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-rw-r--r--quantum/api.c43
-rw-r--r--quantum/api/api_sysex.c60
-rw-r--r--quantum/audio/audio.c15
-rw-r--r--quantum/audio/voices.c102
-rw-r--r--quantum/audio/voices.h3
-rw-r--r--quantum/config_common.h2
-rw-r--r--quantum/keymap.h313
-rw-r--r--quantum/keymap_common.c16
-rwxr-xr-xquantum/light_ws2812.h7
-rw-r--r--quantum/process_keycode/process_music.c9
-rw-r--r--quantum/process_keycode/process_unicode.c41
-rw-r--r--quantum/quantum.c2
-rw-r--r--quantum/quantum_keycodes.h313
-rw-r--r--quantum/rgblight.c22
-rw-r--r--quantum/rgblight.h5
15 files changed, 579 insertions, 374 deletions
diff --git a/quantum/api.c b/quantum/api.c
index 4ca3b96762..6a7c0a4332 100644
--- a/quantum/api.c
+++ b/quantum/api.c
@@ -116,28 +116,29 @@ void process_api(uint16_t length, uint8_t * data) {
MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2);
break;
}
- case DT_KEYMAP: {
- uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
- keymap_data[0] = data[2];
- keymap_data[1] = MATRIX_ROWS;
- keymap_data[2] = MATRIX_COLS;
- for (int i = 0; i < MATRIX_ROWS; i++) {
- for (int j = 0; j < MATRIX_COLS; j++) {
- keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
- keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
- }
- }
- MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
- // uint8_t keymap_data[5];
- // keymap_data[0] = data[2];
- // keymap_data[1] = data[3];
- // keymap_data[2] = data[4];
- // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
- // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
+ // This may be too much
+ // case DT_KEYMAP: {
+ // uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
+ // keymap_data[0] = data[2];
+ // keymap_data[1] = MATRIX_ROWS;
+ // keymap_data[2] = MATRIX_COLS;
+ // for (int i = 0; i < MATRIX_ROWS; i++) {
+ // for (int j = 0; j < MATRIX_COLS; j++) {
+ // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
+ // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
+ // }
+ // }
+ // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
+ // // uint8_t keymap_data[5];
+ // // keymap_data[0] = data[2];
+ // // keymap_data[1] = data[3];
+ // // keymap_data[2] = data[4];
+ // // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
+ // // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
- // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
- break;
- }
+ // // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
+ // break;
+ // }
default:
break;
}
diff --git a/quantum/api/api_sysex.c b/quantum/api/api_sysex.c
index a4a554e764..868f854b92 100644
--- a/quantum/api/api_sysex.c
+++ b/quantum/api/api_sysex.c
@@ -1,4 +1,6 @@
#include "api_sysex.h"
+#include "sysex_tools.h"
+#include "print.h"
void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, uint16_t length) {
// SEND_STRING("\nTX: ");
@@ -6,24 +8,50 @@ void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes,
// send_byte(bytes[i]);
// SEND_STRING(" ");
// }
- uint8_t * precode = malloc(sizeof(uint8_t) * (length + 2));
- precode[0] = message_type;
- precode[1] = data_type;
- memcpy(precode + 2, bytes, length);
- uint8_t * encoded = malloc(sizeof(uint8_t) * (sysex_encoded_length(length + 2)));
- uint16_t encoded_length = sysex_encode(encoded, precode, length + 2);
- uint8_t * array = malloc(sizeof(uint8_t) * (encoded_length + 5));
- array[0] = 0xF0;
- array[1] = 0x00;
- array[2] = 0x00;
- array[3] = 0x00;
- array[encoded_length + 4] = 0xF7;
- memcpy(array + 4, encoded, encoded_length);
- midi_send_array(&midi_device, encoded_length + 5, array);
+ if (length > API_SYSEX_MAX_SIZE) {
+ xprintf("Sysex msg too big %d %d %d", message_type, data_type, length);
+ return;
+ }
+
+
+ // The buffer size required is calculated as the following
+ // API_SYSEX_MAX_SIZE is the maximum length
+ // In addition to that we have a two byte message header consisting of the message_type and data_type
+ // This has to be encoded with an additional overhead of one byte for every starting 7 bytes
+ // We just add one extra byte in case it's not divisible by 7
+ // Then we have an unencoded header consisting of 4 bytes
