diff options
Diffstat (limited to 'quantum/rgb_matrix/animations')
9 files changed, 104 insertions, 106 deletions
diff --git a/quantum/rgb_matrix/animations/pixel_fractal_anim.h b/quantum/rgb_matrix/animations/pixel_fractal_anim.h index 906da1a48e..b26d5c4100 100644 --- a/quantum/rgb_matrix/animations/pixel_fractal_anim.h +++ b/quantum/rgb_matrix/animations/pixel_fractal_anim.h @@ -1,19 +1,5 @@ -/* Copyright (C) 2021 @filterpaper - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - +// Copyright (C) 2022 @filterpaper +// SPDX-License-Identifier: GPL-2.0-or-later // Inspired from 4x12 fractal created by @schwarzgrau #ifdef ENABLE_RGB_MATRIX_PIXEL_FRACTAL @@ -22,12 +8,8 @@ RGB_MATRIX_EFFECT(PIXEL_FRACTAL) static bool PIXEL_FRACTAL(effect_params_t* params) { # define MID_COL MATRIX_COLS / 2 - static bool led[MATRIX_ROWS][MATRIX_COLS]; - + static bool led[MATRIX_ROWS][MID_COL]; static uint32_t wait_timer = 0; - if (wait_timer > g_rgb_timer) { - return false; - } inline uint32_t interval(void) { return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); @@ -37,44 +19,40 @@ static bool PIXEL_FRACTAL(effect_params_t* params) { rgb_matrix_set_color_all(0, 0, 0); } - RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); - for (uint8_t h = 0; h < MATRIX_ROWS; ++h) { - for (uint8_t l = 0; l < MID_COL - 1; ++l) { // Light and move left columns outwards - if (led[h][l]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b); - } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0); + RGB_MATRIX_USE_LIMITS(led_min, led_max); + + if (g_rgb_timer > wait_timer) { + RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); + for (uint8_t h = 0; h < MATRIX_ROWS; ++h) { + // Light and copy columns outward + for (uint8_t l = 0; l < MID_COL - 1; ++l) { + if (led[h][l]) { + rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b); + rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - 1 - l], rgb.r, rgb.g, rgb.b); + } else { + rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0); + rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - 1 - l], 0, 0, 0); + } + led[h][l] = led[h][l + 1]; } - led[h][l] = led[h][l + 1]; - } - for (uint8_t r = MATRIX_COLS - 1; r > MID_COL; --r) { // Light and move right columns outwards - if (led[h][r]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b); + // Light both middle columns + if (led[h][MID_COL - 1]) { + rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b); + rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - MID_COL], rgb.r, rgb.g, rgb.b); } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0); + rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0); + rgb_matrix_set_color(g_led_config.matrix_co[h][MATRIX_COLS - MID_COL], 0, 0, 0); } - led[h][r] = led[h][r - 1]; - } - // Light both middle columns - if (led[h][MID_COL]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b); - } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0); - } - if (led[h][MID_COL - 1]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b); - } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0); + // Generate new random fractal column + led[h][MID_COL - 1] = (random8() & 3) ? false : true; } - // Generate new random fractal columns - led[h][MID_COL] = led[h][MID_COL - 1] = (random8() & 3) ? false : true; + wait_timer = g_rgb_timer + interval(); } - wait_timer = g_rgb_timer + interval(); - return false; + return rgb_matrix_check_finished_leds(led_max); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // ENABLE_RGB_MATRIX_PIXEL_FRACTAL diff --git a/quantum/rgb_matrix/animations/pixel_rain_anim.h b/quantum/rgb_matrix/animations/pixel_rain_anim.h index 03488b43df..ce2528a26d 100644 --- a/quantum/rgb_matrix/animations/pixel_rain_anim.h +++ b/quantum/rgb_matrix/animations/pixel_rain_anim.h @@ -20,17 +20,14 @@ RGB_MATRIX_EFFECT(PIXEL_RAIN) static bool PIXEL_RAIN(effect_params_t* params) { static uint32_t wait_timer = 0; - if (wait_timer > g_rgb_timer) { - return false; - } inline uint32_t interval(void) { return 500 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); } - bool rain_pixel(uint8_t i, effect_params_t * params, bool off) { + void rain_pixel(uint8_t i, effect_params_t * params, bool off) { if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) { - return true; + return; } if (off) { rgb_matrix_set_color(i, 0, 0, 0); @@ -40,10 +37,13 @@ static bool PIXEL_RAIN(effect_params_t* params) { rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } wait_timer = g_rgb_timer + interval(); - return false; } - return rain_pixel(mod8(random8(), DRIVER_LED_TOTAL), params, random8() & 