diff options
Diffstat (limited to 'quantum/visualizer/default_animations.c')
-rw-r--r-- | quantum/visualizer/default_animations.c | 177 |
1 files changed, 0 insertions, 177 deletions
diff --git a/quantum/visualizer/default_animations.c b/quantum/visualizer/default_animations.c deleted file mode 100644 index 2f43c67cc8..0000000000 --- a/quantum/visualizer/default_animations.c +++ /dev/null @@ -1,177 +0,0 @@ -/* Copyright 2017 Fred Sundvik - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#if defined(VISUALIZER_ENABLE) - -# include "default_animations.h" -# include "visualizer.h" -# ifdef LCD_ENABLE -# include "lcd_keyframes.h" -# endif -# ifdef LCD_BACKLIGHT_ENABLE -# include "lcd_backlight_keyframes.h" -# endif - -# ifdef BACKLIGHT_ENABLE -# include "led_backlight_keyframes.h" -# endif - -# include "visualizer_keyframes.h" - -# if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE) - -static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) { -# ifdef LCD_ENABLE - lcd_keyframe_enable(animation, state); -# endif -# ifdef LCD_BACKLIGHT_ENABLE - lcd_backlight_keyframe_enable(animation, state); -# endif -# ifdef BACKLIGHT_ENABLE - led_backlight_keyframe_enable(animation, state); -# endif - return false; -} - -static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) { -# ifdef LCD_ENABLE - lcd_keyframe_disable(animation, state); -# endif -# ifdef LCD_BACKLIGHT_ENABLE - lcd_backlight_keyframe_disable(animation, state); -# endif -# ifdef BACKLIGHT_ENABLE - led_backlight_keyframe_disable(animation, state); -# endif - return false; -} - -static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) { - bool ret = false; -# ifdef LCD_BACKLIGHT_ENABLE - ret |= lcd_backlight_keyframe_animate_color(animation, state); -# endif -# ifdef BACKLIGHT_ENABLE - ret |= led_backlight_keyframe_fade_in_all(animation, state); -# endif - return ret; -} - -static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) { - bool ret = false; -# ifdef LCD_BACKLIGHT_ENABLE - ret |= lcd_backlight_keyframe_animate_color(animation, state); -# endif -# ifdef BACKLIGHT_ENABLE - ret |= led_backlight_keyframe_fade_out_all(animation, state); -# endif - return ret; -} - -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -keyframe_animation_t default_startup_animation = { -# if LCD_ENABLE - .num_frames = 3, -# else - .num_frames = 2, -# endif - .loop = false, - .frame_lengths = {0, -# if LCD_ENABLE - 0, -# endif - gfxMillisecondsToTicks(5000)}, - .frame_functions = - { - keyframe_enable, -# if LCD_ENABLE - lcd_keyframe_draw_logo, -# endif - keyframe_fade_in, - }, -}; - -keyframe_animation_t default_suspend_animation = { -# if LCD_ENABLE - .num_frames = 3, -# else - .num_frames = 2, -# endif - .loop = false, - .frame_lengths = - { -# if LCD_ENABLE - 0, -# endif - gfxMillisecondsToTicks(1000), 0}, - .frame_functions = - { -# if LCD_ENABLE - lcd_keyframe_display_layer_text, -# endif - keyframe_fade_out, - keyframe_disable, - }, -}; -# endif - -# if defined(BACKLIGHT_ENABLE) -# define CROSSFADE_TIME 1000 -# define GRADIENT_TIME 3000 - -keyframe_animation_t led_test_animation = { - .num_frames = 14, - .loop = true, - .frame_lengths = - { - gfxMillisecondsToTicks(1000), // fade in - gfxMillisecondsToTicks(1000), // no op (leds on) - gfxMillisecondsToTicks(1000), // fade out - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in) - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom - 0, // mirror leds - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out) - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom - 0, // normal leds - gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade - - }, - .frame_functions = - { - led_backlight_keyframe_fade_in_all, - keyframe_no_operation, - led_backlight_keyframe_fade_out_all, - led_backlight_keyframe_crossfade, - led_backlight_keyframe_left_to_right_gradient, - led_backlight_keyframe_crossfade, - led_backlight_keyframe_top_to_bottom_gradient, - led_backlight_keyframe_mirror_orientation, - led_backlight_keyframe_crossfade, - led_backlight_keyframe_left_to_right_gradient, - led_backlight_keyframe_crossfade, - led_backlight_keyframe_top_to_bottom_gradient, - led_backlight_keyframe_normal_orientation, - led_backlight_keyframe_crossfade, - }, -}; -# endif - -#endif |