summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-01-01KBD75 ISO support (#2201)Hannes Egler
* iso_de_mac ISO-DE layout with mac media controls * Delete keymap.c * iso_de_mac ISO-DE support with Mac media keys * Add files via upload Layout overview * iso layout support Adds support for the extra key of ISO * Update keymap.c typo-fix * fixed mac next key * Delete Layout.png * Delete keymap.c
2017-12-31Fix of #2094Mikkel Jeppesen
2017-12-31added ALU84 keyboard and TurboMech user space (#2206)TurboMech
* Added ALU84 Added ALU84 from mechkeys.ca. TurboMech keymap is MacOS oriented, need to still update the defualt keymap. * added alu84 and TurboMech userspace * updated keymap, config.h and rules.mk for alu84
2017-12-22Add the missing rules.mk for my layoutskullY
2017-12-22capslock led fix for clueboard 60skullY
2017-12-21Adding a Zelda Treasure sound.Colin Miller
It's the sound that's made when opening a treasure chest.
2017-12-20fix breaking build: remove merge conflict textRyan Mitchell
2017-12-20Zweihander: remove app keys, etc. (#2167)adiabatic
* zweihander-osx: Remove app keys, etc. - add right command keys - add F16 on ;' for Siri - remove command-Q (too easy to hit) * Zweihander: update readme
2017-12-20Oscillope keymap: handy programming macros (#2176)Oscillope
* Added macro to type -> since that symbol requres much finger acrobatics otherwise. * Added macros for braces
2017-12-20Octagon V1 Support (Port) (#2184)MechMerlin
* Preliminary commit for Octagon V1 support This is essentially a cp -R v2 v1 with a few things changed to get it to compile and build. * The Octagon V1 supports up to 84 keys as opposed to the V2 which supports up to 86. This commit changes the keymap to match it. * Temporary default keymap just to get things to compile * Update readme file * Fix switch matrix * Fix underglow lighting option * Fix keymap to take care of shifted columns * Fix keymap formatting * Remove un-needed files left over from rasmusx * Make Octagon V1 have its own keymap directory with default keymap * Make Octagon V2 have its own keymap directory with default keymap * Cleanups and readme edits
2017-12-20Disable MIDI on preonic to fix firmware compilation errorsU-LANDSRAAD\drashna
2017-12-20Adding pok3r like layout to the let's split (#2135)Nicolas Guelpa
* adding new layout for the planck that helps when coming from the pok3r * Fixing the function layer * Update readme.md * Update keymap.c Making some small adjustments * Update keymap.c switching GUI and Esc * Update keymap.c * adding mod tap on left and right shift * adding mod tap on left and right shift * poker keymap for lets split * fixing the FN layer * removing unused file
2017-12-20Add on/off/toggle keycodes for Auto ShiftDrashna Jael're
2017-12-20Add toggle option to AutoShiftU-LANDSRAAD\drashna
2017-12-20Fixed typoHugo Gayosso
2017-12-19k_type: add belak keymapKaleb Elwert
2017-12-19Marked util/atmega32a_program.py as executable so that programming script works.Jason Rosenman
2017-12-19Octagon V2 Refactor (#2170)MechMerlin
* rename octagon_v2 directory to octagon directory * Move octagon_v2 files to v2 sub-directory * Edit readme files * setup header files for building multiple versions of the Duck Octagon. * Changes as per Jack's PR 2170 comments
2017-12-19Unsign key argument in add_key_to_reportfauxpark
2017-12-19Added Ardakilic keymap for Tada68 (#2174)Arda Kılıçdağı
* Added Ardakilic keymap more key fixes * power key instead of eject
2017-12-17Custom Keymaps for Certain Layouts (#2161)kimkimkeren
* Add keymap for my friend's KBD75\nBug : RGUI is read as RALT * Add keymap for Nyquist * Add Keymap for Whitefox (Truefox layout only) * Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
2017-12-17Added default case to process_record_userkamisamamizu
I tried using process_record_user and if I had to add the default case for it to compile.
2017-12-17Add my keymap for dz60Vlad Buslov
2017-12-17Add COSPAD to QMK and add functions to read HSV (#2156)kamisamamizu
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
2017-12-16Christmas tree (#2160)That-Canadian
* Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure. * Forgot to push rules.mk for the V2017 folder, fixed now.