2); + RGB_MATRIX_USE_LIMITS(led_min, led_max); + if (g_rgb_timer > wait_timer) { + rain_pixel(mod8(random8(), DRIVER_LED_TOTAL), params, random8() & 2); + } + return rgb_matrix_check_finished_leds(led_max); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h index 2d4b53b7b0..a508e51183 100644 --- a/quantum/rgb_matrix/animations/raindrops_anim.h +++ b/quantum/rgb_matrix/animations/raindrops_anim.h @@ -14,23 +14,22 @@ static void raindrops_set_color(int i, effect_params_t* params) { deltaH += 256; } - hsv.h = rgb_matrix_config.hsv.h + (deltaH * (rand() & 0x03)); + hsv.h = rgb_matrix_config.hsv.h + (deltaH * (random8() & 0x03)); RGB rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } bool RAINDROPS(effect_params_t* params) { + RGB_MATRIX_USE_LIMITS(led_min, led_max); if (!params->init) { // Change one LED every tick, make sure speed is not 0 if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) { - raindrops_set_color(rand() % DRIVER_LED_TOTAL, params); + raindrops_set_color(random8() % DRIVER_LED_TOTAL, params); + } + } else { + for (int i = led_min; i < led_max; i++) { + raindrops_set_color(i, params); } - return false; - } - - RGB_MATRIX_USE_LIMITS(led_min, led_max); - for (int i = led_min; i < led_max; i++) { - raindrops_set_color(i, params); } return rgb_matrix_check_finished_leds(led_max); } diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h index d3a7ebbdf7..052bfb22fd 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h @@ -4,6 +4,9 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) { +# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE + hsv.h = scale16by8(g_rgb_timer, add8(rgb_matrix_config.speed, 1) >> 6); +# endif hsv.h += qsub8(130, offset); return hsv; } diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h index 043a369b73..9e5703a0ea 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_cross.h +++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h @@ -19,6 +19,9 @@ static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di dy = dy * 16 > 255 ? 255 : dy * 16; effect += dx > dy ? dy : dx; if (effect > 255) effect = 255; +# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE + hsv.h = scale16by8(g_rgb_timer, add8(rgb_matrix_config.speed, 1) >> 6); +# endif hsv.v = qadd8(hsv.v, 255 - effect); return hsv; } diff --git a/quantum/rgb_matrix/animations/solid_reactive_nexus.h b/quantum/rgb_matrix/animations/solid_reactive_nexus.h index 8d62a49fea..64f5064cf9 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_nexus.h +++ b/quantum/rgb_matrix/animations/solid_reactive_nexus.h @@ -16,6 +16,9 @@ static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di if (effect > 255) effect = 255; if (dist > 72) effect = 255; if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) effect = 255; +# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE + hsv.h = scale16by8(g_rgb_timer, add8(rgb_matrix_config.speed, 1) >> 6); +# endif hsv.v = qadd8(hsv.v, 255 - effect); hsv.h = rgb_matrix_config.hsv.h + dy / 4; return hsv; diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h index 0d0a424cf3..bd3ce0817d 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h @@ -4,6 +4,9 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) { +# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE + hsv.h = scale16by8(g_rgb_timer, add8(rgb_matrix_config.speed, 1) >> 6); +# endif hsv.v = scale8(255 - offset, hsv.v); return hsv; } diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h index 7598796316..24fedc2020 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_wide.h +++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h @@ -14,6 +14,9 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE) static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { uint16_t effect = tick + dist * 5; if (effect > 255) effect = 255; +# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE + hsv.h = scale16by8(g_rgb_timer, add8(rgb_matrix_config.speed, 1) >> 6); +# endif hsv.v = qadd8(hsv.v, 255 - effect); return hsv; } diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h index 4b17c4c3ed..a05c07760e 100644 --- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h +++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h @@ -6,30 +6,41 @@ RGB_MATRIX_EFFECT(TYPING_HEATMAP) # define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25 # endif +# ifndef RGB_MATRIX_TYPING_HEATMAP_SPREAD +# define RGB_MATRIX_TYPING_HEATMAP_SPREAD 40 +# endif + +# ifndef RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT +# define RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT 16 +# endif void process_rgb_matrix_typing_heatmap(uint8_t row, uint8_t col) { # ifdef RGB_MATRIX_TYPING_HEATMAP_SLIM // Limit effect to pressed keys g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32); # else - uint8_t m_row = row - 1; - uint8_t p_row = row + 1; - uint8_t m_col = col - 1; - uint8_t p_col = col + 1; - - if (m_col < col) g_rgb_frame_buffer[row][m_col] = qadd8(g_rgb_frame_buffer[row][m_col], 16); - g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32); - if (p_col < MATRIX_COLS) g_rgb_frame_buffer[row][p_col] = qadd8(g_rgb_frame_buffer[row][p_col], 16); - - if (p_row < MATRIX_ROWS) { - if (m_col < col) g_rgb_frame_buffer[p_row][m_col] = qadd8(g_rgb_frame_buffer[p_row][m_col], 13); - g_rgb_frame_buffer[p_row][col] = qadd8(g_rgb_frame_buffer[p_row][col], 16); - if (p_col < MATRIX_COLS) g_rgb_frame_buffer[p_row][p_col] = qadd8(g_rgb_frame_buffer[p_row][p_col], 13); + if (g_led_config.matrix_co[row][col] == NO_LED) { // skip as pressed key doesn't have an led position + return; } - - if (m_row < row) { - if (m_col < col) g_rgb_frame_buffer[m_row][m_col] = qadd8(g_rgb_frame_buffer[m_row][m_col], 13); - g_rgb_frame_buffer[m_row][col] = qadd8(g_rgb_frame_buffer[m_row][col], 16); - if (p_col < MATRIX_COLS) g_rgb_frame_buffer[m_row][p_col] = qadd8(g_rgb_frame_buffer[m_row][p_col], 13); + for (uint8_t i_row = 0; i_row < MATRIX_ROWS; i_row++) { + for (uint8_t i_col = 0; i_col < MATRIX_COLS; i_col++) { + if (g_led_config.matrix_co[i_row][i_col] == NO_LED) { // skip as target key doesn't have an led position + continue; + } + if (i_row == row && i_col == col) { + g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32); + } else { +# define LED_DISTANCE(led_a, led_b) sqrt16(((int8_t)(led_a.x - led_b.x) * (int8_t)(led_a.x - led_b.x)) + ((int8_t)(led_a.y - led_b.y) * (int8_t)(led_a.y - led_b.y))) + uint8_t distance = LED_DISTANCE(g_led_config.point[g_led_config.matrix_co[row][col]], g_led_config.point[g_led_config.matrix_co[i_row][i_col]]); +# undef LED_DISTANCE + if (distance <= RGB_MATRIX_TYPING_HEATMAP_SPREAD) { + uint8_t amount = qsub8(RGB_MATRIX_TYPING_HEATMAP_SPREAD, distance); + if (amount > RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT) { + amount = RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT; + } + g_rgb_frame_buffer[i_row][i_col] = qadd8(g_rgb_frame_buffer[i_row][i_col], amount); + } + } + } } # endif } @@ -40,10 +51,7 @@ static uint16_t heatmap_decrease_timer; static bool decrease_heatmap_values; bool TYPING_HEATMAP(effect_params_t* params) { - // Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size - uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; - uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT; - if (led_max > sizeof(g_rgb_frame_buffer)) led_max = sizeof(g_rgb_frame_buffer); + RGB_MATRIX_USE_LIMITS(led_min, led_max); if (params->init) { rgb_matrix_set_color_all(0, 0, 0); @@ -63,28 +71,26 @@ bool TYPING_HEATMAP(effect_params_t* params) { } // Render heatmap & decrease - for (int i = led_min; i < led_max; i++) { - uint8_t row = i % MATRIX_ROWS; - uint8_t col = i / MATRIX_ROWS; - uint8_t val = g_rgb_frame_buffer[row][col]; - - // set the pixel colour - uint8_t led[LED_HITS_TO_REMEMBER]; - uint8_t led_count = rgb_matrix_map_row_column_to_led(row, col, led); - for (uint8_t j = 0; j < led_count; ++j) { - if (!HAS_ANY_FLAGS(g_led_config.flags[led[j]], params->flags)) continue; - - HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)}; - RGB rgb = rgb_matrix_hsv_to_rgb(hsv); - rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b); - } - - if (decrease_heatmap_values) { - g_rgb_frame_buffer[row][col] = qsub8(val, 1); + uint8_t count = 0; + for (uint8_t row = 0; row < MATRIX_ROWS && count < RGB_MATRIX_LED_PROCESS_LIMIT; row++) { + for (uint8_t col = 0; col < MATRIX_COLS && RGB_MATRIX_LED_PROCESS_LIMIT; col++) { + if (g_led_config.matrix_co[row][col] >= led_min && g_led_config.matrix_co[row][col] < led_max) { + count++; + uint8_t val = g_rgb_frame_buffer[row][col]; + if (!HAS_ANY_FLAGS(g_led_config.flags[g_led_config.matrix_co[row][col]], params->flags)) continue; + + HSV hsv = {170 - qsub8(val, 85), rgb_matrix_config.hsv.s, scale8((qadd8(170, val) - 170) * 3, rgb_matrix_config.hsv.v)}; + RGB rgb = rgb_matrix_hsv_to_rgb(hsv); + rgb_matrix_set_color(g_led_config.matrix_co[row][col], rgb.r, rgb.g, rgb.b); + + if (decrease_heatmap_values) { + g_rgb_frame_buffer[row][col] = qsub8(val, 1); + } + } } } - return led_max < sizeof(g_rgb_frame_buffer); + return rgb_matrix_check_finished_leds(led_max); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS |