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-rw-r--r--quantum/quantum_keycodes.h28
1 files changed, 16 insertions, 12 deletions
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
index 40355d799a..c8f03fa1ce 100644
--- a/quantum/quantum_keycodes.h
+++ b/quantum/quantum_keycodes.h
@@ -473,9 +473,9 @@ enum quantum_keycodes {
// Lock Key
KC_LOCK, // 5D2B
- // Terminal
- TERM_ON, // 5D2C
- TERM_OFF, // 5D2D
+ // Unused slots
+ UNUSED_000, // 5D2C
+ UNUSED_001, // 5D2D
// Sequencer
SQ_ON, // 5D2E
@@ -605,6 +605,12 @@ enum quantum_keycodes {
CAPS_WORD,
+ MAGIC_SWAP_ESCAPE_CAPSLOCK,
+ MAGIC_UNSWAP_ESCAPE_CAPSLOCK,
+ MAGIC_TOGGLE_ESCAPE_CAPSLOCK,
+
+ UNICODE_MODE_EMACS,
+
// Start of custom keycode range for keyboards and keymaps - always leave at the end
SAFE_RANGE
};
@@ -756,6 +762,10 @@ enum quantum_keycodes {
#define CL_CAPS MAGIC_UNCAPSLOCK_TO_CONTROL
#define CL_TOGG MAGIC_TOGGLE_CONTROL_CAPSLOCK
+#define EC_SWAP MAGIC_SWAP_ESCAPE_CAPSLOCK
+#define EC_NORM MAGIC_UNSWAP_ESCAPE_CAPSLOCK
+#define EC_TOGG MAGIC_TOGGLE_ESCAPE_CAPSLOCK
+
#define LCG_SWP MAGIC_SWAP_LCTL_LGUI
#define LCG_NRM MAGIC_UNSWAP_LCTL_LGUI
#define RCG_SWP MAGIC_SWAP_RCTL_RGUI
@@ -789,15 +799,8 @@ enum quantum_keycodes {
#define EH_LEFT MAGIC_EE_HANDS_LEFT
#define EH_RGHT MAGIC_EE_HANDS_RIGHT
-// GOTO layer - 16 layers max
-// when:
-// ON_PRESS = 1
-// ON_RELEASE = 2
-// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
-// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
-// keycode modeled after the old version, kept below for this.
-/* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */
-#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer)&0xFF))
+// GOTO layer - 256 layer max
+#define TO(layer) (QK_TO | ((layer)&0xFF))
// Momentary switch layer - 256 layer max
#define MO(layer) (QK_MOMENTARY | ((layer)&0xFF))
@@ -893,6 +896,7 @@ enum quantum_keycodes {
#define UC_M_WI UNICODE_MODE_WIN
#define UC_M_BS UNICODE_MODE_BSD
#define UC_M_WC UNICODE_MODE_WINC
+#define UC_M_EM UNICODE_MODE_EMACS
// Swap Hands
#define SH_T(kc) (QK_SWAP_HANDS | (kc))