diff options
Diffstat (limited to 'quantum/quantum_keycodes.h')
| -rw-r--r-- | quantum/quantum_keycodes.h | 21 | 
1 files changed, 10 insertions, 11 deletions
| diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index ccf5371f0e..583ba82646 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -489,9 +489,8 @@ enum quantum_keycodes {  #define SWIN(kc) SGUI(kc)  #define LCA(kc)  (QK_LCTL | QK_LALT | (kc)) -#define MOD_HYPR 0xf -#define MOD_MEH 0x7 - +#define MOD_HYPR 0xF +#define MOD_MEH  0x7  // Aliases for shifted symbols  // Each key has a 4-letter code, and some have longer aliases too. @@ -601,7 +600,7 @@ enum quantum_keycodes {  #define RGB_M_T RGB_MODE_RGBTEST  // L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (QK_LAYER_TAP | ((layer & 0xF) << 8) | ((kc) & 0xFF)) +#define LT(layer, kc) (QK_LAYER_TAP | (((layer) & 0xF) << 8) | ((kc) & 0xFF))  #define AG_SWAP MAGIC_SWAP_ALT_GUI  #define AG_NORM MAGIC_UNSWAP_ALT_GUI @@ -615,28 +614,28 @@ enum quantum_keycodes {  // In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own  // keycode modeled after the old version, kept below for this.  /* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */ -#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | (layer & 0xFF)) +#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer) & 0xFF))  // Momentary switch layer - 256 layer max -#define MO(layer) (QK_MOMENTARY | (layer & 0xFF)) +#define MO(layer) (QK_MOMENTARY | ((layer) & 0xFF))  // Set default layer - 256 layer max -#define DF(layer) (QK_DEF_LAYER | (layer & 0xFF)) +#define DF(layer) (QK_DEF_LAYER | ((layer) & 0xFF))  // Toggle to layer - 256 layer max -#define TG(layer) (QK_TOGGLE_LAYER | (layer & 0xFF)) +#define TG(layer) (QK_TOGGLE_LAYER | ((layer) & 0xFF))  // One-shot layer - 256 layer max -#define OSL(layer) (QK_ONE_SHOT_LAYER | (layer & 0xFF)) +#define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer) & 0xFF))  // L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only -#define LM(layer, mod) (QK_LAYER_MOD | ((layer & 0xF) << 4) | ((mod) & 0xF)) +#define LM(layer, mod) (QK_LAYER_MOD | (((layer) & 0xF) << 4) | ((mod) & 0xF))  // One-shot mod  #define OSM(mod) (QK_ONE_SHOT_MOD | ((mod) & 0xFF))  // Layer tap-toggle -#define TT(layer) (QK_LAYER_TAP_TOGGLE | (layer & 0xFF)) +#define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer) & 0xFF))  // M-od, T-ap - 256 keycode max  #define MT(mod, kc) (QK_MOD_TAP | (((mod) & 0x1F) << 8) | ((kc) & 0xFF)) | 