+ // Plus a one byte terminator
+ const unsigned message_header = 2;
+ const unsigned unencoded_message = API_SYSEX_MAX_SIZE + message_header;
+ const unsigned encoding_overhead = unencoded_message / 7 + 1;
+ const unsigned encoded_size = unencoded_message + encoding_overhead;
+ const unsigned unencoded_header = 4;
+ const unsigned terminator = 1;
+ const unsigned buffer_size = encoded_size + unencoded_header + terminator;
+ uint8_t buffer[encoded_size + unencoded_header + terminator];
+ // The unencoded header
+ buffer[0] = 0xF0;
+ buffer[1] = 0x00;
+ buffer[2] = 0x00;
+ buffer[3] = 0x00;
+
+ // We copy the message to the end of the array, this way we can do an inplace encoding, using the same
+ // buffer for both input and output
+ const unsigned message_size = length + message_header;
+ uint8_t* unencoded_start = buffer + buffer_size - message_size;
+ uint8_t* ptr = unencoded_start;
+ *(ptr++) = message_type;
+ *(ptr++) = data_type;
+ memcpy(ptr, bytes, length);
+
+ unsigned encoded_length = sysex_encode(buffer + unencoded_header, unencoded_start, message_size);
+ unsigned final_size = unencoded_header + encoded_length + terminator;
+ buffer[final_size - 1] = 0xF7;
+ midi_send_array(&midi_device, final_size, buffer);
// SEND_STRING("\nTD: ");
// for (uint8_t i = 0; i < encoded_length + 5; i++) {
- // send_byte(array[i]);
+ // send_byte(buffer[i]);
// SEND_STRING(" ");
// }
-} \ No newline at end of file
+}
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index ead5fbf3e9..2a315fd168 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -77,6 +77,7 @@ static bool audio_initialized = false;
audio_config_t audio_config;
uint16_t envelope_index = 0;
+bool glissando = true;
void audio_init()
{
@@ -205,13 +206,17 @@ ISR(TIMER3_COMPA_vect)
freq = frequencies[voice_place];
#endif
} else {
- if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
- frequency = frequency * pow(2, 440/frequency/12/2);
- } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
- frequency = frequency * pow(2, -440/frequency/12/2);
+ if (glissando) {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
} else {
frequency = frequencies[voices - 1];
- }
+ }
#ifdef VIBRATO_ENABLE
if (vibrato_strength > 0) {
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
index 19f7b646ef..8326e91eaa 100644
--- a/quantum/audio/voices.c
+++ b/quantum/audio/voices.c
@@ -6,6 +6,7 @@
extern uint16_t envelope_index;
extern float note_timbre;
extern float polyphony_rate;
+extern bool glissando;
voice_type voice = default_voice;
@@ -27,11 +28,15 @@ float voice_envelope(float frequency) {
switch (voice) {
case default_voice:
+ glissando = true;
note_timbre = TIMBRE_50;
polyphony_rate = 0;
break;
+ #ifdef AUDIO_VOICES
+
case something:
+ glissando = false;
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
@@ -43,16 +48,102 @@ float voice_envelope(float frequency) {
break;
case 20 ... 200:
- note_timbre = .25 + .125 + pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
+ note_timbre = .125 + .125;
break;
default:
- note_timbre = .25;
+ note_timbre = .125;
break;
}
break;
+ case drums:
+ glissando = false;
+ polyphony_rate = 0;
+ // switch (compensated_index) {
+ // case 0 ... 10:
+ // note_timbre = 0.5;
+ // break;
+ // case 11 ... 20:
+ // note_timbre = 0.5 * (21 - compensated_index) / 10;
+ // break;
+ // default:
+ // note_timbre = 0;
+ // break;
+ // }
+ // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
+
+ if (frequency < 80.0) {
+
+ } else if (frequency < 160.0) {
+
+ // Bass drum: 60 - 100 Hz
+ frequency = (rand() % (int)(40)) + 60;
+ switch (envelope_index) {
+ case 0 ... 10:
+ note_timbre = 0.5;
+ break;
+ case 11 ... 20:
+ note_timbre = 0.5 * (21 - envelope_index) / 10;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ } else if (frequency < 320.0) {
+
+
+ // Snare drum: 1 - 2 KHz
+ frequency = (rand() % (int)(1000)) + 1000;
+ switch (envelope_index) {
+ case 0 ... 5:
+ note_timbre = 0.5;
+ break;
+ case 6 ... 20:
+ note_timbre = 0.5 * (21 - envelope_index) / 15;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ } else if (frequency < 640.0) {
+
+ // Closed Hi-hat: 3 - 5 KHz
