diff options
Diffstat (limited to 'users/bbaserdem')
-rw-r--r-- | users/bbaserdem/bbaserdem.c | 10 | ||||
-rw-r--r-- | users/bbaserdem/rules.mk | 2 |
2 files changed, 5 insertions, 7 deletions
diff --git a/users/bbaserdem/bbaserdem.c b/users/bbaserdem/bbaserdem.c index ac7b1b62e6..cdacda12ee 100644 --- a/users/bbaserdem/bbaserdem.c +++ b/users/bbaserdem/bbaserdem.c @@ -87,7 +87,7 @@ void rgblight_saveBase(void) { base_sta = false; // If saving, that means base layer is being left } -// Load the base state back +// Load the base state back void rgblight_loadBase(void) { // Don't do anything if not enabled if ( !base_sta ) { @@ -248,7 +248,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; -#endif +#endif // If these keys are pressed, load base layer config, and mark saving #ifdef RGBLIGHT_ENABLE @@ -261,7 +261,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case RGB_HUI: case RGB_HUD: if ( !base_sta ) { - rgblight_loadBase(); + rgblight_loadBase(); } return true; break; @@ -301,7 +301,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; break; - + // Layer switches with sound case K_GAMES: if (record->event.pressed) { @@ -622,7 +622,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { |*-----LAYER CHANGE-----*| \*----------------------*/ -uint32_t layer_state_set_user(uint32_t state) { +layer_state_t layer_state_set_user(layer_state_t state) { state = layer_state_set_keymap (state); #ifdef RGBLIGHT_ENABLE diff --git a/users/bbaserdem/rules.mk b/users/bbaserdem/rules.mk index 94f01cdffc..8b9741cf93 100644 --- a/users/bbaserdem/rules.mk +++ b/users/bbaserdem/rules.mk @@ -16,8 +16,6 @@ SLEEP_LED_ENABLE = no # Breathes LED's when computer is asleep. Untested. NKRO_ENABLE = no # Default is 6KRO which is plenty MIDI_ENABLE = no # Untested feature KEY_LOCK_ENABLE = no # Allows locking any key. Not used -API_SYSEX_ENABLE = no # Allows OS to send signals. -KEY_LOCK_ENABLE = no # Allows locking any key. Not used # Disabling this makes it compile, i dont know why # VARIABLE_TRACE = no # Allows debugging variables |