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2016-05-12[planck] adds button for toggling output in plover app (#323)cwhits
* [planck] toggle plover output in app when toggling plover layer on keyboard * [planck] moved plover toggle to separate key * [planck] renamed toggle button
2016-05-11Remove unused variable on the keymap.Thiago Alves
2016-05-11Merge branch 'master' of https://github.com/jackhumbert/qmk_firmwareStephan Bösebeck
2016-05-11Add an initial Readme to the keymap.Thiago Alves
2016-05-10[Erez & Jack] Documents audio outputErez Zukerman
2016-05-10Tweak some key positions and changed macro location.Thiago Alves
After using the layout a while I learn that the - and = positions should be swapped since I keep typing = when I intend to type -. I also, removed the only macro from the top left on the right hand to put the power button there and since I never use the arrow keys on the separated groups of keys, I added 4 macros there to get a feel for it.
2016-05-10Add custom config.h and revert the changes on the global one.Thiago Alves
Some options I defined on the config.h file don't make much sense to other keymaps so I revert the global config.h and add those options on the keymap custom one.
2016-05-10keymaps/twey: fix documentationJames ‘Twey’ Kay
2016-05-10keymaps/twey: Plover 3.0 has a standard TOGGLE keybinding; use that insteadJames ‘Twey’ Kay
2016-05-10keymaps/twey: Add more history keys to media layer; stop using toggleable ↵James ‘Twey’ Kay
media layer
2016-05-09Update build guide with instructions to copy the whole keymap folder (#315)Peter
2016-05-09Update the .hex file on the keymap folder.Thiago Alves
2016-05-09Revert the Makefile to the original one.Thiago Alves
Make sure I customize things as much as possible inside the keymap itself.
2016-05-09Change the access to the extra layer to be simetric.Thiago Alves
Instead of having a key on the left side for one layer and a key on the right side for the other layer, I put two dedicated layers on each side to get to the proper layers.
2016-05-09Add my personal keymap for OSX use.Thiago Alves
This keymap was created to have a feel keys on a different place and to have as fewer layers as possible. Currently I have only 2 extra layers and only one of them is really required to have all possible keys available. Check out the README.md file for more information.
2016-05-09Backlight Breathing for Planck and AtomicJack Humbert
* Updated personal layouts * tweaked personal * Nightly - Audio Cleanup Refactored the LUTs. Abstracted some of the registers out of audio to use more functional names. Split audio into audio and audio_pwm. WIP * nightly - collapsed code * Added check for note playing to LEDs * Usability tweaks * TWEAE * nightly added extra kcs to keymap common * turned on Plank audio * Added backlight breathing to atomic * reverted accidental merge * adds backlight pulse to planck
2016-05-09quantum accommodates more than 16 columnsJack Humbert
2016-05-08Adds next tab/prev tab back to symb layer and updates legendErez Zukerman
2016-05-08A little more tweakingErez Zukerman
2016-05-08Tweaks layers 1 & 2 in my experimental layoutErez Zukerman
2016-05-06Merge pull request #311 from adiabatic/ergodox-zweihander-osxErez Zukerman
Add KC_LABK and KC_RABK (< and >)
2016-05-06Add KC_L[LR]ABK to top-level READMENathan Sharfi
2016-05-06Merge pull request #310 from nrrkeene/masterErez Zukerman
Lock layers by pressing both shift keys
2016-05-06Rearrange code layer on ZweihanderNathan Sharfi
Makes it more like the iOS keyboard (and therefore easier to remember). Also adds angle brackets for HTML and comparisons.
2016-05-06Add KC_LABK and KC_RABK (< and >)Nathan Sharfi
2016-05-06zweihander: add ⌘X, ⌘C, ⌘V to media thumb keysNathan Sharfi
2016-05-05The Ordinary Layout is the layout you are looking for. Come and see.Nicholas Keene
2016-05-05The Ordinary Layout is extraordinarily familiar and powerfulNicholas Keene
2016-05-05Uses @eltang's famous macro! Still not perfect though :(Erez Zukerman
2016-05-05[Erez & Jack] Updates docs with one-shot information and config_user.hErez Zukerman
2016-05-05[Jack & Erez] Defines MOD_HYPR and MOD_MEHErez Zukerman
2016-05-05[Jack & Erez] Creates a makefile.mk and a config file for the experimental ↵Erez Zukerman
layout
2016-05-05[Jack & Erez] Enables config_user.h per keymapErez Zukerman
2016-05-05[Jack & Erez] Adds an option for user-specific config.h filesErez Zukerman
2016-05-05[Jack & Erez] Removes duplicate reference, sorts whitespaceErez Zukerman
2016-05-05adds keycode shortcuts for OSL and OSMJack Humbert
2016-05-05Adds oneshot layer and oneshot tap toggling (#308)Thiago Alves
This commit is mostly a cherry-pick from `ahtn` at https://github.com/tmk/tmk_keyboard/pull/255. These are the changes: * Adds ACTION_LAYER_ONESHOT * Adds ONESHOT_TAP_TOGGLE * Mentions sticky keys in the docs on oneshot.
2016-05-05Referencing the hex file (#309)Tom Duckering
Seems that this is a typo. When I used the hex file it worked so presuming that means it's right ;)
2016-05-05updates atreus's column mappingJack Humbert
2016-05-05remove typoStephan Bösebeck
2016-05-05making default osx more ELG conformStephan Bösebeck
2016-05-05Merge branch 'master' of https://github.com/jackhumbert/qmk_firmwareStephan Bösebeck
2016-05-04The Ordinary Layout is the most natural and powerful layout for the Ergodox ↵Nicholas Keene
EZ. Come check it out.
2016-05-04Merge pull request #305 from nrrkeene/masterErez Zukerman
Custom handling for shift keys, improved media layer
2016-05-04Merge branch 'master' of https://github.com/jackhumbert/qmk_firmwareStephan Bösebeck
2016-05-03Merge pull request #304 from adiabatic/ergodox-zweihander-osxErez Zukerman
zweihander: comment out action_get_macro()
2016-05-03zweihander: comment out action_get_macro()Nathan Sharfi
2016-05-03The Ordinary Layout is arranged as close as possible to a traditional ↵Nicholas Keene
keyboard, but with extra special features
2016-05-03The Ordinary Layout works the way you expect it to, with extra powerful featuresNicholas Keene
2016-05-03Clarified audio.c (#302)IBNobody
* Updated personal layouts * tweaked personal * Nightly - Audio Cleanup Refactored the LUTs. Abstracted some of the registers out of audio to use more functional names. Split audio into audio and audio_pwm. WIP * nightly - collapsed code * Added check for note playing to LEDs