+ frequency = (rand() % (int)(2000)) + 3000;
+ switch (envelope_index) {
+ case 0 ... 15:
+ note_timbre = 0.5;
+ break;
+ case 16 ... 20:
+ note_timbre = 0.5 * (21 - envelope_index) / 5;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ } else if (frequency < 1280.0) {
+
+ // Open Hi-hat: 3 - 5 KHz
+ frequency = (rand() % (int)(2000)) + 3000;
+ switch (envelope_index) {
+ case 0 ... 35:
+ note_timbre = 0.5;
+ break;
+ case 36 ... 50:
+ note_timbre = 0.5 * (51 - envelope_index) / 15;
+ break;
+ default:
+ note_timbre = 0;
+ break;
+ }
+
+ }
+ break;
case butts_fader:
+ glissando = true;
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
@@ -100,6 +191,7 @@ float voice_envelope(float frequency) {
case duty_osc:
// This slows the loop down a substantial amount, so higher notes may freeze
+ glissando = true;
polyphony_rate = 0;
switch (compensated_index) {
default:
@@ -114,6 +206,7 @@ float voice_envelope(float frequency) {
break;
case duty_octave_down:
+ glissando = true;
polyphony_rate = 0;
note_timbre = (envelope_index % 2) * .125 + .375 * 2;
if ((envelope_index % 4) == 0)
@@ -122,6 +215,7 @@ float voice_envelope(float frequency) {
note_timbre = 0;
break;
case delayed_vibrato:
+ glissando = true;
polyphony_rate = 0;
note_timbre = TIMBRE_50;
#define VOICE_VIBRATO_DELAY 150
@@ -176,11 +270,11 @@ float voice_envelope(float frequency) {
// note_timbre = 0.25;
// break;
+ #endif
+
default:
break;
}
return frequency;
}
-
-
diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h
index b43def3d7d..52f7e006d6 100644
--- a/quantum/audio/voices.h
+++ b/quantum/audio/voices.h
@@ -11,7 +11,9 @@ float voice_envelope(float frequency);
typedef enum {
default_voice,
+ #ifdef AUDIO_VOICES
something,
+ drums,
butts_fader,
octave_crunch,
duty_osc,
@@ -22,6 +24,7 @@ typedef enum {
// duty_fourth_down,
// duty_third_down,
// duty_fifth_third_down,
+ #endif
number_of_voices // important that this is last
} voice_type;
diff --git a/quantum/config_common.h b/quantum/config_common.h
index 17c11faeb6..4bdb2065d9 100644
--- a/quantum/config_common.h
+++ b/quantum/config_common.h
@@ -80,4 +80,6 @@
# endif
#endif
+#define API_SYSEX_MAX_SIZE 32
+
#endif
diff --git a/quantum/keymap.h b/quantum/keymap.h
index ae56d16c75..c000d2da8e 100644
--- a/quantum/keymap.h
+++ b/quantum/keymap.h
@@ -38,317 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RESET QK_RESET
#endif
-/* translates key to keycode */
+#include "quantum_keycodes.h"
+
+// translates key to keycode
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
+// translates function id to action
+uint16_t keymap_function_id_to_action( uint16_t function_id );
+
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
-enum quantum_keycodes {
- // Ranges used in shortucuts - not to be used directly
- QK_TMK = 0x0000,
- QK_TMK_MAX = 0x00FF,
- QK_MODS = 0x0100,
- QK_LCTL = 0x0100,
- QK_LSFT = 0x0200,
- QK_LALT = 0x0400,
- QK_LGUI = 0x0800,
- QK_RCTL = 0x1100,
- QK_RSFT = 0x1200,
- QK_RALT = 0x1400,
- QK_RGUI = 0x1800,
- QK_MODS_MAX = 0x1FFF,
- QK_FUNCTION = 0x2000,
- QK_FUNCTION_MAX = 0x2FFF,
- QK_MACRO = 0x3000,
- QK_MACRO_MAX = 0x3FFF,
- QK_LAYER_TAP = 0x4000,
- QK_LAYER_TAP_MAX = 0x4FFF,
- QK_TO = 0x5000,
- QK_TO_MAX = 0x50FF,
- QK_MOMENTARY = 0x5100,
- QK_MOMENTARY_MAX = 0x51FF,
- QK_DEF_LAYER = 0x5200,
- QK_DEF_LAYER_MAX = 0x52FF,
- QK_TOGGLE_LAYER = 0x5300,
- QK_TOGGLE_LAYER_MAX = 0x53FF,
- QK_ONE_SHOT_LAYER = 0x5400,
- QK_ONE_SHOT_LAYER_MAX = 0x54FF,
- QK_ONE_SHOT_MOD = 0x5500,
- QK_ONE_SHOT_MOD_MAX = 0x55FF,
-#ifndef DISABLE_CHORDING
- QK_CHORDING = 0x5600,
- QK_CHORDING_MAX = 0x56FF,
-#endif
- QK_MOD_TAP = 0x6000,
- QK_MOD_TAP_MAX = 0x6FFF,
- QK_TAP_DANCE = 0x7100,
- QK_TAP_DANCE_MAX = 0x71FF,
-#ifdef UNICODEMAP_ENABLE
- QK_UNICODE_MAP = 0x7800,
- QK_UNICODE_MAP_MAX = 0x7FFF,
-#endif
-#ifdef UNICODE_ENABLE
- QK_UNICODE = 0x8000,
- QK_UNICODE_MAX = 0xFFFF,
-#endif
-
- // Loose keycodes - to be used directly
-
- RESET = 0x7000,
- DEBUG,
- MAGIC_SWAP_CONTROL_CAPSLOCK,
- MAGIC_CAPSLOCK_TO_CONTROL,
- MAGIC_SWAP_LALT_LGUI,
- MAGIC_SWAP_RALT_RGUI,
- MAGIC_NO_GUI,
- MAGIC_SWAP_GRAVE_ESC,
- MAGIC_SWAP_BACKSLASH_BACKSPACE,
- MAGIC_HOST_NKRO,
