Age | Commit message (Collapse) | Author |
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* Add mechmerlin keymap and readme for facew board
* Fix keymap
- Backspace as on the wrong key
- HHKB backspace changed to backslash
* Update keymap.c
Change TO to TG for toggle.
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* added keymap
* added readme
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* Line ending stuff again
* Added my own person keymap to preonic folder
* Updated my preonic keymap
* Updated my preonic keymap
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* initial branch
* lazy-push
* Fix schema
Updated README, readded DVORAK to keymap.
Updated dir name to lowercase.
* removed executable bit
* testing switched L_GUI position
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* Generate api docs from source code
* Add a bunch of doxygen comments
* more doxygen comments
* Add the in-progress api docs
* script to generate docs from travis
* Add doc generation to the travis job
* make travis_docs.sh commit the work it does
* make sure the docs script exits cleanly
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GH60 had the ansi layout taken care of.
This commit adds hhkb, iso, and the "basic" KEYMAP layout.
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Change name from LAYOUT to KEYMAP.
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Support all 4 layouts supported by the tv44 pcb.
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* Create info.json for Ergodox EZ
* Add Orthodox info.json too
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* Add configurator support for Input Club K-Type
* update info.json to remove bootloader and add mcu
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(#2460)
* Macro for a momentary layer switch with mods
Passes through to the existing ACTION_LAYER_MODS macro, albeit with more
limited options due to lack of space in the quantum_keycodes enum.
* Add documentation for LM layer-mod macro
* Clean up Tap Toggle documentation
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* Configurator Support
- Add info.json to support existing layouts
- Add comment in sweet16.h to remind people to change info.json if
the layout changes.
* Fix dlaroe's keymap
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* Add info.json file for qmk_configurator
Unfortunately none of these keymaps look like a board I've seen in
the wild. Some further tweaks will have to be done to the keymaps
directly.
* add comment indicating need to edit info.json when keymap changes
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I think I got all of them, so I removed the "FIXME".
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* Add RGB Underglow Sleeping
* Add RGBLIGHT_SLEEP to toggle/control RGB light behavior
* Update rgb docs
* Update for RGB disable command
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* Fix info.json issues to display properly in config.qmk.fm
* rename LAYOUT to KEYMAP to match .h file
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* reforked, untarred keymaps, added CRS and renamed my keymap folders
* Update readme.md
corrected a typo
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Also fix mixed spaces/tabs
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This commit adds a new clean target to the makefile which deletes
the .build directory which removes all build artifacts.
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* Re-enable modifiers with auto-shift
* Auto-shift modifiers rule
* missed a line
* Documentation
* fixing whitespace
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* Fix tilde in xd75 skewwhiffy
* Small tidy up
* Tidy up Colemak row
* Tidy up navigation layer
* Symbols layer redefined
* Fix UK Quote issue
* Use UK_QUOT rather than KC_QUOT
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* My XD75 keymap
* Proper readme for `adi` keymap for xd75re
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* Added my keymap
* maybe that wasn't quite right.
* Reduced the tap time to register layer
* changed the tapping term that fits my typing speed a little better
* Added retro tapping and reduced tapping term duration
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* Added ergodox layout
* Added preonic layout
* Added readme for exgodox layout
* fixed errors with formatting readme
* Added edited preonic keymap & readme
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This is an inelegant hack for #2522 but makes things work. Basically we give `action.c` a chance to handle the hold event early so that we can swap the keyboard for later keys. Later, to allow the hold to happen again quickly we nuke the key record so that tapping is reset. I tried to find a cleaner way, honestly.
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* adding new handwired keyboard: dactyl-manuform
* adding qwerty layout
* updating readme file.
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* duplicate keyboards/helix/rev2/keymaps/default to keyboards/helix/rev2/keymaps/led_test
* OLED & RGB LED on
* duplicate quantum/rgblight.[ch] to keyboards/helix/rev2/keymaps/led_test
* rgblight.c modify for RGB test
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* Add rask's Satan layout
* Add rask's Satan layout
* Add rask's BananaSplit60 layout
* Add rask's BS60 readme
* Fix rask's BS60 readme image
* Fix rask's BS60 readme image again
* Add rask's UK78 layout
* Change RGui to be LGui to fix locale switching
On Ubuntu the keyboard seemingly lost RGui when toggling
between typing languages. With LGui toggling works normally.
* Add rask's ErgoDox Infinity layout
* Modify ErgoDox layout and add readme for it
* Add rask's UK78 layout readme
* Add undnerglow animation to rask's UK78 firmware
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* Add Rev3 Teensy for Orthodox
* MOve bootloader defines into revision folders
* Finishing touches
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This makes possible to use SEND_STRING with a spanish keyboard for almost all symbols except the ones that require ALT, which are documented on the code comments.
I am not adding any documentation because the functionality is not complete until a way to specify alted symbols is added.
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* π duplicate default Preonic keymap
* β¨ add Workman layout
* π swap backspace and delete
* β¨ enable hold enter for shift
* π swap media play and next
* π use Planck startup sound
* π add Workman layer sound
* β¨ add numpad layer
* π add new workman sound
* π add README
* π¨ fix layout formatting
* π add image of numpad layer
* π¦ changing chibios submodule version
to match upstream/master's version
* β¨ add caps lock key on adjust layer
* β¨ reworking numpad layer to match a real numpad
* β¨ add double tap to activate numpad
* π fix layout comments
* π update numpad layer render
* β¨ adding operator keys to left hand on numpad
* π¨ shorten numpad keycodes
* π¨ remove redundant breaks
* π update numpad layer render
* π¨ fix indentation
* π§ add rules file
* β¨π play sound when switching to numpad layer
* π¨ use userspace sounds
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* π Building simple flasher
* π Flashing works
* π¨ Cleaning up
* π Being more specific with board identity
* π Flashing correct keymap
* π Adding keymap
* β¨ Updating keymap
* π¨ RGB
* βͺ Revert "π¨ RGB"
This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.
* β¨ Improvements to flasher
* β¨ Layout tweaks
* π Messing around with LCD
* π Enabling LCD backlight matching
* π§ Updating layout
* π Fixing console logging
* π¨ Cleaning up indentation
* π§ Adding editorconfig
* β¨ Adding game layer
* π Changing numpad layout
* β¨π₯ redoing entire layout
It's now more similar to the Planck default layout
* β¨ add workman and dvorak layouts
* π fix numpad
* π fix layer orders
* π fix layer toggling
* π fix tri-layer switching
* π fix LCD colors for adjustment layers
* π₯ remove old flasher project
* π₯ remove simple_visualizer
* π update LCD colors
* π fix layout comments
* π swapping 2u buttons
* π₯π§ removing editorconfig
* π¨ using 2 spaces
* π add README
* βͺ Revert "π Enabling LCD backlight matching"
This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.
* βͺ Revert "π Messing around with LCD"
This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
* π fix thumb inconsistency in QWERTY
* π fix media keys
* β¨ add F# shortcuts to vertical 1.5u buttons
* β¨ hold enter for RShift
* β¨ hold for numpad
* π¨ remove unnecessary breaks
* π¨ reoganizing layers
* β¨ add Colmak layer
* π§π§ add basic config
* β¨ use more standard numpad layout
* π change layer orders
* β¨ add caps lock on adjust layer
* π₯ disable space cadet
* π update README
* π¨ use userspace config
* π¨ clean up a bit
* π undefine tapping toggle from base config
* π¨ rename LED functions
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* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add browser control layer to atreus
* add flashing command line
* remove the tab on combined layer
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* Fixed plank keymaps so that they will compile for planck light
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
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