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-rw-r--r--quantum/pointing_device/pointing_device_auto_mouse.c50
-rw-r--r--quantum/pointing_device/pointing_device_auto_mouse.h10
2 files changed, 55 insertions, 5 deletions
diff --git a/quantum/pointing_device/pointing_device_auto_mouse.c b/quantum/pointing_device/pointing_device_auto_mouse.c
index 5e78817c7c..b008d18db5 100644
--- a/quantum/pointing_device/pointing_device_auto_mouse.c
+++ b/quantum/pointing_device/pointing_device_auto_mouse.c
@@ -20,7 +20,11 @@
# include "pointing_device_auto_mouse.h"
/* local data structure for tracking auto mouse */
-static auto_mouse_context_t auto_mouse_context = {.config.layer = (uint8_t)AUTO_MOUSE_DEFAULT_LAYER};
+static auto_mouse_context_t auto_mouse_context = {
+ .config.layer = (uint8_t)(AUTO_MOUSE_DEFAULT_LAYER),
+ .config.timeout = (uint16_t)(AUTO_MOUSE_TIME),
+ .config.debounce = (uint8_t)(AUTO_MOUSE_DEBOUNCE),
+};
/* local functions */
static bool is_mouse_record(uint16_t keycode, keyrecord_t* record);
@@ -63,6 +67,24 @@ uint8_t get_auto_mouse_layer(void) {
}
/**
+ * @brief Get the current timeout to turn off mouse layer
+ *
+ * @return uint16_t timeout in ms
+ */
+uint16_t get_auto_mouse_timeout(void) {
+ return auto_mouse_context.config.timeout;
+}
+
+/**
+ * @brief Get the auto mouse debouncing timeout
+ *
+ * @return uint8_t
+ */
+uint8_t get_auto_mouse_debounce(void) {
+ return auto_mouse_context.config.debounce;
+}
+
+/**
* @brief get layer_toggled value
*
* @return bool of current layer_toggled state
@@ -115,6 +137,28 @@ void set_auto_mouse_layer(uint8_t layer) {
}
/**
+ * @brief Changes the timeout for the mouse auto layer to be disabled
+ *
+ * @param timeout
+ */
+void set_auto_mouse_timeout(uint16_t timeout) {
+ if (auto_mouse_context.config.timeout == timeout) return;
+ auto_mouse_context.config.timeout = timeout;
+ auto_mouse_reset();
+}
+
+/**
+ * @brief Set the auto mouse key debounce
+ *
+ * @param debounce
+ */
+void set_auto_mouse_debounce(uint8_t debounce) {
+ if (auto_mouse_context.config.debounce == debounce) return;
+ auto_mouse_context.config.debounce = debounce;
+ auto_mouse_reset();
+}
+
+/**
* @brief toggle mouse layer setting
*
* Change state of local layer_toggled bool meant to track when the mouse layer is toggled on by other means
@@ -181,7 +225,7 @@ __attribute__((weak)) bool auto_mouse_activation(report_mouse_t mouse_report) {
*/
void pointing_device_task_auto_mouse(report_mouse_t mouse_report) {
// skip if disabled, delay timer running, or debounce
- if (!(AUTO_MOUSE_ENABLED) || timer_elapsed(auto_mouse_context.timer.active) <= AUTO_MOUSE_DEBOUNCE || timer_elapsed(auto_mouse_context.timer.delay) <= AUTO_MOUSE_DELAY) {
+ if (!(AUTO_MOUSE_ENABLED) || timer_elapsed(auto_mouse_context.timer.active) <= auto_mouse_context.config.debounce || timer_elapsed(auto_mouse_context.timer.delay) <= AUTO_MOUSE_DELAY) {
return;
}
// update activation and reset debounce
@@ -192,7 +236,7 @@ void pointing_device_task_auto_mouse(report_mouse_t mouse_report) {
if (!layer_state_is((AUTO_MOUSE_TARGET_LAYER))) {
layer_on((AUTO_MOUSE_TARGET_LAYER));
}
- } else if (layer_state_is((AUTO_MOUSE_TARGET_LAYER)) && timer_elapsed(auto_mouse_context.timer.active) > AUTO_MOUSE_TIME) {
+ } else if (layer_state_is((AUTO_MOUSE_TARGET_LAYER)) && timer_elapsed(auto_mouse_context.timer.active) > auto_mouse_context.config.timeout) {
layer_off((AUTO_MOUSE_TARGET_LAYER));
auto_mouse_context.timer.active = 0;
}
diff --git a/quantum/pointing_device/pointing_device_auto_mouse.h b/quantum/pointing_device/pointing_device_auto_mouse.h
index 0f26af79e6..7db63bc6b8 100644
--- a/quantum/pointing_device/pointing_device_auto_mouse.h
+++ b/quantum/pointing_device/pointing_device_auto_mouse.h
@@ -43,8 +43,10 @@
/* data structure */
typedef struct {
struct {
- bool is_enabled;
- uint8_t layer;
+ bool is_enabled;
+ uint8_t layer;
+ uint16_t timeout;
+ uint8_t debounce;
} config;
struct {
uint16_t active;
@@ -62,6 +64,10 @@ void set_auto_mouse_enable(bool enable); // enabl
bool get_auto_mouse_enable(void); // get auto_mouse_enable
void set_auto_mouse_layer(uint8_t layer); // set target layer by index
uint8_t get_auto_mouse_layer(void); // get target layer index
+void set_auto_mouse_timeout(uint16_t timeout); // set layer timeout
+uint16_t get_auto_mouse_timeout(void); // get layer timeout
+void set_auto_mouse_debounce(uint8_t debounce); // set debounce
+uint8_t get_auto_mouse_debounce(void); // get debounce
void auto_mouse_layer_off(void); // disable target layer if appropriate (DO NOT USE in layer_state_set stack!!)
layer_state_t remove_auto_mouse_layer(layer_state_t state, bool force); // remove auto mouse target layer from state if appropriate (can be forced)