- MAGIC_SWAP_ALT_GUI,
- MAGIC_UNSWAP_CONTROL_CAPSLOCK,
- MAGIC_UNCAPSLOCK_TO_CONTROL,
- MAGIC_UNSWAP_LALT_LGUI,
- MAGIC_UNSWAP_RALT_RGUI,
- MAGIC_UNNO_GUI,
- MAGIC_UNSWAP_GRAVE_ESC,
- MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
- MAGIC_UNHOST_NKRO,
- MAGIC_UNSWAP_ALT_GUI,
- MAGIC_TOGGLE_NKRO,
-
- // Leader key
-#ifndef DISABLE_LEADER
- KC_LEAD,
-#endif
-
- // Audio on/off/toggle
- AU_ON,
- AU_OFF,
- AU_TOG,
-
- // Music mode on/off/toggle
- MU_ON,
- MU_OFF,
- MU_TOG,
-
- // Music voice iterate
- MUV_IN,
- MUV_DE,
-
- // Midi mode on/off
- MIDI_ON,
- MIDI_OFF,
-
- // Backlight functionality
- BL_0,
- BL_1,
- BL_2,
- BL_3,
- BL_4,
- BL_5,
- BL_6,
- BL_7,
- BL_8,
- BL_9,
- BL_10,
- BL_11,
- BL_12,
- BL_13,
- BL_14,
- BL_15,
- BL_DEC,
- BL_INC,
- BL_TOGG,
- BL_STEP,
-
- // RGB functionality
- RGB_TOG,
- RGB_MOD,
- RGB_HUI,
- RGB_HUD,
- RGB_SAI,
- RGB_SAD,
- RGB_VAI,
- RGB_VAD,
-
- // Left shift, open paren
- KC_LSPO,
-
- // Right shift, close paren
- KC_RSPC,
-
- // Printing
- PRINT_ON,
- PRINT_OFF,
-
- // always leave at the end
- SAFE_RANGE
-};
-
-// Ability to use mods in layouts
-#define LCTL(kc) (kc | QK_LCTL)
-#define LSFT(kc) (kc | QK_LSFT)
-#define LALT(kc) (kc | QK_LALT)
-#define LGUI(kc) (kc | QK_LGUI)
-#define RCTL(kc) (kc | QK_RCTL)
-#define RSFT(kc) (kc | QK_RSFT)
-#define RALT(kc) (kc | QK_RALT)
-#define RGUI(kc) (kc | QK_RGUI)
-
-#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
-#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
-#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
-#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
-
-#define MOD_HYPR 0xf
-#define MOD_MEH 0x7
-
-
-// Aliases for shifted symbols
-// Each key has a 4-letter code, and some have longer aliases too.
-// While the long aliases are descriptive, the 4-letter codes
-// make for nicer grid layouts (everything lines up), and are
-// the preferred style for Quantum.
-#define KC_TILD LSFT(KC_GRV) // ~
-#define KC_TILDE KC_TILD
-
-#define KC_EXLM LSFT(KC_1) // !
-#define KC_EXCLAIM KC_EXLM
-
-#define KC_AT LSFT(KC_2) // @
-
-#define KC_HASH LSFT(KC_3) // #
-
-#define KC_DLR LSFT(KC_4) // $
-#define KC_DOLLAR KC_DLR
-
-#define KC_PERC LSFT(KC_5) // %
-#define KC_PERCENT KC_PERC
-
-#define KC_CIRC LSFT(KC_6) // ^
-#define KC_CIRCUMFLEX KC_CIRC
-
-#define KC_AMPR LSFT(KC_7) // &
-#define KC_AMPERSAND KC_AMPR
-
-#define KC_ASTR LSFT(KC_8) // *
-#define KC_ASTERISK KC_ASTR
-
-#define KC_LPRN LSFT(KC_9) // (
-#define KC_LEFT_PAREN KC_LPRN
-
-#define KC_RPRN LSFT(KC_0) // )
-#define KC_RIGHT_PAREN KC_RPRN
-
-#define KC_UNDS LSFT(KC_MINS) // _
-#define KC_UNDERSCORE KC_UNDS
-
-#define KC_PLUS LSFT(KC_EQL) // +
-
-#define KC_LCBR LSFT(KC_LBRC) // {
-#define KC_LEFT_CURLY_BRACE KC_LCBR
-
-#define KC_RCBR LSFT(KC_RBRC) // }
-#define KC_RIGHT_CURLY_BRACE KC_RCBR
-
-#define KC_LABK LSFT(KC_COMM) // <
-#define KC_LEFT_ANGLE_BRACKET KC_LABK
-
-#define KC_RABK LSFT(KC_DOT) // >
-#define KC_RIGHT_ANGLE_BRACKET KC_RABK
-
-#define KC_COLN LSFT(KC_SCLN) // :
-#define KC_COLON KC_COLN
-
-#define KC_PIPE LSFT(KC_BSLS) // |
-
-#define KC_LT LSFT(KC_COMM) // <
-
-#define KC_GT LSFT(KC_DOT) // >
-
-#define KC_QUES LSFT(KC_SLSH) // ?
-#define KC_QUESTION KC_QUES
-
-#define KC_DQT LSFT(KC_QUOT) // "
-#define KC_DOUBLE_QUOTE KC_DQT
-#define KC_DQUO KC_DQT
-
-#define KC_DELT KC_DELETE // Del key (four letter code)
-
-// Alias for function layers than expand past FN31
-#define FUNC(kc) (kc | QK_FUNCTION)
-
-// Aliases
-#define S(kc) LSFT(kc)
-#define F(kc) FUNC(kc)
-
-#define M(kc) (kc | QK_MACRO)
-
-#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
-
-// L-ayer, T-ap - 256 keycode max, 16 layer max
-#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
-
-#define AG_SWAP MAGIC_SWAP_ALT_GUI
-#define AG_NORM MAGIC_UNSWAP_ALT_GUI
-
-#define BL_ON BL_9
-#define BL_OFF BL_0
-
-#define MI_ON MIDI_ON
-#define MI_OFF MIDI_OFF
-
-// GOTO layer - 16 layers max
-// when:
-// ON_PRESS = 1
-// ON_RELEASE = 2
-// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
-// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
-// keycode modeled after the old version, kept below for this.
-/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
-#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
-
-// Momentary switch layer - 256 layer max
-#define MO(layer) (layer | QK_MOMENTARY)
-
-// Set default layer - 256 layer max
-#define DF(layer) (layer | QK_DEF_LAYER)
-
-// Toggle to layer - 256 layer max
-#define TG(layer) (layer | QK_TOGGLE_LAYER)
-
-// One-shot layer - 256 layer max
-#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
-
-// One-shot mod
-#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
-
-// M-od, T-ap - 256 keycode max
-#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
-#define CTL_T(kc) MT(MOD_LCTL, kc)
-#define SFT_T(kc) MT(MOD_LSFT, kc)
-#define ALT_T(kc) MT(MOD_LALT, kc)
-#define GUI_T(kc) MT(MOD_LGUI, kc)
-#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
-#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
-#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
-#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
-
-// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
-#define KC_HYPR HYPR(KC_NO)
-#define KC_MEH MEH(KC_NO)
-
-#ifdef UNICODE_ENABLE
- // For sending unicode codes.
- // You may not send codes over 7FFF -- this supports most of UTF8.
- // To have a key that sends out Œ, go UC(0x0152)
- #define UNICODE(n) (n | QK_UNICODE)
- #define UC(n) UNICODE(n)
-#endif
-
-#ifdef UNICODEMAP_ENABLE
- #define X(n) (n | QK_UNICODE_MAP)
-#endif
#endif
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 833e5a8f8d..eced3d2bba 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -48,12 +48,10 @@ action_t action_for_key(uint8_t layer, keypos_t key)
action_t action;
uint8_t action_layer, when, mod;
- // The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason
- const uint16_t* actions = fn_actions;
switch (keycode) {
case KC_FN0 ... KC_FN31:
- action.code = pgm_read_word(&actions[FN_INDEX(keycode)]);
+ action.code = keymap_function_id_to_action(FN_INDEX(keycode));
break;
case KC_A ... KC_EXSEL:
case KC_LCTRL ... KC_RGUI:
@@ -79,7 +77,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
case QK_FUNCTION ... QK_FUNCTION_MAX: ;
// Is a shortcut for function action_layer, pull last 12bits
// This means we have 4,096 FN macros at our disposal
- action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]);
+ action.code = keymap_function_id_to_action( (int)keycode & 0xFFF );
break;
case QK_MACRO ... QK_MACRO_MAX:
action.code = ACTION_MACRO(keycode & 0xFF);
@@ -163,9 +161,17 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
}
-/* translates key to keycode */
+// translates key to keycode
+__attribute__ ((weak))
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
// Read entire word (16bits)
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
}
+
+// translates function id to action
+__attribute__ ((weak))
+uint16_t keymap_function_id_to_action( uint16_t function_id )
+{
+ return pgm_read_word(&fn_actions[function_id]);
+}
diff --git a/quantum/light_ws2812.h b/quantum/light_ws2812.h
index 9498e550e9..2f78c20fc1 100755
--- a/quantum/light_ws2812.h
+++ b/quantum/light_ws2812.h
@@ -18,13 +18,6 @@
//#include "ws2812_config.h"
//#include "i2cmaster.h"
-#define LIGHT_I2C 1
-#define LIGHT_I2C_ADDR 0x84
-#define LIGHT_I2C_ADDR_WRITE ( (LIGHT_I2C_ADDR<<1) | I2C_WRITE )
-#define LIGHT_I2C_ADDR_READ ( (LIGHT_I2C_ADDR<<1) | I2C_READ )
-
-#define RGBW 1
-
#ifdef RGBW
#define LED_TYPE struct cRGBW
#else
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index bae43943e0..ca68bef6c8 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -115,7 +115,16 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
return false;
}
+ #ifdef MUSIC_MODE_CHROMATIC
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
