAYOUTS` to data driven, V
* Migrate `LAYOUTS` to data driven, W
* Migrate `LAYOUTS` to data driven, X
* Migrate `LAYOUTS` to data driven, Y
* Migrate `LAYOUTS` to data driven, Z
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HOLD_ON_OTHER_KEY_PRESS_PER_KEY (#15741)
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* Replace Tapping Force Hold feature with Quick Tap Term
* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0
* Deprecate force hold in info_config.json
* Before and after quick tap term unit tests
* Quick tap unit tests iteration
* Keymap config.h correction
* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed
* Add two more test cases for quick tap
* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2
* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2
* Add function declaration for get_quick_tap_term
Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: luc wastiaux <luc.wastiaux@airpost.net>
Co-authored-by: Luc W <lucw@airpost.net>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Elliot Powell <johnp8727@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`
* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`
* `UC_MAC` -> `UNICODE_MODE_MACOS`
* `UC_LNX` -> `UNICODE_MODE_LINUX`
* `UC_WIN` -> `UNICODE_MODE_WINDOWS`
* `UC_BSD` -> `UNICODE_MODE_BSD`
* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`
* `UC_EMACS` -> `UNICODE_MODE_EMACS`
* `UC__COUNT` -> `UNICODE_MODE_COUNT`
* `UC_M_MA` -> `UC_MAC`
* `UC_M_LN` -> `UC_LINX`
* `UC_M_WI` -> `UC_WIN`
* `UC_M_BS` -> `UC_BSD`
* `UC_M_WC` -> `UC_WINC`
* `UC_M_EM` -> `UC_EMAC`
* Docs
* Update quantum/unicode/unicode.h
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* Normalise Auto Shift keycodes
* Add keycode table to main list
* Add old keycodes to legacy header
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* Remove rgblight_list defines with no usage
* Remove rgblight_setrgb_*[_at] defines
* Remove rgblight_sethsv_* defines
* Remove rgblight_sethsv_noeeprom_* defines
* Delete rgblight_list.h and remove all references
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* `EEP_RST` -> `EE_CLR`, default-ish keymaps
* `EEP_RST` -> `EE_CLR`, user keymaps
* `EEP_RST` -> `EE_CLR`, community layouts
* `EEP_RST` -> `EE_CLR`, userspace
* `EEP_RST` -> `EE_CLR`, docs & core
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* `KC_RSHIFT` -> `KC_RSFT`
* `KC_RCTRL` -> `KC_RCTL`
* `KC_LSHIFT` -> `KC_LSFT`
* `KC_LCTRL` -> `KC_LCTL`
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* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
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* `KC_PGDOWN` -> `KC_PGDN`
* `KC_PSCREEN` -> `KC_PSCR`
* `KC_SCOLON` -> `KC_SCLN`
* `KC_BSLASH` -> `KC_BSLS`
* `KC_BSPACE` -> `KC_BSPC`
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* `KC__VOLDOWN` -> `KC_VOLD`
* `KC__VOLUP` -> `KC_VOLU`
* `KC__MUTE` -> `KC_MUTE`
* `KC_POWER` -> `KC_PWR`
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* `KC_SYSREQ` -> `KC_SYRQ`
And one `KC_ALT_ERASE` -> `KC_ERAS`
* `KC_NONUS_BSLASH` -> `KC_NUBS`
* `KC_NUMLOCK` -> `KC_NUM`
* `KC_CLCK` -> `KC_CAPS`
* `KC_SCROLLLOCK` -> `KC_SCRL`
* `KC_LBRACKET` -> `KC_LBRC`
* `KC_RBRACKET` -> `KC_RBRC`
* `KC_CAPSLOCK` -> `KC_CAPS`
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Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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The animation itself turns the screen on, preventing the normal timeout
from ever triggering.
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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