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2021-03-05[Keyboard] Lagrange handwired keyboard (#11374)Dimitris Papavasiliou
* [Keyboard] Add the Lagrange keyboard * Covert the master side to use the SPI driver.
2021-03-05[Keyboard] Monstargear XO87 Solderable support (#11716)datafx
* Support for XO87 solderable version * cleanup * Remove abandoned code * replaced KEYMAP with LAYOUT and moved LAYOUT macro to solderable.h. deleted unneeded files. * Update keyboards/monstargear/xo87/solderable/keymaps/via/keymap.c * update info.json with missing keys * Apply suggestions from code review * Apply suggestions from code review correct layout macro
2021-03-04[Keyboard] NK65 rev 1.4 (#11991)yiancar
NK65 Pinout change for rev 1.4. * Update Pinout for new PCB rev * Create readme.md * Update keyboards/nk65/v1_4/rules.mk
2021-03-04dumbpad refactor - adding support for various PCB revisions (#9259)imchipwood
* Placeholder commit - Refactored to support different PCB revisions Individual revision folders still need: - info.json - readme.md all v0x folders support up to two LEDs for layer indication all v1x folders support up to two LEDs for layer indication plus one extra LED for numlock indication v0x - supports single-encoder v0.x PCB revisions v0x_right - supports reversible, single-encoder v0.x PCB revisions v0x_dualencoder - supports dual-encoder v0.x PCB revisions v1x - supports single-encoder v1.x PCB revisiions v1x_right - supports reversible, single-encoder v1.x PCB revisions * Added info.json and readme.md files for all dumbpad revisions * More refactoring, adding shared config.h and rules.mk Removed config.h from default keymap folders - defining TAPPING_TOGGLE in config.h * Minor formatting fix * MATRIX_COL_PINS for v1x_right was not reversed - changed to match v0x_right * adding support for v1x dual encoder PCB * adding alt-f2 tapdance routine for personal keymaps * adding dumbpad build using teensy 2.0 instead of Pro Micro * matched v1x dumbpad encoder and led pins to latest PCB revisions * updated readme, removed v1x_teensy until someone requests it * changed device name to match tmk udev rules, removed unnecessary ifdef * removed user keymaps and folders * missed hotdox keymap - removing * fixing info.json keyboard_names for all versions * Changed biton32 to get_highest_layer in keyboards/dumbpad/v0x/v0x.c * keyboards/dumbpad/v0x/v0x.c - remove matrix_scan_kb, process_record_kb * /dumbpad/v0x/keymaps/default/keymap.c - remove empty functions * /dumbpad/v0x/keymaps/default/keymap.c - changed biton32 to get_highest_layer * keyboards/dumbpad/v0x_dualencoder/keymaps/default/keymap.c - remove empty functions * keyboards/dumbpad/v0x_right/readme.md - smaller board layout image * keyboards/dumbpad/v1x_dualencoder/readme.md - smaller board image * keyboards/dumbpad/v1x/readme.md - smaller board image * keyboards/dumbpad/v1x_right/readme.md - smaller board image * Update keyboards/dumbpad/rules.mk * Apply suggestions from code review Batch applying suggestions from review * fixed removal of led_set_kb * Implementing requested changes from old pull request 9259 * removing unused rules * removed rules.mk from dumbpad base folder * adding templates for each layout * testing default keymap json * Testing applying default keymap for dumbpad * Layout correction: v1.x are 17 position pcb's * Update keyboards/dumbpad/v0x/rules.mk * Update keyboards/dumbpad/v0x/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/keymaps/default/keymap.c * Update keyboards/dumbpad/v0x_dualencoder/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/templates/keymap.c * Update keyboards/dumbpad/v1x_right/rules.mk * Update keyboards/dumbpad/v1x_right/rules.mk * Update keyboards/dumbpad/rules.mk * Update keyboards/dumbpad/v0x_dualencoder/templates/keymap.c * Update keyboards/dumbpad/v0x_right/rules.mk * Update keyboards/dumbpad/v1x/rules.mk * Update keyboards/dumbpad/v1x/rules.mk * Update keyboards/dumbpad/v1x_dualencoder/keymaps/default/keymap.c * Update keyboards/dumbpad/v1x_dualencoder/rules.mk * Update keyboards/dumbpad/v0x_right/rules.mk * Removing binary files
2021-03-04update correct layout name (#12096)Quentin
2021-03-04Fixed the ortho60 and ortho48 matrix layout after testing (#12106)Nick Blyumberg
2021-03-04[Keymap] josjoha keymap for TheVan Keyboards' Minivan (#8066)Jos Boersema
Keymap Minivan: configurable dual layout, many symbols, speed/text-size measuring * Made center led color follow last activated layer color. Some led code clean up * Reordered the _RAR layer, also putting GUI on the _ACC layer. * Some issue with _FUN (see keymap.c FIXME), removed _FUN nested 'go to layer' key on _FUN. * markdown formatting * Update readme about _FUN top row issue (see keymap.c at XXX) * Sentence order final bit was wrong by topic. White space fiddles. * Minor comment editing * minor comment adjustments * leds are not modifiers, moved * _FUN persistance on base layer only (XXX) * The up/left to go to _LTR layer, now always goes to BASE (_LTR or _DDL). Led indicators refldect this. No _DRA hold on base layer but _ACC. No one shot to _FUN layer (seemed to make things confusing), but a TO(). * Some chatter about how to configure this map to your needs. * language fixing * Tried to make sense explaining how to access the descramble. * language fix * Seems there was a stale CSET_LTR/.*DDL, should be BASE_LTR/.