+ #elif defined(MUSIC_MODE_GUITAR)
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
+ #elif defined(MUSIC_MODE_VIOLIN)
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
+ #else
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+ #endif
+
if (record->event.pressed) {
play_note(freq, 0xF);
if (music_sequence_recording) {
diff --git a/quantum/process_keycode/process_unicode.c b/quantum/process_keycode/process_unicode.c
index cd3a610b4d..a30e93ae32 100644
--- a/quantum/process_keycode/process_unicode.c
+++ b/quantum/process_keycode/process_unicode.c
@@ -1,6 +1,8 @@
#include "process_unicode.h"
+#include "action_util.h"
static uint8_t input_mode;
+uint8_t mods;
__attribute__((weak))
uint16_t hex_to_keycode(uint8_t hex)
@@ -25,6 +27,19 @@ uint8_t get_unicode_input_mode(void) {
__attribute__((weak))
void unicode_input_start (void) {
+ // save current mods
+ mods = keyboard_report->mods;
+
+ // unregister all mods to start from clean state
+ if (mods & MOD_BIT(KC_LSFT)) unregister_code(KC_LSFT);
+ if (mods & MOD_BIT(KC_RSFT)) unregister_code(KC_RSFT);
+ if (mods & MOD_BIT(KC_LCTL)) unregister_code(KC_LCTL);
+ if (mods & MOD_BIT(KC_RCTL)) unregister_code(KC_RCTL);
+ if (mods & MOD_BIT(KC_LALT)) unregister_code(KC_LALT);
+ if (mods & MOD_BIT(KC_RALT)) unregister_code(KC_RALT);
+ if (mods & MOD_BIT(KC_LGUI)) unregister_code(KC_LGUI);
+ if (mods & MOD_BIT(KC_RGUI)) unregister_code(KC_RGUI);
+
switch(input_mode) {
case UC_OSX:
register_code(KC_LALT);
@@ -54,15 +69,25 @@ void unicode_input_start (void) {
__attribute__((weak))
void unicode_input_finish (void) {
switch(input_mode) {
- case UC_OSX:
- case UC_WIN:
- unregister_code(KC_LALT);
- break;
- case UC_LNX:
- register_code(KC_SPC);
- unregister_code(KC_SPC);
- break;
+ case UC_OSX:
+ case UC_WIN:
+ unregister_code(KC_LALT);
+ break;
+ case UC_LNX:
+ register_code(KC_SPC);
+ unregister_code(KC_SPC);
+ break;
}
+
+ // reregister previously set mods
+ if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT);
+ if (mods & MOD_BIT(KC_RSFT)) register_code(KC_RSFT);
+ if (mods & MOD_BIT(KC_LCTL)) register_code(KC_LCTL);
+ if (mods & MOD_BIT(KC_RCTL)) register_code(KC_RCTL);
+ if (mods & MOD_BIT(KC_LALT)) register_code(KC_LALT);
+ if (mods & MOD_BIT(KC_RALT)) register_code(KC_RALT);
+ if (mods & MOD_BIT(KC_LGUI)) register_code(KC_LGUI);
+ if (mods & MOD_BIT(KC_RGUI)) register_code(KC_RGUI);
}
void register_hex(uint16_t hex) {
diff --git a/quantum/quantum.c b/quantum/quantum.c
index f653564a67..63ffe2074e 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -21,6 +21,8 @@ static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
if (code & QK_LGUI)
f(KC_LGUI);
+ if (code < QK_RMODS_MIN) return;
+
if (code & QK_RCTL)
f(KC_RCTL);
if (code & QK_RSFT)
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
new file mode 100644
index 0000000000..5cd3c8e780
--- /dev/null
+++ b/quantum/quantum_keycodes.h
@@ -0,0 +1,313 @@
+
+#ifndef QUANTUM_KEYCODES_H
+#define QUANTUM_KEYCODES_H
+
+enum quantum_keycodes {
+ // Ranges used in shortucuts - not to be used directly
+ QK_TMK = 0x0000,
+ QK_TMK_MAX = 0x00FF,
+ QK_MODS = 0x0100,
+ QK_LCTL = 0x0100,
+ QK_LSFT = 0x0200,
+ QK_LALT = 0x0400,
+ QK_LGUI = 0x0800,
+ QK_RMODS_MIN = 0x1000,
+ QK_RCTL = 0x1100,
+ QK_RSFT = 0x1200,
+ QK_RALT = 0x1400,
+ QK_RGUI = 0x1800,
+ QK_MODS_MAX = 0x1FFF,
+ QK_FUNCTION = 0x2000,
+ QK_FUNCTION_MAX = 0x2FFF,
+ QK_MACRO = 0x3000,
+ QK_MACRO_MAX = 0x3FFF,
+ QK_LAYER_TAP = 0x4000,
+ QK_LAYER_TAP_MAX = 0x4FFF,
+ QK_TO = 0x5000,
+ QK_TO_MAX = 0x50FF,
+ QK_MOMENTARY = 0x5100,
+ QK_MOMENTARY_MAX = 0x51FF,
+ QK_DEF_LAYER = 0x5200,
+ QK_DEF_LAYER_MAX = 0x52FF,
+ QK_TOGGLE_LAYER = 0x5300,
+ QK_TOGGLE_LAYER_MAX = 0x53FF,
+ QK_ONE_SHOT_LAYER = 0x5400,
