Age | Commit message (Collapse) | Author |
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Corrected the info.json file to reference LAYOUT_all instead of LAYOUT.
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* [Keyboard] Add keyboard Reviung41
* Modified files
* deleted keyboards/reviung41/keymaps/default/config.h
* modified keyboards/rebiung41/keymaps/default/keymap.c
* modified keyboards/reviung41/readme.md
* modified keyboards/reviung41/readme.md
* modified keyboards/reviung41/readme.md
* Update readme.md
Change the image photo of readme.md.
* [Keyboard] Add reviung61
* Update readme.md
* fix keyboards/reviung61/ and add keymap default_rgb
* fix keyboards/reviung61/info.json
* fix keyboards/reviung61/info.json
* remove keyboards/reviung61/keymaps/default/config.h
* [keyboard] Fixed readme.md for reviung39 and 61.
* add keymap keyboards/reviung34/keymaps/default_rgb/ ,default_rgb2u
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* Added custom Keymap
* Added Images to README
* Added Layer 1 Keys for RGB control
* Added GPL2+ License to keymap.c
* Removed extra json files and added a few lines to README
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It so happens that when releasing the control key prior to the main key (C-h, C-i, C-n,
...), the substituted keycode was continuously sent in a loop after that (even when
releasing said key). The workaround so far was to type any other key to stop the loop.
This commit fixes such behavior by resetting the substitution keycode sent when the ctrl
released situation conditional is detected (and that the substitution keycode was on).
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* Added new oled_status keymap to nullbitsco/nibble keyboard
* rm: Removed font from src imports
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* Add F13-F24
* Add nvim macros
* Add debug switch
* Switch mode every time, add debug print
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* add keyboard new macro pad "Kuro"
* change main readme.md
* remove not used code from default/keymap.c
* Remove unnecessary code
* Supports info.json
* removed back slash and not used functions.
* update at product link. add japanese messages.
* Merge All
* [Shiro]Add MacKeymap
* Change key code. Numpad→Numkey
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* Update to match VIA keymap
* Update with feedback from PR
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* Add snowe keymap/userspace & Ocean Dream animation
* Add snowe userspace with keymap wrappers and two animations
* Add crkbd keymap
* Add Ocean Dream animation, a cool full screen animation with:
* * twinkling stars
* * meteor showers
* * ocean waves
* * island with palm tree
* * moon with phases
* Disable Luna so travis build succeeds.
* Add more copyrights
* Add pragma once to keycode_aliases.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Made OLED splash screen optional to reduce memory and fixed OLED i2c execution time saving
* moved OLED address updates into their respective conditional checks
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* Avoid zero or overflow from user's rgb_matrix_config.speed
* Avoid zero tick for reactive splash.
* Avoid zero time for animation runner.
Co-authored-by: filterpaper <filterpaper@localhost>
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* fix encoder and formatting
* remove redundant breaks
* Update keyboards/makrosu/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/makrosu/keymaps/via/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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Adds a placeholder file with sample data, as the layout hasn't been published yet.
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* remove the redundant pin name validation
* fix submodules
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Co-authored-by: filterpaper <filterpaper@localhost>
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* adding revision A
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update readme.md
Adding instruction on how to enter bootloader
* adding instruction on how to enter bootloader (DFU)
adding instruction on how to enter bootloader (DFU)
* updated description
* Update keyboards/4pplet/eagle_viper_rep/rev_a/halconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/config.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/chconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/chconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/keymaps/default/keymap.c
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Restoring palSetLineMode for working underglow
I was experiencing the same issue as this: https://github.com/qmk/qmk_firmware/issues/12655#issuecomment-844104659
sigprof helped me resolve this issue.
* Update rev_a.c
removing palSetLineMode again, works great after rebase. Thanks!
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* grid-align keycodes in keymaps
* rename LAYOUT to LAYOUT_all
* update LAYOUT_all macro
- use 3-character K<row><column> notation
- fix malformed electrical mapping
* update info.json
- correct maintainer
- update label fields
- remove meta key
* update readme
- update board description
- update keyboard maintainer
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