*DDL, fixed. * language, blabla * Corrected stale _LTR into BASE * Some documentation finetuning and trying to make it simple to understand * language fixing * language fixing * Doing the utmost to explain it in a way I understand it too. * language fixing, going ultra-verbose * language fixing and formatting * language fixing * language fixing, formatting * attempt to simplify explanations as much as possible * added License to keymap.c (GPL), noted that _ACC and _DRA need work to function in 'descramble' mode * fixes regarding layer order, adding two layers, started on descramble layers for _ACC and _DRA Unicode * Noted some coming changes about F-layer and more descramble. * changed globals to type 'bool' * Changed F-layer by removing pre-modifier F keys, moved BASE direction switches, added new incomplete descramble layers * _FUN layer changes (comment fix) * Led color fixes. Changed order of layers in the source (no user consequence). * Added copyright authors (hope that is correct in GPL style/requirements). * Switched on BASE layers the keys to activate _MOV with leftside _NSY: more harmoneous, and _MOV can also be held by right hand. * Follow Quantum indentation style more (mostly). * On _NSY & _DDN, Tab follows _LTR. '-' moved to LShift, '.' moved, ',' created, shift(tab) removed. * Added Linux Unicode input mode Accented characters on layers _DDA, _DDD * added to Todo * Added ijIJ to _ACC and _DDA layers (2nd last letter of Dutch alphabet). * add todo point about navigation, fix -> "8th key" * added 「」《》 to _DRA and _DDA * Added 〇, ƒƑ. Altered Nav clusters with paging on outside, added thumb Page up/down to _MOV, brought _REV in line with recent _NSY changes (tab,-,enter,dot,comma). Harmonized tab on _Mov with other layer tabs (also a move command, moving cells). * Added super- and sub-script for numbers on _DRA, _DDD. * Added quotation marks „ “ ” to layers _DRA and _DDD. * Added °〇•· to _DRA, _DDA * § as an enumeration grouped with • (bullet), · as possibly math (middot or multiply) grouped with ±. * Changed numbers to be on home-rows both hands, because thumb layer key does not interfere alternating between hands for longer numbers (previous reason for one-handed numbers). The unshifted symbols went left 2nd row, because then the shifted versions can be accessed with shift if the layout is replicated on a Pok3r (which is non-programmable right hand 2nd row.) The logic has been harmonized with layers _DDN, _DRA & _DDD, _FUN, which have number(-like) keys. It seems better this way. The symbols are layed out more spaciously, each finger now does two symbols (2nd row, 4th row). The numbers are more like they normally are, which feels more natural, and should even the load between both hands and help with alternating between hands when typing numbers. Reason to change was looking into pressing ;, q, j, with ring-, middle-, index-finger (moved one to the right from default Dvorak), because the stagger makes it easier to reach that way, less loss of home row contact, bending fingers more straight up and down. Downside became that left index type 5 numbers, and that the normal finger matching (0 is pinky, etc) was lost. With the new layout these potential problems are also resolved. * Made descramble _DDN, _DDL representation show both raw and resulting layouts. layouts. * Added arrows, fleur and heart on _DRA and _DDD. * Changed _FUN layer switching to incorporate the 'descramble' system seemlessly. The 4 layer with a descramble twin will switch to either depending on the descramble mode. * Descramble mode with normal Unicode layers mostly done, except costum LT() to share the key with Delete/Alt on _DDL. * Changed descramble mode keys to be just one on a cycle. Added full set of Alt/Control/Shift multimodifiers to `_FUN` layer. * Changed descramble mode keys to be just one on a cycle. Added full set of Alt/Control/Shift multimodifiers to `_FUN` layer. * format fix * Descramble cycle key moved from row 1 to row 4 far right, to avoid accidental press, * The 'descramble' mode with normal Unicode encoding finished. Fixed mistaken non-transparent key on _DRA and _DDD, removed tab from _RAR. * stale layer comment fix _LTR/_DDL * New layer-tap timed keys proved unreliable, longer tap term fixed it. * The _FUN layer is a one-shot layer for the F-keys, but that can be toggled by the FUN< key on the _FUN layer (top row, 3rd). Some additions to the readme. * Comment improvements (layout tables) * minor * Made #defines to allow a user to easily switch to a WASD arrow layout. * Added keys to switch leds on/off, to _RAR layer. Fixed wrong comment on 'APP' key in _RAR. * comments fix regarding MLed, SLeds * Added BASE to same key as _FUN on base layer, except layers with numbers/symbols. Removed capital ƒ, and moved ± to that key. Added … on old spot of ±. Some readme language editing, adding something about other keyboards, etc. * small language fix * Config.h: Removed unused #defines. Readme: minor edits. * minor language edits. * Minor comment edit. * Minor language fix. * Minor language style edit. * Removed unnecessary section 'personal remarks' * Changed the top row in _DRA and _DDD. Super-/sub-script parenthesis to that location on _NSY, added currency symbols, reduced emoticons. * minor formatting * Added LGUI and RGUI on the _DRA/_DDD layer(s). * Put RGUI on the base layer, on the _FUN layer switch key. This probably causes side-effects on systems without where RGUI is not merely a modifier. * Changed _FUN toggle on BASE to Rshift, because RGUI on some systems has a consequence when tapped by itself. * Changed LGUI and RGUI around because LGUI is mostly used and on BASE layer. Some edits to last part of readme.md. * Minor language fixed (L/R-GUI, use-case). * some more blabla on use case of the map generally * Changed name KC__[LR]GUI to KC__[XY]GUI for