+ QK_ONE_SHOT_LAYER_MAX = 0x54FF,
+ QK_ONE_SHOT_MOD = 0x5500,
+ QK_ONE_SHOT_MOD_MAX = 0x55FF,
+#ifndef DISABLE_CHORDING
+ QK_CHORDING = 0x5600,
+ QK_CHORDING_MAX = 0x56FF,
+#endif
+ QK_MOD_TAP = 0x6000,
+ QK_MOD_TAP_MAX = 0x6FFF,
+ QK_TAP_DANCE = 0x7100,
+ QK_TAP_DANCE_MAX = 0x71FF,
+#ifdef UNICODEMAP_ENABLE
+ QK_UNICODE_MAP = 0x7800,
+ QK_UNICODE_MAP_MAX = 0x7FFF,
+#endif
+#ifdef UNICODE_ENABLE
+ QK_UNICODE = 0x8000,
+ QK_UNICODE_MAX = 0xFFFF,
+#endif
+
+ // Loose keycodes - to be used directly
+
+ RESET = 0x7000,
+ DEBUG,
+ MAGIC_SWAP_CONTROL_CAPSLOCK,
+ MAGIC_CAPSLOCK_TO_CONTROL,
+ MAGIC_SWAP_LALT_LGUI,
+ MAGIC_SWAP_RALT_RGUI,
+ MAGIC_NO_GUI,
+ MAGIC_SWAP_GRAVE_ESC,
+ MAGIC_SWAP_BACKSLASH_BACKSPACE,
+ MAGIC_HOST_NKRO,
+ MAGIC_SWAP_ALT_GUI,
+ MAGIC_UNSWAP_CONTROL_CAPSLOCK,
+ MAGIC_UNCAPSLOCK_TO_CONTROL,
+ MAGIC_UNSWAP_LALT_LGUI,
+ MAGIC_UNSWAP_RALT_RGUI,
+ MAGIC_UNNO_GUI,
+ MAGIC_UNSWAP_GRAVE_ESC,
+ MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
+ MAGIC_UNHOST_NKRO,
+ MAGIC_UNSWAP_ALT_GUI,
+ MAGIC_TOGGLE_NKRO,
+
+ // Leader key
+#ifndef DISABLE_LEADER
+ KC_LEAD,
+#endif
+
+ // Audio on/off/toggle
+ AU_ON,
+ AU_OFF,
+ AU_TOG,
+
+ // Music mode on/off/toggle
+ MU_ON,
+ MU_OFF,
+ MU_TOG,
+
+ // Music voice iterate
+ MUV_IN,
+ MUV_DE,
+
+ // Midi mode on/off
+ MIDI_ON,
+ MIDI_OFF,
+
+ // Backlight functionality
+ BL_0,
+ BL_1,
+ BL_2,
+ BL_3,
+ BL_4,
+ BL_5,
+ BL_6,
+ BL_7,
+ BL_8,
+ BL_9,
+ BL_10,
+ BL_11,
+ BL_12,
+ BL_13,
+ BL_14,
+ BL_15,
+ BL_DEC,
+ BL_INC,
+ BL_TOGG,
+ BL_STEP,
+
+ // RGB functionality
+ RGB_TOG,
+ RGB_MOD,
+ RGB_HUI,
+ RGB_HUD,
+ RGB_SAI,
+ RGB_SAD,
+ RGB_VAI,
+ RGB_VAD,
+
+ // Left shift, open paren
+ KC_LSPO,
+
+ // Right shift, close paren
+ KC_RSPC,
+
+ // Printing
+ PRINT_ON,
+ PRINT_OFF,
+
+ // always leave at the end
+ SAFE_RANGE
+};
+
+// Ability to use mods in layouts
+#define LCTL(kc) (kc | QK_LCTL)
+#define LSFT(kc) (kc | QK_LSFT)
+#define LALT(kc) (kc | QK_LALT)
+#define LGUI(kc) (kc | QK_LGUI)
+#define RCTL(kc) (kc | QK_RCTL)
+#define RSFT(kc) (kc | QK_RSFT)
+#define RALT(kc) (kc | QK_RALT)
+#define RGUI(kc) (kc | QK_RGUI)
+
+#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
+#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
+#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
+#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
+
+#define MOD_HYPR 0xf
+#define MOD_MEH 0x7
+
+
+// Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
+#define KC_TILD LSFT(KC_GRV) // ~
+#define KC_TILDE KC_TILD
+
+#define KC_EXLM LSFT(KC_1) // !
+#define KC_EXCLAIM KC_EXLM
+
+#define KC_AT LSFT(KC_2) // @
+
+#define KC_HASH LSFT(KC_3) // #
+
+#define KC_DLR LSFT(KC_4) // $
+#define KC_DOLLAR KC_DLR
+
+#define KC_PERC LSFT(KC_5) // %
+#define KC_PERCENT KC_PERC
+
+#define KC_CIRC LSFT(KC_6) // ^
+#define KC_CIRCUMFLEX KC_CIRC
+
+#define KC_AMPR LSFT(KC_7) // &
+#define KC_AMPERSAND KC_AMPR
+
+#define KC_ASTR LSFT(KC_8) // *
+#define KC_ASTERISK KC_ASTR
+
+#define KC_LPRN LSFT(KC_9) // (
+#define KC_LEFT_PAREN KC_LPRN
+
+#define KC_RPRN LSFT(KC_0) // )
+#define KC_RIGHT_PAREN KC_RPRN
+
+#define KC_UNDS LSFT(KC_MINS) // _
+#define KC_UNDERSCORE KC_UNDS
+
+#define KC_PLUS LSFT(KC_EQL) // +
+
+#define KC_LCBR LSFT(KC_LBRC) // {
+#define KC_LEFT_CURLY_BRACE KC_LCBR
+
+#define KC_RCBR LSFT(KC_RBRC) // }
+#define KC_RIGHT_CURLY_BRACE KC_RCBR
+
+#define KC_LABK LSFT(KC_COMM) // <
+#define KC_LEFT_ANGLE_BRACKET KC_LABK
+
+#define KC_RABK LSFT(KC_DOT) // >
+#define KC_RIGHT_ANGLE_BRACKET KC_RABK
+
+#define KC_COLN LSFT(KC_SCLN) // :
+#define KC_COLON KC_COLN
+
+#define KC_PIPE LSFT(KC_BSLS) // |
+
+#define KC_LT LSFT(KC_COMM) // <
+
+#define KC_GT LSFT(KC_DOT) // >
+
+#define KC_QUES LSFT(KC_SLSH) // ?