2017-12-16Remove MIDI from Planck Rev5 to fix compile build size issueU-LANDSRAAD\drashna
2017-12-15Update readme.mdJack Humbert
2017-12-15deletes the extra mechmini readme [doh]Jack Humbert
2017-12-15reforked master and added changes to 7u and 6u iso layoutsroot
2017-12-15[budi] tv44 arrow dvorak (#2151)Budi Dharmawan
* [budi] tv44 arrow dvorak * [tv44/budi] Removed qwerty, added readme
2017-12-15Found some broken links while looking up ARM keyboard supportmechmerlin
2017-12-15add tests for action_layer.c and reset layer state after testsColin T.A. Gray
2017-12-15make 'layer_state_set' visible to user codeColin T.A. Gray
2017-12-15fixes 'layer_state_cmp' when layer is '1' (aka layer 0, aka layer 1<<0)Colin T.A. Gray
2017-12-15Duck Octagon V2 QMK Support (#2153)MechMerlin
* Initial commit for Octagon V2 Support This is still basically just a copy of lightsaver support with names changed. * Port xauser keymap from: https://github.com/xauser/tmk_keyboard/blob/xauser/keyboard/octagon_v2/keymap_common.h * Temporary default keymap just to get things compiling * Modify config.h to have the right keyboard info * Partial port of xauser matrix code for octagon v2 * Fix readme.md 1. Fix link to geekhack GB 2. Add microchips 3. Add appropriate attributions * Fix PORTD * Intermediate fix to get LEDs working * Update BACKLIGHT_AREAS enum * Port the following: backlight_set backlight_toggle_rgb backlight_set_rgb and resolve dependencies in header files * Port backlight_update_state to led_set_kb * Change copyright notice author to MechMerlin * Remove Rasmus keymap * Get a default keymap that actually does something and let's you reset. * Convert keymap into KC_XXXX format. * Better formatting of the default keymap to make it more readable * Fix keymap * Get that Fn key working! * Some code cleanup and small refactor * Fix keymap in octagon_v2.h
2017-12-14Christmas tree (#2105)Josh Sankey
* Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.
2017-12-14Fix reset key in Iris default keymapJWhy
2017-12-14Initial K-Type support (#1963)Kaleb Elwert
* Initial K-Type support * Copy PJRC_TEENSY_3_1 to work around watchdog issues * K-Type: Remove bootloader offset in rules.mk * Ensure matrix and scan quantum functions are called when needed This is porting a fix from f5422a70b62e2b8cc75a87434a9901069ab953d4
2017-12-14Adding my xd60 layout. (#2078)Jean Olivier Simoneau
* Added xd60:Jos keymap * Corrected Layout image for xd60:Jos layout * Update README for xd60:Jos layout * Created rules.mk for xd60:Jos layout * Fixed an edge case for xd60:Jos layout * Now using a specific for xd60:Jos layout instead of modifying the main one * Better physical layout image for xd60:Jos layout
2017-12-14new planck keymap, new feature - hybrid shift/enter action key (great for ↵Zach Richard
small keyboards!) (#2100) * new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) * corrected documentation to specify rules.mk file instead of Makefile
2017-12-14Adding my personal keymap (#2116)Jon Nelson
* my personal keymap * Add files via upload * Delete baseLayer.JPG * Delete fnLayer.JPG * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md
2017-12-14Update '?=' references in rules.mk. Add support for ortho_4x12 layout.Cole Markham
2017-12-14Fix keyboard not working if I2C pullups not enabled.Cole Markham
Disable backlighting by default.
2017-12-14Cleanup old code and commentsCole Markham
2017-12-14Update revision defaultDrashna Jael're
2017-12-14Fixed orthodox KEYMAP so no londer requires blanks in keymap.c, and added ↵Drashna Jael're
orthodox rev3
2017-12-14Personal layout planck,ergodone,xd75 (#2140)Koen Klinkers
* plank layout * ergodone * x75 * readmes
2017-12-14Add a keymap for the Ergodox EZ meant to be used with a Bépo keyboard ↵mkende
layout (French ergonomic layout) (#2141) * Initial version of the Ergodox EZ Bépo keymap, TypeMatrix style. * Update the readme file and add some handling of the keyboard LEDs. * Toggling layer requires 2 taps. * Remove a constant as it conflicts with an earier definition. * Fix a typo in a type name. * Fix the arrow layer that had a bad number. * Second main version of my bepo keymap, after the tests of the first one. * Fix the triggering of the function layer and the handling of the LED. * Reduce the shining of the LEDs. * Fix the swap layer (that required a keypress on the other side of the keyboard to be deactivated). * Duplicate some of the mouse button for easy access. * Move some of the secondary functions out of the center keys. * Slightly slow down the mouse and mouse wheel. * Update the comment and readme.md for the V2 of the keymap. * Invert button 2 and 3 of the mouse. Really fix the SWAP layer. * Test with the right alt modifier added as secondary function (on hold) of the space keys. The right alt key becomes a left alt one. * Add specific shift/ctrl for the FN layer; move some mouse keys around to help with that. * Remove one FN modifier-on-hold key that was not useful. * Duplicate the FN layer inside the MOUSE layer. * Add support (not tested yet) for macro recording and play on a single key as a tap dance. * Allow to stop recording the macro by tapping once on the macro key (still un-tested). * Add support for macro recording using some tap dance. * shorten a comment. * Reinstate the FN toggle on the percent key (so that there is an FN toggle on the right-hand-side). * Fix some comments and update the link to the most up-to-date image. * Small fix to the keymap images.
2017-12-14adds @kristmascane's keymap (#2144)kristmascane
2017-12-14Update Drashna keymaps (#2145)Drashna Jaelre
* Change overwatch to Gamepad * Remove secrets file * Add sample sensitive.h file * Borrow @colinta's secrets.h include method * Remove unnessary placeholder for macros * Set secrets to use PROGMEM for char string * Add readme files to my keymaps and userspace