clarity wrt switching them. * Removed left-arrow on Alt on _ACC and _DRA, for faster use with pointer device. * Added the same system as is on RShift, to LShift, pointed it to _MOV layer. * Changed left shift layer toggle to _DRA, because it has uncluttered shift, alt, control, for using those with a pointer device (mouse, stylus). * Changed base layer left-shift tap from _DRA to _MOV, because _MOV toggled can be convenient generally, and it is a less dangerous layer to accidentally press, and it makes more sense to activate the navigation layer when editing in 3D software. * The Power keys on _RAR now require Shift to be activated (accident prevention). * fiddled with title * more title fiddles * Added RGUI on _FUN for future proofing the layout, harmonizing layers. * Added ',' on _REV (number fraction division). Minor fix to documentation format. * title fiddle * Added LGUI, RGUI to _RAR, to harmonize with other layers and for potential future uses. * Changed unnecessary transparent keycode on _AcC and _DDA to be 'nop', minor comment fixes. * Added on _DRA and _DDD: ─━┄┅. Fixed a bug in led layer colors (forgotten 'else', causing wrong color for _DDD). * Some changes to conform to QMK readme.md standards (more necessary). * Changed _REV into a numbers pad layer called _PAD, put on Lshift in BASE. _REV layer (not used anyway) replaced with a layer that is basically a layer where symbols that exist on _NSY (mostly) and on _LTR (few) are existing in the same locations, but in the number pad variant of that symbol. The goal is to make it easy to find, it is not meant for single hand access quickly. The use is to deal with special shortcuts like Blender has, which differentiate normal and numpad numbers/symbols. For quick access it was put on the left shift in BASE layer. * Added navigation arrangements to _PAD. Changed location of shift on _RAR. The numbers on numpad are easy to find, but when these keys are in their navigation variant with numlock on it becomes almost impossible. There was room on the map to add an arrow row, and a row for the remaining navigation keys, hence they where added. They are in a left handed order, because there already is a right handed order on _MOV. It still proved possible to accidentally trigger Power, due to erroneous hitting 'shift' in BASE and then messing around by accident. With shift on (BASE) space in _RAR, accidents should be reduced further, since it is a combination never used. * Added Tab on _ACC and _PAD To facilitate Control-Tab (a blender shortcut). On _ACC the Tab is in its correct place. On _PAD it messy because not on its correct place. Leaving it there for now: easier to access Tab+Control with left hand only on the modifiers in _PAD, and other hand on a pointer device. Tab has a potential use to jump input cells, which may be used in combination with a numpad. * _MOV layer: switched default layout to trangle navigation layout. This only required to set the already existing #defines. I found the flat layout not intuitive, the triangle layout has no left/rigth hand problem. The higher buttons for the mouse where not correctly ordered, so they where re-ordered. * Triangle navigation by default. Added pictures of layout to readme.md * Layer names on images. * Changed image for layer _DRAW slightly. The shifted symbol to the lower right. * Image for _PAD corrected for no-action and Tab. * Added a paragraph about why this layout is good to use. * removed 'modifiers' paragraph * Some text improvements in paragraph on what is good about this layout. Fiddle on the title as well. * Added Del on _DRAW layer. Some minor text fiddles here and there. * Removed word "descramble" in image layer _RAR. * Improved key 'sticky' and altered image size (test). * Rescaled image for layer FUN * Unicode in its own file. Bug fix: _DDA 'ï' printed a capital. Upon a suggestion from QMK Discord #programming, the macros and unicode is put in a separate file, because keymap.c got large. An erroneous numerical value for ï was fixed. Author e-mail is updated to a new e-mail adres. * Added an image to illustrate 'descramble' mode. * Changed explicit e-mail to link, to reduce spam bot trolling. * Added a Qwerty+Dvorak compile time version. It seemed the overall design (accented, Unicode, stuff) could be useful for Qwerty typers (of which there are so many). This was done by #if(n)def out/in a fair amount of code here and there, and creating 4 replacement layers in a new file qwerty_dvorak.c, also with its own readme in qwerty_dvorak.md. The 'descramble' switch system is re-used here to switch from Qwerty to Dvorak. The new code is put in qwerty_dvorak.c, which starts with an extensive comment about why and how it works. Fix: Docs, a stale "_MOV" was replaced with "_PAD" in the readme.md for _DDL. * Changed image hosting. Downtime, problems registering: resorting to my own domain. * minor text order changes * Some text improvements. * Added a compile option to easily change what layer is active on startup. This layer can be plain Dvorak or 'descrambled' Dvorak, if QWERTY_DVORAK is not set. It can be Qwerty or Dvorak if it is set. Just some simple #define statements. * Added graphics for Qwerty+Dvorak, and improved documentation. Added the whole set of layers also to qwerty_dvorak.md, because it seemed it would get even more confusing to have a user cross reference it between the two files. * Some simple text improvements * Numbers/symbols layer keys on BASE to DRAW when both pressed. The two keys besides the space bars go to DRAW layer when pressed simultaneously. (This is inspired on the Planck's 