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Diffstat (limited to 'quantum/visualizer/visualizer.c')
-rw-r--r-- | quantum/visualizer/visualizer.c | 483 |
1 files changed, 0 insertions, 483 deletions
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c deleted file mode 100644 index 709affbb77..0000000000 --- a/quantum/visualizer/visualizer.c +++ /dev/null @@ -1,483 +0,0 @@ -/* -The MIT License (MIT) - -Copyright (c) 2016 Fred Sundvik - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. -*/ - -#include "config.h" -#include "visualizer.h" -#include <string.h> -#ifdef PROTOCOL_CHIBIOS -# include <ch.h> -#endif - -#include "gfx.h" - -#ifdef LCD_BACKLIGHT_ENABLE -# include "lcd_backlight.h" -#endif - -//#define DEBUG_VISUALIZER - -#ifdef DEBUG_VISUALIZER -# include "debug.h" -#else -# include "nodebug.h" -#endif - -#ifdef SERIAL_LINK_ENABLE -# include "serial_link/protocol/transport.h" -# include "serial_link/system/serial_link.h" -#endif - -#include "action_util.h" - -// Define this in config.h -#ifndef VISUALIZER_THREAD_PRIORITY -// The visualizer needs gfx thread priorities -# define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2) -#endif - -static visualizer_keyboard_status_t current_status = {.layer = 0xFFFFFFFF, - .default_layer = 0xFFFFFFFF, - .leds = 0xFFFFFFFF, -#ifdef BACKLIGHT_ENABLE - .backlight_level = 0, -#endif - .mods = 0xFF, - .suspended = false, -#ifdef VISUALIZER_USER_DATA_SIZE - .user_data = {0} -#endif -}; - -static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { - return status1->layer == status2->layer && status1->default_layer == status2->default_layer && status1->mods == status2->mods && status1->leds == status2->leds && status1->suspended == status2->suspended -#ifdef BACKLIGHT_ENABLE - && status1->backlight_level == status2->backlight_level -#endif -#ifdef VISUALIZER_USER_DATA_SIZE - && memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0 -#endif - ; -} - -static bool visualizer_enabled = false; - -#ifdef VISUALIZER_USER_DATA_SIZE -static uint8_t user_data[VISUALIZER_USER_DATA_SIZE]; -#endif - -#define MAX_SIMULTANEOUS_ANIMATIONS 4 -static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {}; - -#ifdef SERIAL_LINK_ENABLE -MASTER_TO_ALL_SLAVES_OBJECT(current_status, visualizer_keyboard_status_t); - -static remote_object_t* remote_objects[] = { - REMOTE_OBJECT(current_status), -}; - -#endif - -GDisplay* LCD_DISPLAY = 0; -GDisplay* LED_DISPLAY = 0; - -#ifdef LCD_DISPLAY_NUMBER -__attribute__((weak)) GDisplay* get_lcd_display(void) { return gdispGetDisplay(LCD_DISPLAY_NUMBER); } -#endif - -#ifdef LED_DISPLAY_NUMBER -__attribute__((weak)) GDisplay* get_led_display(void) { return gdispGetDisplay(LED_DISPLAY_NUMBER); } -#endif - -void start_keyframe_animation(keyframe_animation_t* animation) { - animation->current_frame = -1; - animation->time_left_in_frame = 0; - animation->need_update = true; - int free_index = -1; - for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) { - if (animations[i] == animation) { - return; - } - if (free_index == -1 && animations[i] == NULL) { - free_index = i; - } - } - if (free_index != -1) { - animations[free_index] = animation; - } -} - -void stop_keyframe_animation(keyframe_animation_t* animation) { - animation->current_frame = animation->num_frames; - animation->time_left_in_frame = 0; - animation->need_update = true; - animation->first_update_of_frame = false; - animation->last_update_of_frame = false; - for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) { - if (animations[i] == animation) { - animations[i] = NULL; - return; - } - } -} - -void stop_all_keyframe_animations(void) { - for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) { - if (animations[i]) { - animations[i]->current_frame = animations[i]->num_frames; - animations[i]->time_left_in_frame = 0; - animations[i]->need_update = true; - animations[i]->first_update_of_frame = false; - animations[i]->last_update_of_frame = false; - animations[i] = NULL; - } - } -} - -static uint8_t get_num_running_animations(void) { - uint8_t count = 0; - for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) { - count += animations[i] ? 