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Diffstat (limited to 'quantum/unicode/unicode.c')
-rw-r--r-- | quantum/unicode/unicode.c | 383 |
1 files changed, 383 insertions, 0 deletions
diff --git a/quantum/unicode/unicode.c b/quantum/unicode/unicode.c new file mode 100644 index 0000000000..3f934c9277 --- /dev/null +++ b/quantum/unicode/unicode.c @@ -0,0 +1,383 @@ +/* Copyright 2022 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "unicode.h" + +#include "eeprom.h" +#include "eeconfig.h" +#include "action.h" +#include "action_util.h" +#include "host.h" +#include "keycode.h" +#include "wait.h" +#include "audio.h" +#include "send_string.h" +#include "utf8.h" + +#if defined(UNICODE_ENABLE) + defined(UNICODEMAP_ENABLE) + defined(UCIS_ENABLE) > 1 +# error "Cannot enable more than one Unicode method (UNICODE, UNICODEMAP, UCIS) at the same time" +#endif + +// Keycodes used for starting Unicode input on different platforms +#ifndef UNICODE_KEY_MAC +# define UNICODE_KEY_MAC KC_LEFT_ALT +#endif +#ifndef UNICODE_KEY_LNX +# define UNICODE_KEY_LNX LCTL(LSFT(KC_U)) +#endif +#ifndef UNICODE_KEY_WINC +# define UNICODE_KEY_WINC KC_RIGHT_ALT +#endif + +// Comma-delimited, ordered list of input modes selected for use (e.g. in cycle) +// Example: #define UNICODE_SELECTED_MODES UC_WINC, UC_LNX +#ifndef UNICODE_SELECTED_MODES +# define UNICODE_SELECTED_MODES -1 +#endif + +// Whether input mode changes in cycle should be written to EEPROM +#ifndef UNICODE_CYCLE_PERSIST +# define UNICODE_CYCLE_PERSIST true +#endif + +// Delay between starting Unicode input and sending a sequence, in ms +#ifndef UNICODE_TYPE_DELAY +# define UNICODE_TYPE_DELAY 10 +#endif + +unicode_config_t unicode_config; +uint8_t unicode_saved_mods; +led_t unicode_saved_led_state; + +#if UNICODE_SELECTED_MODES != -1 +static uint8_t selected[] = {UNICODE_SELECTED_MODES}; +static int8_t selected_count = ARRAY_SIZE(selected); +static int8_t selected_index; +#endif + +/** \brief unicode input mode set at user level + * + * Run user code on unicode input mode change + */ +__attribute__((weak)) void unicode_input_mode_set_user(uint8_t input_mode) {} + +/** \brief unicode input mode set at keyboard level + * + * Run keyboard code on unicode input mode change + */ +__attribute__((weak)) void unicode_input_mode_set_kb(uint8_t input_mode) { + unicode_input_mode_set_user(input_mode); +} + +#ifdef AUDIO_ENABLE +# ifdef UNICODE_SONG_MAC +static float song_mac[][2] = UNICODE_SONG_MAC; +# endif +# ifdef UNICODE_SONG_LNX +static float song_lnx[][2] = UNICODE_SONG_LNX; +# endif +# ifdef UNICODE_SONG_WIN +static float song_win[][2] = UNICODE_SONG_WIN; +# endif +# ifdef UNICODE_SONG_BSD +static float song_bsd[][2] = UNICODE_SONG_BSD; +# endif +# ifdef UNICODE_SONG_WINC +static float song_winc[][2] = UNICODE_SONG_WINC; +# endif +# ifdef UNICODE_SONG_EMACS +static float song_emacs[][2] = UNICODE_SONG_EMACS; +# endif + +static void unicode_play_song(uint8_t mode) { + switch (mode) { +# ifdef UNICODE_SONG_MAC + case UC_MAC: + PLAY_SONG(song_mac); + break; +# endif +# ifdef UNICODE_SONG_LNX + case UC_LNX: + PLAY_SONG(song_lnx); + break; +# endif +# ifdef UNICODE_SONG_WIN + case UC_WIN: + PLAY_SONG(song_win); + break; +# endif +# ifdef UNICODE_SONG_BSD + case UC_BSD: + PLAY_SONG(song_bsd); + break; +# endif +# ifdef UNICODE_SONG_WINC + case UC_WINC: + PLAY_SONG(song_winc); + break; +# endif +# ifdef UNICODE_SONG_EMACS + case UC_EMACS: + PLAY_SONG(song_emacs); + break; +# endif + } +} +#endif + +void unicode_input_mode_init(void) { + unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE); +#if UNICODE_SELECTED_MODES != -1 +# if UNICODE_CYCLE_PERSIST + // Find input_mode in selected modes + int8_t i; + for (i = 0; i < selected_count; i++) { + if (selected[i] == unicode_config.input_mode) { + selected_index = i; + break; + } + } + if (i == selected_count) { + // Not found: input_mode isn't selected, change to one that is + unicode_config.input_mode = selected[selected_index = 0]; + } +# else + // Always change to the first selected input mode + unicode_config.input_mode = selected[selected_index = 0]; +# endif +#endif + unicode_input_mode_set_kb(unicode_config.input_mode); + dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode); +} + +uint8_t get_unicode_input_mode(void) { + return unicode_config.input_mode; +} + +void set_unicode_input_mode(uint8_t mode) { + unicode_config.input_mode = mode; + persist_unicode_input_mode(); +#ifdef AUDIO_ENABLE + unicode_play_song(mode); +#endif + unicode_input_mode_set_kb(mode); + dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode); +} + +void cycle_unicode_input_mode(int8_t offset) { +#if UNICODE_SELECTED_MODES != -1 + selected_index = (selected_index + offset) % selected_count; + if (selected_index < 0) { + selected_index += selected_count; + } + unicode_config.input_mode = selected[selected_index]; +# if UNICODE_CYCLE_PERSIST + persist_unicode_input_mode(); +# endif +# ifdef AUDIO_ENABLE + unicode_play_song(unicode_config.input_mode); +# endif + unicode_input_mode_set_kb(unicode_config.input_mode); + dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode); +#endif +} + +void persist_unicode_input_mode(void) { + eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode); +} + +__attribute__((weak)) void unicode_input_start(void) { + unicode_saved_led_state = host_keyboard_led_state(); + + // Note the order matters here! + // Need to do this before we mess around with the mods, or else + // UNICODE_KEY_LNX (which is usually Ctrl-Shift-U) might not work + // correctly in the shifted case. + if (unicode_config.input_mode == UC_LNX && unicode_saved_led_state.caps_lock) { + tap_code(KC_CAPS_LOCK); + } + + unicode_saved_mods = get_mods(); // Save current mods + clear_mods(); // Unregister mods to start from a clean state + clear_weak_mods(); + + switch (unicode_config.input_mode) { + case UC_MAC: + register_code(UNICODE_KEY_MAC); + break; + case UC_LNX: + tap_code16(UNICODE_KEY_LNX); + break; + case UC_WIN: + // For increased reliability, use numpad keys for inputting digits + if (!unicode_saved_led_state.num_lock) { + tap_code(KC_NUM_LOCK); + } + register_code(KC_LEFT_ALT); + wait_ms(UNICODE_TYPE_DELAY); + tap_code(KC_KP_PLUS); + break; + case UC_WINC: + tap_code(UNICODE_KEY_WINC); + tap_code(KC_U); + break; + case UC_EMACS: + // The usual way to type unicode in emacs is C-x-8 <RET> then the unicode number in hex + tap_code16(LCTL(KC_X)); + tap_code16(KC_8); + tap_code16(KC_ENTER); + break; + } + + wait_ms(UNICODE_TYPE_DELAY); +} + +__attribute__((weak)) void unicode_input_finish(void) { + switch (unicode_config.input_mode) { + case UC_MAC: + unregister_code(UNICODE_KEY_MAC); + break; + case UC_LNX: + tap_code(KC_SPACE); + if (unicode_saved_led_state.caps_lock) { + tap_code(KC_CAPS_LOCK); + } + break; + case UC_WIN: + unregister_code(KC_LEFT_ALT); + if (!unicode_saved_led_state.num_lock) { + tap_code(KC_NUM_LOCK); + } + break; + case UC_WINC: + tap_code(KC_ENTER); + break; + case UC_EMACS: + tap_code16(KC_ENTER); + break; + } + + set_mods(unicode_saved_mods); // Reregister previously set mods +} + +__attribute__((weak)) void unicode_input_cancel(void) { + switch (unicode_config.input_mode) { + case UC_MAC: + unregister_code(UNICODE_KEY_MAC); + break; + case UC_LNX: + tap_code(KC_ESCAPE); + if (unicode_saved_led_state.caps_lock) { + tap_code(KC_CAPS_LOCK); + } + break; + case UC_WINC: + tap_code(KC_ESCAPE); + break; + case UC_WIN: + unregister_code(KC_LEFT_ALT); + if (!unicode_saved_led_state.num_lock) { + tap_code(KC_NUM_LOCK); + } + break; + case UC_EMACS: + tap_code16(LCTL(KC_G)); // C-g cancels + break; + } + + set_mods(unicode_saved_mods); // Reregister previously set mods +} + +// clang-format off + +static void send_nibble_wrapper(uint8_t digit) { + if (unicode_config.input_mode == UC_WIN) { + uint8_t kc = digit < 10 + ? KC_KP_1 + (10 + digit - 1) % 10 + : KC_A + (digit - 10); + tap_code(kc); + return; + } + send_nibble(digit); +} + +// clang-format on + +void register_hex(uint16_t hex) { + for (int i = 3; i >= 0; i--) { + uint8_t digit = ((hex >> (i * 4)) & 0xF); + send_nibble_wrapper(digit); + } +} + +void register_hex32(uint32_t hex) { + bool first_digit = true; + bool needs_leading_zero = (unicode_config.input_mode == UC_WINC); + for (int i = 7; i >= 0; i--) { + // Work out the digit we're going to transmit + uint8_t digit = ((hex >> (i * 4)) & 0xF); + + // If we're still searching for the first digit, and found one + // that needs a leading zero sent out, send the zero. + if (first_digit && needs_leading_zero && digit > 9) { + send_nibble_wrapper(0); + } + + // Always send digits (including zero) if we're down to the last + // two bytes of nibbles. + bool must_send = i < 4; + + // If we've found a digit worth transmitting, do so. + if (digit != 0 || !first_digit || must_send) { + send_nibble_wrapper(digit); + first_digit = false; + } + } +} + +void register_unicode(uint32_t code_point) { + if (code_point > 0x10FFFF || (code_point > 0xFFFF && unicode_config.input_mode == UC_WIN)) { + // Code point out of range, do nothing + return; + } + + unicode_input_start(); + if (code_point > 0xFFFF && unicode_config.input_mode == UC_MAC) { + // Convert code point to UTF-16 surrogate pair on macOS + code_point -= 0x10000; + uint32_t lo = code_point & 0x3FF, hi = (code_point & 0xFFC00) >> 10; + register_hex32(hi + 0xD800); + register_hex32(lo + 0xDC00); + } else { + register_hex32(code_point); + } + unicode_input_finish(); +} + +void send_unicode_string(const char *str) { + if (!str) { + return; + } + + while (*str) { + int32_t code_point = 0; + str = decode_utf8(str, &code_point); + + if (code_point >= 0) { + register_unicode(code_point); + } + } +} |