'adjust' layer, pressing both 'lower' and 'raise' together.) All layers can now (relatively) comfortably be reached. This change was necessary because it was cumbersome to reach the DRAW layer with the right pinky and then type with the right hand. _RAR is now not super easy, but it is a 'rare' layer anyway. * Added compile + flash section in readme. * Corrected documentation: 'mouse on ... hand' * Removed up/down arrow ⮙⮛ on _DRA and _DDD, because the hex file was too large. Due to pulling the master repository, changing nothing in this keymap, the code compiled as 2 bytes too large, where before it had been 2 bytes left free. Some compile options have been created, to make it easy to cut out up/down arrow on the 'descramble' _DDD layer, and/or the normal _DRA layer, and/or dashes ┄┅ on the 'descramble' _DDD layer. The 'normal' layer cut out of arrows yields little benefit, but it keeps all layers exactly the same between 'descramble' and normal mode. For Qwerty compilation, you will want to not cut out anything, requiring to edit the user compile options in keymap.c (top). * Resolved size issue with QMK #defines, re-instated ⮙⮛, removed RGUI on _FUN. Various #defines tested to reduce space, NO_ACTION_MACRO NO_ACTION_FUNCTION worked. Therefore the cutting out of the up/down arrows was no longer needed. The #defines to easily remove them have been left in place. RGUI made _FUN confusing with the multi-modifiers, thus taken out. Multi- modifiers now logically cascade without skipping a key. * Improved image files with led colors and some tweaks. * Updated graphics file for Dvorak in QWERTY_DVORAK compile option. The led colors where not correct because the graphics for standard Dvorak was being re-used. * Fixed for re-instating arrow up/down for space. * Activation marker on _FUN layer in documentation altered. It looked like it was a symbol. * Made startup layer explicit in code. Startup layer follows 'descramble' on/off user #define setting. * Marker for BASE activation for _PAD, _MOV: fixed. There was a stale marker in the documentation layouts for _MOV: removed. The same marker for _PAD was improved. * Code optimizations suggested on pull request #8066 https://github.com/qmk/qmk_firmware/pull/8066 Some things moved to config.h, rules.mk Changed layer_on/_off to layer_move(..) Removed a global variable, changed literal type on a function. Code is now a lot smaller, hence removed readme.md entry on that. Removed "not shown" on 'descramble' leds in qwerty readme (mistake). * Compile option to change ƒ into €. Since it's a west european keymap, maybe someone likes the euro currency on it. (It was not on it because I don't like ...) * default to ƒ on keymap * Removed print sheet for layout *.odt file. Changing this to text/markdown seems to reduce the use of this file to a point that it may be better to delete it. There is also the graphics now, which might be better to print. * Updated the seller/maintainer of the board to: The Key Dot Company LLC. https://thekey.company/blogs/blog-updates/thekey-company-acquires-minivan * Changed external links to website to plain text. The markdown link is caught by the github cammo system. * Last free spot on the map made easy to configure. One spot was still free (Unicode _DRA/_DDD layer). This puts a #define on top of unicode_macros.c, to make it easy for a user to put in their own symbol. Put placeholder 🛠 in there. That symbol is not represented in the documentation (maybe it should, it is a nice symbol). * Removed space saving #defines. These became obsolete clutter, now that there is enough space thanks to LINK_TIME_OPTIMIZATION_ENABLE. * Added tokens to simplify compiling for 45/46 keys. An attempt to make it easy to switch on a #define between various hardware configurations (44, 45, 46 keys) failed. This: #define J1 , KC_A // seems to have failed to be recognized as a key definition. error: error: macro "LAYOUT_command" requires 45 arguments, but only 44 given Left in are some code tokens (J1-J4) and #defines that need at least bulk replacement in keymap.c and optionally qwerty_dvorak.c, to compile for such hardware configurations. It would be nice if this could be done better. * User can easily compile for 45, 46 hardware keys. Added some #ifdefs around optional keys in the keymap, to allow compiling for 45 and 46 keys. Left the earlier made code with the J1_J2 etc. tokens, which could still be used to port the map to a board with even more keys. This fixes earlier mentioned problem. * Arrow cluster for 'arrow' hardware configuration. This is a user configurations option in the keymap.c, to have an arrow cluster around the additional key for 'arrow' hardware. The arrow cluster is however not on the base layer (no room). The additional key is used to switch to the _MOV layer. There it becomes a down arrow in the arrow cluster. To make this work with the default _MOV layer, the right hand keys on the 2nd row where moved one spot to the left, for the 'triangle' arrow configuration (mouse right). This is a trivial change. There was a bunch of language improvements to the documentation, including graphics. The symbol 🛠 is now listed. The program seems to be reliable, as far as used and tested. * Correction of mark-down formatting. _MOV layer 'arrow' cluster documentation rendered incorrectly (attempt to add newline). * Markdown formatting mistake correction. Adding a newline at 'Layers (text)' chapter. * Moving the graphics about 'arrow' to topic. The graphic explaining what 'arrow' with arrow cluster means, should be where that is mentioned under compile options. * Editor token