1 : 0; - } - return count; -} - -static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) { - // TODO: Clean up this messy code - dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame, animation->time_left_in_frame, delta); - if (animation->current_frame == animation->num_frames) { - animation->need_update = false; - return false; - } - if (animation->current_frame == -1) { - animation->current_frame = 0; - animation->time_left_in_frame = animation->frame_lengths[0]; - animation->need_update = true; - animation->first_update_of_frame = true; - } else { - animation->time_left_in_frame -= delta; - while (animation->time_left_in_frame <= 0) { - int left = animation->time_left_in_frame; - if (animation->need_update) { - animation->time_left_in_frame = 0; - animation->last_update_of_frame = true; - (*animation->frame_functions[animation->current_frame])(animation, state); - animation->last_update_of_frame = false; - } - animation->current_frame++; - animation->need_update = true; - animation->first_update_of_frame = true; - if (animation->current_frame == animation->num_frames) { - if (animation->loop) { - animation->current_frame = 0; - } else { - stop_keyframe_animation(animation); - return false; - } - } - delta = -left; - animation->time_left_in_frame = animation->frame_lengths[animation->current_frame]; - animation->time_left_in_frame -= delta; - } - } - if (animation->need_update) { - animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state); - animation->first_update_of_frame = false; - } - - systemticks_t wanted_sleep = animation->need_update ? gfxMillisecondsToTicks(10) : (unsigned)animation->time_left_in_frame; - if (wanted_sleep < *sleep_time) { - *sleep_time = wanted_sleep; - } - - return true; -} - -void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state) { - int next_frame = animation->current_frame + 1; - if (next_frame == animation->num_frames) { - next_frame = 0; - } - keyframe_animation_t temp_animation = *animation; - temp_animation.current_frame = next_frame; - temp_animation.time_left_in_frame = animation->frame_lengths[next_frame]; - temp_animation.first_update_of_frame = true; - temp_animation.last_update_of_frame = false; - temp_animation.need_update = false; - visualizer_state_t temp_state = *state; - (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state); -} - -// TODO: Optimize the stack size, this is probably way too big -static DECLARE_THREAD_STACK(visualizerThreadStack, 1024); -static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { - (void)arg; - - GListener event_listener; - geventListenerInit(&event_listener); - geventAttachSource(&event_listener, (GSourceHandle)¤t_status, 0); - - visualizer_keyboard_status_t initial_status = { - .default_layer = 0xFFFFFFFF, - .layer = 0xFFFFFFFF, - .mods = 0xFF, - .leds = 0xFFFFFFFF, - .suspended = false, -#ifdef BACKLIGHT_ENABLE - .backlight_level = 0, -#endif -#ifdef VISUALIZER_USER_DATA_SIZE - .user_data = {0}, -#endif - }; - - visualizer_state_t state = {.status = initial_status, - .current_lcd_color = 0, -#ifdef LCD_ENABLE - .font_fixed5x8 = gdispOpenFont("fixed_5x8"), - .font_dejavusansbold12 = gdispOpenFont("DejaVuSansBold12") -#endif - }; - initialize_user_visualizer(&state); - state.prev_lcd_color = state.current_lcd_color; - -#ifdef LCD_BACKLIGHT_ENABLE - lcd_backlight_color(LCD_HUE(state.current_lcd_color), LCD_SAT(state.current_lcd_color), LCD_INT(state.current_lcd_color)); -#endif - - systemticks_t sleep_time = TIME_INFINITE; - systemticks_t current_time = gfxSystemTicks(); - bool force_update = true; - - while (true) { - systemticks_t new_time = gfxSystemTicks(); - systemticks_t delta = new_time - current_time; - current_time = new_time; - bool enabled = visualizer_enabled; - if (force_update || !same_status(&state.status, ¤t_status)) { - force_update = false; -#if BACKLIGHT_ENABLE - if (current_status.backlight_level != state.status.backlight_level) { - if (current_status.backlight_level != 0) { - gdispGSetPowerMode(LED_DISPLAY, powerOn); - uint16_t percent = (uint16_t)current_status.backlight_level * 100 / BACKLIGHT_LEVELS; - gdispGSetBacklight(LED_DISPLAY, percent); - } else { - gdispGSetPowerMode(LED_DISPLAY, powerOff); - } - state.status.backlight_level = current_status.backlight_level; - } -#endif - if (visualizer_enabled) { - if (current_status.suspended) { - stop_all_keyframe_animations(); - visualizer_enabled = false; - state.status = current_status; - user_visualizer_suspend(&state); - } else { - visualizer_keyboard_status_t prev_status = state.status; - state.status = current_status; - update_user_visualizer_state(&state, &prev_status); - } - state.prev_lcd_color = state.current_lcd_color; - } - } - if (!enabled && state.status.suspended && current_status.suspended == false) { - // Setting the status to the initial status will force an update - // when the visualizer is enabled again - state.status = initial_status; - state.status.suspended = false; - stop_all_keyframe_animations(); - user_visualizer_resume(&state); - state.prev_lcd_color = state.current_lcd_color; - } - sleep_time = TIME_INFINITE; - for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) { - if (animations[i]) { - update_keyframe_animation(animations[i], &state, delta, &sleep_time); - } - } -#ifdef BACKLIGHT_ENABLE - gdispGFlush(LED_DISPLAY); -#endif - -#ifdef LCD_ENABLE - gdispGFlush(LCD_DISPLAY); -#endif - -#ifdef EMULATOR - draw_emulator(); -#endif - // Enable the visualizer when the startup or the suspend animation has finished - if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) { - visualizer_enabled = true; - force_update = true; - sleep_time = 0; - } - - systemticks_t after_update = gfxSystemTicks(); - unsigned update_delta = after_update - current_time; - if (sleep_time != TIME_INFINITE) { - if (sleep_time > update_delta) { - sleep_time -= update_delta; - } else { - sleep_time = 0; - } - } - dprintf("Update took %d, last delta %d, sleep_time %d\n", update_delta, delta, sleep_time); -#ifdef PROTOCOL_CHIBIOS - // The gEventWait function really takes milliseconds, even if the documentation says ticks. - // Unfortunately there's no generic ugfx conversion from system time to milliseconds, - // so let's do it in a platform dependent way. - - // On windows the system ticks is the same as milliseconds anyway - if (sleep_time != TIME_INFINITE) { - sleep_time = TIME_I2MS(sleep_time); - } -#endif - geventEventWait(&event_listener, sleep_time); - } -#ifdef LCD_ENABLE - gdispCloseFont(state.font_fixed5x8); - gdispCloseFont(state.font_dejavusansbold12); -#endif - - return 0; -} - -void visualizer_init(void) { - gfxInit(); - -#ifdef LCD_BACKLIGHT_ENABLE - lcd_backlight_init(); -#endif - -#ifdef SERIAL_LINK_ENABLE - add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*)); -#endif - -#ifdef LCD_ENABLE - LCD_DISPLAY = get_lcd_display(); -#endif - -#ifdef BACKLIGHT_ENABLE - LED_DISPLAY = get_led_display(); -#endif - - // We are using a low priority thread, the idea is to have it run only - // when the main thread is sleeping during the matrix scanning - gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack), VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL); -} - -void update_status(bool changed) { - if (changed) { - GSourceListener* listener = geventGetSourceListener((GSourceHandle)¤t_status, NULL); - if (listener) { - geventSendEvent(listener); - } - } -#ifdef SERIAL_LINK_ENABLE - static systime_t last_update = 0; - systime_t current_update = chVTGetSystemTimeX(); - systime_t delta = current_update - last_update; - if (changed || delta > TIME_MS2I(10)) { - last_update = current_update; - visualizer_keyboard_status_t* r = begin_write_current_status(); - *r = current_status; - end_write_current_status(); - } -#endif -} - -uint8_t visualizer_get_mods() { - uint8_t mods = get_mods(); - -#ifndef NO_ACTION_ONESHOT - if (!has_oneshot_mods_timed_out()) { - mods |= get_oneshot_mods(); - } -#endif - return mods; -} - -#ifdef VISUALIZER_USER_DATA_SIZE -void visualizer_set_user_data(void* u) { memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE); } -#endif - -void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) { - // Note that there's a small race condition here, the thread could read - // a state where one of these are set but not the other. But this should - // not really matter as it will be fixed during the next loop step. - // Alternatively a mutex could be used instead of the volatile variables - - bool changed = false; -#ifdef SERIAL_LINK_ENABLE - if (is_serial_link_connected()) { - visualizer_keyboard_status_t* new_status = read_current_status(); - if (new_status) { - if (!same_status(¤t_status, new_status)) { - changed = true; - current_status = *new_status; - } - } - } else { -#else - { -#endif - visualizer_keyboard_status_t new_status = { - .layer = state, - .default_layer = default_state, - .mods = mods, - .leds = leds, -#ifdef BACKLIGHT_ENABLE - .backlight_level = current_status.backlight_level, -#endif - .suspended = current_status.suspended, - }; -#ifdef VISUALIZER_USER_DATA_SIZE - memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE); -#endif - if (!same_status(¤t_status, &new_status)) { - changed = true; - current_status = new_status; - } - } - update_status(changed); -} - -void visualizer_suspend(void) { - current_status.suspended = true; - update_status(true); -} - -void visualizer_resume(void) { - current_status.suspended = false; - update_status(true); -} - -#ifdef BACKLIGHT_ENABLE -void backlight_set(uint8_t level) { - current_status.backlight_level = level; - update_status(true); -} -#endif |