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* [miryoku] Revert "[Keymap] manna-harbour_miryoku RESET to QK_BOOT (#18755)"
This reverts commit 89dbc181617e69a5b4d91d9d772724daa2d387bb.
* [miryoku] Add keyboardio/model01
* [miryoku] Add handwired/dactyl_manuform/4x6
* [miryoku] Update BT keycodes
- Update BT keycodes on Media inner index:
- Move OUT_AUTO to bottom row
- Move RGB_TOG in vi to pinkie column to match other TOG keycodes, and rotate row
* [miryoku] Add Extra and Tap layers
* [miryoku] Rename config workflow option to custom_config
* [miryoku] Update custom_config.h and custom_rules.mk behaviour
* [miryoku] Make mapping macro customisable globally and per layer
* [miryoku] Add layer lock
* [miryoku] Update RGB order in media-l-invertedt
* [miryoku] Change mouse button order
* [miryoku] Change to X macros for layer list
- Supports adding and removing layers from custom_config.h
- Add "U_" prefix to layer names
- Add layer name strings
- Populate keymaps array from X macro
- Populate layers enum from X macro
- Move layers enum to manna-harbour_miryoku.h
- Rename miryoku_alternatives.h to miryoku_layer_alternatives.h
- Rename miryoku_layer.h to miryoku_layer_selection.h
- Remove miryoku_layer_names.h
- Add miryoku_layer_list.h
* [miryoku] Reformat split_3x6_3 mapping
* [miryoku] Add merge field to workflows
* [miryoku] Update thumb combos with new layer names
* [miryoku] Update cover image
* [miryoku] Add satt/vision
* [miryoku] Update Branches and Building docs
* [miryoku] Update reset keycode
* [miryoku] Add xmk
* [miryoku] Add boardsource/lulu
* [miryoku] Fix keyboardio/model01
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: ai03 <sarcaphx510@gmail.com>
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* Initial work on adding Sinc Rev. 3
* Add RGB Matrix support
* Add encoder map support
* Set I2C pins
* Update LED locations for right half
* Move USB definitions to info.json
* Update RGB modes
* Replace pin mappings for right half with correct ones
* Move config.h back to rev1/rev2 due to addition of rev3
* Convert initial Rev. 3 config work to be data-driven
* Convert RGB Matrix config to DD format
* More config cleanup
* Use full-duplex PIO
* Add MCU/bootloader settings for Rev. 2
* Change ISO Enter location since it shares location with Backslash
* Adjust build settings to reduce flash/EEPROM usage
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Joel Challis <git@zvecr.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Fix splitkb/aurora/sweep
* Add back layout alias
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: syntax-magic <dkim.8881@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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* mw65_black.h: add matrix diagram
* mw65_black.h: fill-in matrix definition
Fill the empty electrical positions with `KC_NO`.
* mw65_black.h: update matrix diagram
* rename LAYOUT to LAYOUT_65_ansi_blocker
* add LAYOUT_65_ansi_blocker_tsangan
* info.json: correct maintainer value
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* m65hi_alpha.h: add matrix diagram
* rename LAYOUT_all to LAYOUT_65_iso_blocker
* add LAYOUT_65_iso_blocker_tsangan
* tidy-up keymaps
- use four-space indent
- polish keycode grid alignment
* touch-up keymaps
Switch one Page Down keycode for Page Up on the `default` keymap, and switch the Page Down and Page Up keycodes on the `via` keymap.
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* info.json: apply friendly formatting
* han60.h: add matrix diagram
* han60.h: tidy file
- remove trailing whitespace
- use four-space indent
* info.json: remove key overlaps from LAYOUT_all rendering
* rename LAYOUT_tsangan to LAYOUT_60_ansi_tsangan
* rename LAYOUT_tsangan_arrowkeys to LAYOUT_60_ansi_arrow_tsangan
* refactor LAYOUT_tsangan_iso into LAYOUT_60_iso_tsangan
Moves position `K2C` (Enter) to the home row.
* refactor LAYOUT_tsangan_iso_arrowkeys into LAYOUT_60_iso_arrow_tsangan
Moves position `K2C` (Enter) to the home row.
* refactor default keymap
- use four-space indent
- use QMK-native keycode aliases
- grid-align keycodes
* bugfix layout macros
* add reference keymaps
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Switch the matrix positions for `KC_NUHS` and `KC_ENT`.
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* info.json: apply friendly formatting
* info.json: correct layout data
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* Add H50 keyboard from huytbt
Add H50 keyboard
The H50 is a mini keyboard with a 50 percent layout. The keyboard consists of 53 keys.
* Optimize code
* Optimize keymap code
* Optimize code H50 keyboard
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* refactor default keymap
- shorten layer names
- KM_QWERTY -> _QW
- KM_MEDIA -> _MD
- KM_GUI_LOCK -> _GL
- use QMK-native keycode aliases
- use four-space indent
- grid-align keycodes
* remove third layer from default keymap
The third layer only serves to disable the GUI keys, which we can do with a keycode.
* update default keymap readme
* ghost_squid.h: add matrix diagram
* add LAYOUT_fullsize_ansi
* add LAYOUT_fullsize_iso
* use LAYOUT_fullsize_iso macro in default keymap
Refactor the default keymap to use the new LAYOUT_fullsize_iso macro.
* remove LAYOUT macro
Same matrix as LAYOUT_fullsize_iso, but in a different assignment order.
* enable Community Layout support
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* rename LAYOUT_65_ansi_blocker_tsangan to LAYOUT_65_ansi_blocker_tsangan_split_bs
Layout was implemented with Split Backspace.
* rename LAYOUT_65_iso_blocker_7u_spc to LAYOUT_65_iso_blocker_tsangan_split_bs
* rules.mk: update Community Layout support setting
* mb65s.h: update matrix diagram
* add LAYOUT_65_ansi_blocker
* add LAYOUT_65_iso_blocker
* add LAYOUT_65_ansi_blocker_tsangan
* add LAYOUT_65_iso_blocker_tsangan
* move Community Layout support to info.json
* update Community Layout support
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Co-authored-by: Neil Brian Ramirez <nightlyboards@gmail.com>
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Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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* info.json: apply friendly formatting
* info.json: remove dead space in Configurator rendering
* physically arrange layout macro
* info.json: correct Configurator key sequence
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* info.json: fix layout reference
`LAYOUT` -> `LAYOUT_ortho_5x12`
* info.json: apply friendly formatting
* info.json: correct maintainer value
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Fixes an issue in Ocean Dream that causes flashing after the oled screen
times out and turns off.
This occurs because writing to an OLED screen turns it on as well and we
are both writing then immediately turning the screen off, but only if
the timeout has occurred (no WPM, 30 seconds has passed).
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Co-authored-by: mmccoyd <mmccoyd@cs.berkley.edu>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
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