J3_J4 moved to avoid arrow cluster. If one wants to insert a key by bulk replacing J3_J4, and has activated the 'arrow' layout arrow cluster, this new key would be inside the arrow cluster, hence it was moved to the left. * Æstethics of image 'arrow' layout, arrow cluster. Shading corrected/nicer. * Corrected image link in readme.md Illustration 'arrow' layout, arrow cluster. * Fix: Toggle to BASE layer leaked. South-paw key. When toggling to a non-BASE layer, either on the _FUN layer or using the 'arrow' cluster for 'arrow' layout, on the BASE layer to toggle to _MOV, the layer changed on the down-stroke, causing a character to leak. These layer switch macros now alter layer on the up stroke. There seems to have been an accidental code deletion: #define MORE_key1. This defines what the additional hardware key for 'South Paw' ('Command') should be. * User compile option comments easier to read. The phrases "uncomment" and "comment out" are confusing. Replaced by _activate_ and _remove_. * Put user compile options back to default Minivan. Accidentally left the compile options for number of Minivan keys in the wrong state while git pushing. * Rewording a comment in the user compile options. Clearer language. * Leds indicate Caps/Num-lock. Leds green/blue switch depending on numlock for numbers-pad layer _PAD. BASE layer led brightens when capslock is on. * _PAD had the wrong period, fixed. _PAD layer had the KC_DOT instead of KC_KP_DOT. * Options for navigation keys arrow hardware key. Compile options added to have a complete navigation cluster around the additional hardware key for 'arrow' layout, both for triangle left handed arrows and flat right handed arrows. * Added _FUN layer in text Qwerty. _FUN text layer was by mistake missing/deleted in the qwerty-dvorak readme. * Added graphical visualization of all layers. * Graphics: _RAR 'Capslock', _NSY '~' corrected. Text representation of layers was correct, graphics corrected. * Compile Option arrows in a vi(1) editor layout. Vi(1) is a much loved editor, with its own peculiar arrow layout on HJKL (as it appears in Qwerty). It seems possible some Qwerty vi users might find it fun this way for regular arrows as well. The 'arrow' hardware layout, compiled with arrow cluster, follows the vi(1) arrow arrangement. * More layer overview graphics files for the readmes. Added a '40% x 400%' to the 3D layer overview image (top). Added overview of all layers in a readable way (Dvorak² only). Added a guide to show where what is similar on layers. This should help with learning. Added a graphic showing what key activates what layer. Added graphics that show what layer subsets are active in certain modes (Dvorak² and Qwerty/Dvorak). Fixed mistake: _Tab_ missing in layer `_PAD` graphics file. * 'Tab' inserted in overview graphics for _PAD layer. * Corrected mistake in similar layer keys. LGUI on _ACC * Added overview graphics for Qwerty/Dvorak. Overview of layers, similar keys on similar layers, activation. * Compile option to change ⮘ ⮙ ⮚ ⮛ into ☐ ☒ ☑ 🗹 Layer _DRA, _DDD. Checkboxes seem handy for lists. Set default on in keymap.c. Pointers seem rarely useful. Right arrow sometimes as a bullet point marker. All affected graphics updated. * First overview image correction. Last layer is not 'symbols' due to its numbers. Some art improvement. * Minor tekst correction (author Minivan config). * Short features overview and git lib fix. * note⁴ as example * Improvements all over the place. The keymap is now modular dual layout. There is a common system, and there can then be two letter/numbers layer pairs be compiled with it, which are separately defined and documented in ./bases… files. Speed measuring and text size counting added. There is an additional Unicode layer, for a total of three. The “descramble Dvorak” layer is now just a function, as was originally intended. * Wrong link to Dvorak manual, stray ‛r’ character. * Splitting the layouts so they are not pairs of 4. The layers had been configurable only as a set of a BASE and letter layer with another BASE and letter layer: Dvorak + Dvorak² and Qwerty+Dvorak. Now Dvorak, Dvorak² and Qwerty can be individually configured, to be on either the Default or Alternate spots in the dual layout (Dvorak² only supports Alternate, due to its “_HALF_ descramble” mode). * Added Colemak layout. Some tidying up of documentation wrt DEF/ALT base layer identifiers. Fixed missing ‛:’ on the graphics for Qwerty. * stale letter * fix modified submodules * removed redundant code testing twice for non-zero * Speed measuring precision fix. The calculation of “int speed;” caused great loss of precision. * Added overview of layers by key. Makes it easier to see the associations of meanings per key. * Dvorak descramble by key overview Forgot to add. * Minor readme format fiddle. * Graphics: blank keys are grey, fix one mistake. * Compilation as a single layout. Layer definitions _ALT_BASE and _ALT_NSY (enum) are simply #redefined as preprocessor numbers equal to _DEF_BASE and _DEF_NSY (see user_config.h, lowest reference to MINIFAN_SINGLE_LAYOUT). * Single layout compile option See user_config.h lowest reference to MINIFAN_SINGLE_LAYOUT for the why of the how. * RShift toggles to _RAR when held ≥ 500 ms. “Qwerty with arrows on BASE”, will need a key to _RAR layer. It mirrors the behavior of LShift. It is generally useful. Removed useless user options regarding LShift layer toggle. It will have to be _PAD. * Layer switch graphic update per last push. Forgot to update the default base layer switching graphic. * Preconfigured optional ‛Command’ hold key to _RAR layer. This is a third way to reach the _RAR layer, useful if the furthest right key on row 1 is changed to an uncluttered BASE layer arrow. This further prepares the way for a Qwerty layout with arrows on BASE. * Changed ‛Command’ hardware key to TG(_RAR) MO(_RAR) doesn't work, because it doesn't follow a change in base layers, which happens on _RAR. * Corrected wrong all-layers-by-key upload readme.md * More graphics = more fun: keycap view in readme. Preparing to integrate a number pad base layer. Shortened hold time for right/left Shift layer toggles to 200 ms. * Too light grey for “1470” on three layout graphics. * Added a numbers pad Base layout option. This numbers pad layer is in the format of a numbers pad keyboard/cluster. It has a second layer, which is normal for all Base layers. In this case, the second layer provides sub-/super-script versions of the numbers, in the same layout. * Keycap view numpad improvements. * Graphics: forgot to cut off southpaw/arrow on two keycap views. * Preprocessor identifier for “MIT” Planck spacebar. Trans-minivan preprocessor statements augmented with an identifier which might work for a Planck keyboard with two unit spacebar. At this point, the “trans minivan” code only could make porting to other keyboards less of a chore. It remains untested. Only visual inspection of the preprocessing regarding the amount of keys in the layout has been done. * Tweak of common layout graphic impression. This would also allow indication of a number pad. * Improved dual numpad layer & graphics. All numbers/symbols seem to get affected by NumLock, hence they all needed to show that in the graphic documentation. Tab was removed in favor of Numpad ‛=’, and comma replaced by numpad-comma. * Committing partial job on numpad Base layers. Hardware problem here, don't want to loose the data. * Three issues: header file, numpad Base, Tab key. This should complete previous unexpected commit. ① Documentation and precedent for a base layer with its own header file, base_NAME.h. This allows someone writing a new Base layer pair, to (un)set user configuration options in user_config.h. ② Numbers pad Base layer added, different variants. The common numbers pad also has a new optional layout (square), and can be removed by user configuration option (because one might already compile with the Base layer numbers pad).. ③ It turns out there was an easy solution to the Tab key anomaly. Uncluttered Tab is now located both on BON and ACC layers, on intuitive locations opposing Control, which is also in the right spot. Basic modifiers for Tab works well now. * Graphics for Base numpad single square: correction. Showed wrong insertion key for 'command' / 'south paw' hardware key. … * ‛South paw’ default GUI. Graphics. TOC user config. Made ‛south paw’ be GUI by default. Improved graphics appearance. Ordered options in user_config.h, added table of contents. * User config cleanup & added a compact alternate. The normal user configuration, which is heavily documented and therefore a bit unwieldy, can now optionally be done in another file, without any documentation. * Base graphics fix, _ACC/_NSY hold switch option * Added a Qwerty with arrows on base. Added a graphic in readme for Dvorak descramble (for documentation predictability). * Put `~ on the _BON layer. ① There was no uncluttered `~ available. On Qwerty Base Arrow the `~ key got even more sidelined. ② Improved Qwerty Base Arrow manual. * Option to harmonize Qwerty with Qwerty Base Arrow Key ‛/?’ is different on Qwerty Base Arrow, which will lead to typing arrows for people who have both kinds of Qwerty running. This option adds this key in the same spot as where it is on Qwerty Base Arrow, but only if Qwerty Base Arrow is being compiled. * See previous commit (Qwerty harmonization) * Efficiency fix. +Workman layout. Workman layout added. Serious efficiency mistakes discovered and fixed: ① There was no check on Delete on Base layer, to see if another key had been pressed. Fixed. ② The Shifts on Base did not provide a Shift for the _BON layer accented characters. Fixed. Fixing was painless, proving the code is stable and maintainable. * Changed Tab/CTL on _ACC/_DRA, μ, T.O.C. readme.md μ was forgotten (French), added on _ACC. This caused Tab to get displaced and stacked with Control, which ends up being better anyway. This also meant _ACC needed Left-Control, and therefore _DRA needed to switch Tab and Control, because it needs to complement _ACC with Right-Control (to be able to type all modifiers with Tab). ➡ Overview graphics are not yet updated. _DRA and _ACC are now out of sync in the graphics documentation. To be fixed soon. Chapter on language support added in readme. Table of Contents added to readme. * Updated all graphics (_BON/_DRA Tab/Control/μ). Some fiddles with readme. * Led on/off at startup, RAlt on Base option. It is hard to believe, but the todo que seems empty! * Minor changes in readme. * Minor documentation improvement (RAlt/_RAR). * Minor changes readme. Removed “not tested yet …”, because that becomes wrong once it is tested. * Added a blank keycaps graphic. * Lower saturation letters Dvorak-descramble keycap. ;-] * One key change in personal keycap graphic. ;-] * Forgot _NSY layer in keycap qwerty basearrow * Moved speed/count startup setting in user_config.h Moved to chapter startup settings. (These last commits are more like some loose ends with the last ongoing topics. It isn't active development, nothing new gets started. If QMK requests more changes, even if it is a typo, just let me know.) * Travis Cl: “The LINK_TIME_OPTIMIZATION_ENABLE