+#define KC_QUESTION KC_QUES
+
+#define KC_DQT LSFT(KC_QUOT) // "
+#define KC_DOUBLE_QUOTE KC_DQT
+#define KC_DQUO KC_DQT
+
+#define KC_DELT KC_DELETE // Del key (four letter code)
+
+// Alias for function layers than expand past FN31
+#define FUNC(kc) (kc | QK_FUNCTION)
+
+// Aliases
+#define S(kc) LSFT(kc)
+#define F(kc) FUNC(kc)
+
+#define M(kc) (kc | QK_MACRO)
+
+#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+#define BL_ON BL_9
+#define BL_OFF BL_0
+
+#define MI_ON MIDI_ON
+#define MI_OFF MIDI_OFF
+
+// GOTO layer - 16 layers max
+// when:
+// ON_PRESS = 1
+// ON_RELEASE = 2
+// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
+// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
+// keycode modeled after the old version, kept below for this.
+/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
+#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
+
+// Momentary switch layer - 256 layer max
+#define MO(layer) (layer | QK_MOMENTARY)
+
+// Set default layer - 256 layer max
+#define DF(layer) (layer | QK_DEF_LAYER)
+
+// Toggle to layer - 256 layer max
+#define TG(layer) (layer | QK_TOGGLE_LAYER)
+
+// One-shot layer - 256 layer max
+#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
+
+// One-shot mod
+#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
+
+// M-od, T-ap - 256 keycode max
+#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
+#define CTL_T(kc) MT(MOD_LCTL, kc)
+#define SFT_T(kc) MT(MOD_LSFT, kc)
+#define ALT_T(kc) MT(MOD_LALT, kc)
+#define GUI_T(kc) MT(MOD_LGUI, kc)
+#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
+#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
+#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
+#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+
+// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
+#define KC_HYPR HYPR(KC_NO)
+#define KC_MEH MEH(KC_NO)
+
+#ifdef UNICODE_ENABLE
+ // For sending unicode codes.
+ // You may not send codes over 7FFF -- this supports most of UTF8.
+ // To have a key that sends out Œ, go UC(0x0152)
+ #define UNICODE(n) (n | QK_UNICODE)
+ #define UC(n) UNICODE(n)
+#endif
+
+#ifdef UNICODEMAP_ENABLE
+ #define X(n) (n | QK_UNICODE_MAP)
+#endif
+
+#endif // QUANTUM_KEYCODES_H
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 625971e0fe..52a09817a1 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -370,6 +370,7 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
rgblight_set();
}
+__attribute__ ((weak))
void rgblight_set(void) {
if (rgblight_config.enable) {
#ifdef RGBW
@@ -449,6 +450,9 @@ void rgblight_task(void) {
} else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) {
// mode = 21 to 23, knight mode
rgblight_effect_knight(rgblight_config.mode - 21);
+ } else {
+ // mode = 24, christmas mode
+ rgblight_effect_christmas();
}
}
}
@@ -594,4 +598,22 @@ void rgblight_effect_knight(uint8_t interval) {
}
}
+
+void rgblight_effect_christmas(void) {
+ static uint16_t current_offset = 0;
+ static uint16_t last_timer = 0;
+ uint16_t hue;
+ uint8_t i;
+ if (timer_elapsed(last_timer) < 1000) {
+ return;
+ }
+ last_timer = timer_read();
+ current_offset = (current_offset + 1) % 2;
+ for (i = 0; i < RGBLED_NUM; i++) {
+ hue = 0 + ((RGBLED_NUM * (i + current_offset)) % 2) * 80;
+ sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
+ }
+ rgblight_set();
+}
+
#endif
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index aa1d026e0e..726b8de72e 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -2,7 +2,7 @@
#define RGBLIGHT_H
#ifdef RGBLIGHT_ANIMATIONS
- #define RGBLIGHT_MODES 23
+ #define RGBLIGHT_MODES 24
#else
#define RGBLIGHT_MODES 1
#endif
@@ -40,6 +40,8 @@
#include "eeconfig.h"
#include "light_ws2812.h"
+extern LED_TYPE led[RGBLED_NUM];
+
extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
@@ -98,5 +100,6 @@ void rgblight_effect_rainbow_mood(uint8_t interval);
void rgblight_effect_rainbow_swirl(uint8_t interval);
void rgblight_effect_snake(uint8_t interval);
void rgblight_effect_knight(uint8_t interval);
+void rgblight_effect_christmas(void);
#endif