diff options
Diffstat (limited to 'users/drashna/rgb')
-rw-r--r-- | users/drashna/rgb/readme.md | 52 | ||||
-rw-r--r-- | users/drashna/rgb/rgb_matrix_stuff.c | 129 | ||||
-rw-r--r-- | users/drashna/rgb/rgb_matrix_stuff.h | 15 | ||||
-rw-r--r-- | users/drashna/rgb/rgb_stuff.c | 117 | ||||
-rw-r--r-- | users/drashna/rgb/rgb_stuff.h | 12 |
5 files changed, 325 insertions, 0 deletions
diff --git a/users/drashna/rgb/readme.md b/users/drashna/rgb/readme.md new file mode 100644 index 0000000000..4deaa0a463 --- /dev/null +++ b/users/drashna/rgb/readme.md @@ -0,0 +1,52 @@ +# RGB + +Custom RGB code can be disabled by setting `CUSTOM_RGBLIGHT = no` or `CUSTOM_RGB_MATRIX = no` in your `rules.mk` + +## RGB Light + +### Layer Indication Code + +At least for RGB Light, the `layer_state_set` function is used to detect the current highest layer, and change the underglow based on that layer. + +This works for both the regular layers, and for the default layers, too. + +I use the sethsv variants of the commands, so that different modes can be used, as well. + +RGB Matrix uses a custom, per board implementation, at the moment. + +### RGB Light Startup Animation + +On startup, if enabled, the board will cycle through the entire hue wheel, starting and ending on the default layer color. + +```c +void keyboard_post_init_rgb(void) { +#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION) + if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); } + if (rgblight_config.enable) { + layer_state_set_user(layer_state); + uint16_t old_hue = rgblight_config.hue; + rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); + for (uint16_t i = 255; i > 0; i--) { + rgblight_sethsv_noeeprom( ( i + old_hue) % 255, 255, 255); + matrix_scan(); + wait_ms(10); + } + } +#endif + layer_state_set_user(layer_state); +} +``` + +This could probably benefit from some cleanup and better handling. + +## RGB Matrix + +### Idle Animation + +This feature can be toggled with the `RGB_IDL` keycode. + +This sets the mode to the Heatmap Animation when typing, but will switch to the cycle in animations when idle. + +### Layer Indication + +This sets the modifier keys to indicate the current layer state, with the option to override the behavior. diff --git a/users/drashna/rgb/rgb_matrix_stuff.c b/users/drashna/rgb/rgb_matrix_stuff.c new file mode 100644 index 0000000000..e6d631466d --- /dev/null +++ b/users/drashna/rgb/rgb_matrix_stuff.c @@ -0,0 +1,129 @@ +// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "drashna.h" +#include "rgb_matrix.h" +#include "lib/lib8tion/lib8tion.h" +extern led_config_t g_led_config; + +static uint32_t hypno_timer; + +void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type, uint8_t led_min, uint8_t led_max) { + HSV hsv = {hue, sat, val}; + if (hsv.v > rgb_matrix_get_val()) { + hsv.v = rgb_matrix_get_val(); + } + + switch (mode) { + case 1: // breathing + { + uint16_t time = scale16by8(g_rgb_timer, speed / 8); + hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v); + RGB rgb = hsv_to_rgb(hsv); + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + if (HAS_FLAGS(g_led_config.flags[i], led_type)) { + RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b); + } + } + break; + } + default: // Solid Color + { + RGB rgb = hsv_to_rgb(hsv); + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + if (HAS_FLAGS(g_led_config.flags[i], led_type)) { + RGB_MATRIX_INDICATOR_SET_COLOR(i, rgb.r, rgb.g, rgb.b); + } + } + break; + } + } +} + +__attribute__((weak)) void rgb_matrix_indicator_keymap(void) {} + +void matrix_scan_rgb_matrix(void) { +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) + if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && sync_timer_elapsed32(hypno_timer) > 15000) { + rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE); + } +#endif + rgb_matrix_indicator_keymap(); +} + +void keyboard_post_init_rgb_matrix(void) { +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) + if (userspace_config.rgb_matrix_idle_anim) { + rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE); + } +#endif +} + +bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record) { +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) + hypno_timer = sync_timer_read32(); + if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) { + rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); + } +#endif + switch (keycode) { + case RGB_IDL: // This allows me to use underglow as layer indication, or as normal +#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) + if (record->event.pressed) { + userspace_config.rgb_matrix_idle_anim ^= 1; + dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim); + eeconfig_update_user(userspace_config.raw); + if (userspace_config.rgb_matrix_idle_anim) { + rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); + } + } +#endif + break; + } + return true; +} + +__attribute__((weak)) bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max) { return true; } +void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { + if (!rgb_matrix_indicators_advanced_keymap(led_min, led_max)) { return; } + +#if defined(RGBLIGHT_ENABLE) + if (!userspace_config.rgb_layer_change) +#else + if (userspace_config.rgb_layer_change) +#endif + { + switch (get_highest_layer(layer_state | default_layer_state)) { + case _DEFAULT_LAYER_1: + rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _DEFAULT_LAYER_2: + rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _DEFAULT_LAYER_3: + rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _DEFAULT_LAYER_4: + rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, 0, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _GAMEPAD: + rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _DIABLO: + rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _RAISE: + rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _LOWER: + rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + case _ADJUST: + rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER, led_min, led_max); + break; + } + } +} + +__attribute__((weak)) bool rgb_matrix_indicators_keymap(void) { return true; } +void rgb_matrix_indicators_user(void) { rgb_matrix_indicators_keymap(); } diff --git a/users/drashna/rgb/rgb_matrix_stuff.h b/users/drashna/rgb/rgb_matrix_stuff.h new file mode 100644 index 0000000000..7c6f6c271e --- /dev/null +++ b/users/drashna/rgb/rgb_matrix_stuff.h @@ -0,0 +1,15 @@ +// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once +#include "quantum.h" + +bool process_record_user_rgb_matrix(uint16_t keycode, keyrecord_t *record); +void keyboard_post_init_rgb_matrix(void); +void matrix_scan_rgb_matrix(void); + +void rgb_matrix_set_color_all(uint8_t red, uint8_t green, uint8_t blue); +void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type, uint8_t led_min, uint8_t led_max); + +bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max); +bool rgb_matrix_indicators_keymap(void); diff --git a/users/drashna/rgb/rgb_stuff.c b/users/drashna/rgb/rgb_stuff.c new file mode 100644 index 0000000000..09071f7151 --- /dev/null +++ b/users/drashna/rgb/rgb_stuff.c @@ -0,0 +1,117 @@ +// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> +// SPDX-License-Identifier: GPL-2.0-or-later + +#ifdef RGBLIGHT_ENABLE + +# include "drashna.h" +# include "rgb_stuff.h" +# include "eeprom.h" + +bool has_initialized; + +void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), rgblight_get_val(), index); } +void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) { + rgblight_sethsv_noeeprom(hue, sat, val); + // wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly + rgblight_mode_noeeprom(mode); +} + +bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) { return true; } + +# if defined(RGBLIGHT_STARTUP_ANIMATION) +static bool is_enabled; +static bool is_rgblight_startup; +static HSV old_hsv; +static uint8_t old_mode; +deferred_token rgb_startup_token; +# endif + +uint32_t rgb_startup_animation(uint32_t triger_time, void *cb_arg) { + if (is_rgblight_startup && is_keyboard_master()) { + static uint8_t counter = 0; + counter++; + rgblight_sethsv_noeeprom((counter + old_hsv.h) % 255, 255, 255); + if (counter >= 255) { + is_rgblight_startup = false; + if (userspace_config.rgb_layer_change) { + layer_state_set_rgb_light(layer_state); + } else { + rgblight_set_hsv_and_mode(old_hsv.h, old_hsv.s, old_hsv.v, old_mode); + } + if (!is_enabled) { + rgblight_disable_noeeprom(); + } + } + } + return is_rgblight_startup ? 10 : 0; +} + +void keyboard_post_init_rgb_light(void) { +# if defined(RGBLIGHT_STARTUP_ANIMATION) + is_enabled = rgblight_is_enabled(); + if (userspace_config.rgb_layer_change) { + layer_state_set_rgb_light(layer_state); + } + old_hsv = rgblight_get_hsv(); + old_mode = rgblight_get_mode(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); + is_rgblight_startup = true; +# endif + if (userspace_config.rgb_layer_change) { + layer_state_set_rgb_light(layer_state); + } + rgb_startup_token = defer_exec(300, rgb_startup_animation, NULL); + +} + +layer_state_t layer_state_set_rgb_light(layer_state_t state) { +# ifdef RGBLIGHT_ENABLE + if (userspace_config.rgb_layer_change) { + switch (get_highest_layer(state | default_layer_state)) { + case _MOUSE: // mouse + if (!layer_state_cmp(state, _GAMEPAD) && !layer_state_cmp(state, _DIABLO)) { +# if defined(RGBLIGHT_EFFECT_TWINKLE) + rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_TWINKLE + 5); +# else + rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_BREATHING + 3); +# endif + } + break; + case _MEDIA: + rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_KNIGHT + 1); + break; + case _GAMEPAD: + rgblight_set_hsv_and_mode(HSV_ORANGE, RGBLIGHT_MODE_SNAKE + 2); + break; + case _DIABLO: + rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_BREATHING + 3); + break; + case _RAISE: + rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_BREATHING + 3); + break; + case _LOWER: + rgblight_set_hsv_and_mode(HSV_GREEN, RGBLIGHT_MODE_BREATHING + 3); + break; + case _ADJUST: + rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_KNIGHT + 2); + break; + case _DEFAULT_LAYER_1: + rgblight_set_hsv_and_mode(DEFAULT_LAYER_1_HSV, RGBLIGHT_MODE_STATIC_LIGHT); + break; + case _DEFAULT_LAYER_2: + rgblight_set_hsv_and_mode(DEFAULT_LAYER_2_HSV, RGBLIGHT_MODE_STATIC_LIGHT); + break; + case _DEFAULT_LAYER_3: + rgblight_set_hsv_and_mode(DEFAULT_LAYER_3_HSV, RGBLIGHT_MODE_STATIC_LIGHT); + break; + case _DEFAULT_LAYER_4: + rgblight_set_hsv_and_mode(DEFAULT_LAYER_4_HSV, RGBLIGHT_MODE_STATIC_LIGHT); + break; + } + } +# endif // RGBLIGHT_ENABLE + + return state; +} + +#endif diff --git a/users/drashna/rgb/rgb_stuff.h b/users/drashna/rgb/rgb_stuff.h new file mode 100644 index 0000000000..d720275b60 --- /dev/null +++ b/users/drashna/rgb/rgb_stuff.h @@ -0,0 +1,12 @@ +// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once +#include "quantum.h" + +bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record); +void keyboard_post_init_rgb_light(void); +void matrix_scan_rgb_light(void); +layer_state_t layer_state_set_rgb_light(layer_state_t state); +layer_state_t default_layer_state_set_rgb_light(layer_state_t state); +void rgblight_sethsv_default_helper(uint8_t index); |