flag… … has been renamed to LTO_ENABLE.. Stop.” Changed it. * Adds a link to external resources in readme. A place to put gimp .xcf files if someone wants to modify/port the keymap. Perhaps links to varieties of Minifan on github. Maybe a video about the keymap, and such. Stuff that doesn't belong/fit on github, and is easy to update without pull requests. * RGBLIGHT_ENABLE rules.mk fixed, leds off for nop rules.mk RGBLIGHT_ENABLE can now be set to “no” without issue. Compile option to have leds off in Default Base layer. * Transparency bug fixed. Default layer was not set. This remained a hidden mistake, until Qwerty Base Arrow had a different layer hold key in one place. * Graphics doc correction, L/Rshift toggle config Qwerty Base Arrow fix: Keycap view showed unneeded and empty ‛South Paw’ key. All layers by key shows 45 Minivan version, title said “44”. Added user configuration options to alter what is on the short and long toggle on Left and Right Shift. * Improved “why this layout” in readme. Wanted to add that numbers & symbols layer can be reached by both thumbs. It seems quite a drawback if that is not possible, to constantly need to hold down the same thumb, especially for programming ? It seemed worthwhile to mention. * Reduced size of readme, dvorak-descramble, todo. Stuff got a bit out of hand. * one letter typo * renumbered readme, _fun_stay initialization Renumbered readme chapters to start from 1 not 0. Other minor edits. Sticky on/off for _FUN layer seemed to be unpredictable on startup. * Letter Ñ (capital) fix. I seem to remember messing with this recently, must have damaged this letter :-(. Capital was missing. * Bare bones base numpad all layer by key. I seemed to have forgotten to hide the common layers for this version. Which doesn't matter a whole lot but this is a bit better and as it was meant.
2021-03-04Dubba175 (#12077)drhigsby
* dubba175 initial * Following checklist * Update readme.md * Update keyboards/dubba175/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/dubba175/keymaps/default/keymap.c Co-authored-by: ridingqwerty <george.g.koenig@gmail.com> * Update keyboards/dubba175/keymaps/default/keymap.c Co-authored-by: ridingqwerty <george.g.koenig@gmail.com> * Update keyboards/dubba175/rules.mk Co-authored-by: ridingqwerty <george.g.koenig@gmail.com> * Update config.h * Update keyboards/dubba175/readme.md Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/dubba175/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/dubba175/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: ridingqwerty <george.g.koenig@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
2021-03-05[Docs] Japanese translation of docs/keycodes.md (#10192)s-show
* copy 'keycodes.md'. * Translated 'keycodes.md'. * Fixed typo. * Fixed typo. * Apply suggestions from code review Co-authored-by: shela <shelaf@users.noreply.github.com> Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * update based on comment. * update based on comment. * Update docs/ja/keycodes.md * update based on comment. Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * update based on comment. Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * update based on comment. Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Update docs/ja/keycodes.md Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * update based on comment. Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> Co-authored-by: shela <shelaf@users.noreply.github.com> Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
2021-03-04`qmk generate-rules-mk`: add `--escape` switch for makefile logic (#12101)Ryan
2021-03-03[Keyboard] Add Studio Kestra Nue PCB (#12094)studiokestra
2021-03-03Remove ifdefs for Swap Hands keycodes (#12095)Drashna Jaelre
2021-03-03cannonkeys/atlas_alps: rename via keymaps rules.mk.txt to rules.mk (#12103)James Young
File doesn't work without the correct filename.
2021-03-03Format code according to conventions (#12102)github-actions[bot]
Co-authored-by: QMK Bot <hello@qmk.fm>
2021-03-03[Keymap] sigma-squared (#11694)Signynt
2021-03-03Documentation changes SPLIT_USB_DETECT and hid_listen udev rules (#11665)individ-divided
Co-authored-by: David Grundberg <david@quartz>
2021-03-03[Keyboard] Add Conone 65 (#11827)Evelien-Lillian Dekkers
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-03-03[Keyboard] Add Keyboard Rartlite (#11866)labahuy
2021-03-03Update dichotomy/alairock layout (#12013)Skyler Lewis
2021-03-03[Keyboard] Added VIA folder under the keymaps folder (#12021)Angel Rojas
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-03-03[Keymap] Add grant24 Planck Rev 6 keymap (#12070)grant24
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-03-02[Keymap] Add ddone's iris keymap (#12055)Ddone
2021-03-02[Docs] Small spelling mistake fix in leader keys (#12087)L3af
2021-03-02Remove more cruft from Lily58 default keymap (#12078)Dan Carroll
* Remove more cruft from lily58 default keymap * Update keyboards/lily58/keymaps/default/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update config.h Remove extra newline Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-03-02Set default for USB_SUSPEND_WAKEUP_DELAY to 0/disabled (#12081)Drashna Jaelre
2021-03-01[Docs] MATRIX_MASKED docs for SPLIT_HAND_MATRIX_GRID (#11974)Trevor Elliott
2021-03-01[Keyboard] Update eggman info.json (#12074)qpockets
attempting to fix qmk configurator issues
2021-03-02Fix the typo in ergodone 80 layout (#12075)Mega Mind
2021-03-02Revert "Fixing K-type RGB lighting (#11551)" (#12065)Nick Brassel
This reverts commit e6f7da403676b491ac278d5b793d18a0d114477e.
2021-03-01Fixing adjust layer issue with the lily58 default keymap (#12052)Dan Carroll
* Fix triggering of adjust layer in default lily58 keymap * Remove unused extern * Swap raise/lower in update_tri_layer_state call to match recommendation in PR checklist
2021-03-01Bastardkb added keyboard and renaming (#11887)Quentin
Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-02-28Migrate make_dfu_header to CLI (#12061)Joel Challis
* Migrate make_dfu_header to CLI * lint fixes * Update lib/python/qmk/cli/generate/dfu_header.py Co-authored-by: Ryan <fauxpark@gmail.com> * Rename object Co-authored-by: Ryan <fauxpark@gmail.com>
2021-02-28Fix generated file output while target exists (#12062)Joel Challis
2021-03-01Extract sendstring into its own compilation unit (#12060)Ryan
* Extract sendstring into its own compilation unit * License headers? * Put this include in the header
2021-02-28Remove unused keymap_config from ctrl keymaps (#12058)Joel Challis
2021-02-28Modified tmk_core/rules.mk to avoid linking errors (#10728)Fabián González Martín
* Modified tmk_core/rules.mk to avoid linking errors Added -fcommon flag to avoid linking errors due to multiple variable definitions. Though this is neither a definitive nor good solution, proper changes and use of extern keyword to avoid those multiple definitions must be made * Comment updated
2021-02-28Implement PLOOPY_DRAGSCROLL_INVERT option, which inverts the ploopy ↵Anomalocaridid
trackball's DRAG_SCROLL's vertical scroll direction. (#12032)
2021-02-28Add RGB Matrix support for Preonic rev3 (#12008)Albert Y
* Add g_led_config for RGB Matrix support * Corrected indentation * Undo indentation on existing rev3.c code Co-authored-by: filterpaper <filterpaper@localhost>
2021-02-28Kiko's Lab KL-90: Configurator bugfix (#11993)James Young
* human-friendly formatting * correct key order * correct layout macro name
2021-02-28Keycapsss Kimiko rev1: Configurator bugfix (#11992)James Young
* human-friendly formatting * fix key positioning and order
2021-02-28[Keyboard] Update spiderisland/split78 (#11990)unrelentingtech
* [Keyboard] spiderisland/split78: add MCP23018 reset code Now, communication with the right side gets re-established after unplugging it and plugging it back in. * [Keyboard] spiderisland/split78: configure debouncing I've been experiencing particularly bad bounce on the 'A' key. Also, update maintainer github username
2021-02-28Update lazydesigners/the40 (#11989)jackytrabbit
* Update the40.h Update the40.h to fix keymap * Add VIA support for lazydesigners/the40 Add VIA support for lazydesigners/the40 * Update keymap.c
2021-02-28Compilation fixes for handwired/concertina/64key (#11987)James Young
* concatenate config.h to 64key directory * move rules.mk to 64key directory This commit makes the firmware actually compile. * insert complete rules.mk contents Conforms the file to QMK's template. * move info.json to 64key directory * remove concertina.h This file no longer serves a purpose now that everything is in the 64key directory. * complete 64key readme.md Conforms the file more to QMK's template.
2021-02-28New Variants of Console Keyboard (#11973)gazeddy
* initial push of console keyboard variants * update readme * fixed compilation issue * update Readme * added 18 and 27 key variants * missed commas * update info.json * added readme * correct info.json * correct info.json * info.json again * fixed keymap.c
2021-02-28[Keymap] Initial commit for keyboardio/atreus/dshields keymap. (#11946)Daniel Shields
Incorporating changes suggested during pull request review. Co-authored-by: Daniel Shields <dshields@cboe.com>
2021-02-28Fix incorrect key for LALT and add modifiers to LED matrix (#11984)datafx
Co-authored-by: datafx <digitalfx@phreak.tech>
2021-02-28[Keyboard] Dawn60 Rev1 RGB matrix port (#11970)Xelus22
* refactor * layout update * fix mods config * lto enable * add eeprom * refactor * final refactor
2021-02-28Add Potato65 PCB (#11956)Aeonstrife
* Make initial set of files * Update readme.md
2021-02-28Banana Split VIA Support (#11944)MechMerlin
* add VIA keymap for bananasplit * refactor code to new standards
2021-02-28Added support for barracuda keyboard (#11888)knaruo
- Added default and via keymaps