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Diffstat (limited to 'quantum/quantum.c')
-rw-r--r-- | quantum/quantum.c | 484 |
1 files changed, 484 insertions, 0 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c new file mode 100644 index 0000000000..eb64a99a4d --- /dev/null +++ b/quantum/quantum.c @@ -0,0 +1,484 @@ +#include "quantum.h" +#include "timer.h" + +__attribute__ ((weak)) +void matrix_init_kb(void) {} + +__attribute__ ((weak)) +void matrix_scan_kb(void) {} + +__attribute__ ((weak)) +bool process_action_kb(keyrecord_t *record) { + return true; +} + +__attribute__ ((weak)) +void leader_start(void) {} + +__attribute__ ((weak)) +void leader_end(void) {} + +uint8_t starting_note = 0x0C; +int offset = 7; + +#ifdef AUDIO_ENABLE + bool music_activated = false; + +// music sequencer +static bool music_sequence_recording = false; +static bool music_sequence_playing = false; +static float music_sequence[16] = {0}; +static uint8_t music_sequence_count = 0; +static uint8_t music_sequence_position = 0; + +static uint16_t music_sequence_timer = 0; +static uint16_t music_sequence_interval = 100; + +#endif + +#ifdef MIDI_ENABLE + bool midi_activated = false; +#endif + +// Leader key stuff +bool leading = false; +uint16_t leader_time = 0; + +uint16_t leader_sequence[3] = {0, 0, 0}; +uint8_t leader_sequence_size = 0; + +// Chording stuff +#define CHORDING_MAX 4 +bool chording = false; + +uint8_t chord_keys[CHORDING_MAX] = {0}; +uint8_t chord_key_count = 0; +uint8_t chord_key_down = 0; + +#ifdef UNICODE_ENABLE + static uint8_t input_mode; +#endif + +bool keys_chord(uint8_t keys[]) { + uint8_t keys_size = sizeof(keys)/sizeof(keys[0]); + bool pass = true; + uint8_t in = 0; + for (uint8_t i = 0; i < chord_key_count; i++) { + bool found = false; + for (uint8_t j = 0; j < keys_size; j++) { + if (chord_keys[i] == (keys[j] & 0xFF)) { + in++; // detects key in chord + found = true; + break; + } + } + if (found) + continue; + if (chord_keys[i] != 0) { + pass = false; // makes sure rest are blank + } + } + return (pass && (in == keys_size)); +} + +#ifdef UNICODE_ENABLE + +uint16_t hex_to_keycode(uint8_t hex) +{ + if (hex == 0x0) { + return KC_0; + } else if (hex < 0xA) { + return KC_1 + (hex - 0x1); + } else { + return KC_A + (hex - 0xA); + } +} + +void set_unicode_mode(uint8_t os_target) +{ + input_mode = os_target; +} + +#endif + +bool process_record_quantum(keyrecord_t *record) { + + /* This gets the keycode from the key pressed */ + keypos_t key = record->event.key; + uint16_t keycode; + + #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) + uint8_t layer; + + if (record->event.pressed) { + layer = layer_switch_get_layer(key); + update_source_layers_cache(key, layer); + } else { + layer = read_source_layers_cache(key); + } + keycode = keymap_key_to_keycode(layer, key); + #else + keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); + #endif + + // This is how you use actions here + // if (keycode == KC_LEAD) { + // action_t action; + // action.code = ACTION_DEFAULT_LAYER_SET(0); + // process_action(record, action); + // return false; + // } + + #ifdef MIDI_ENABLE + if (keycode == MI_ON && record->event.pressed) { + midi_activated = true; + music_scale_user(); + return false; + } + + if (keycode == MI_OFF && record->event.pressed) { + midi_activated = false; + midi_send_cc(&midi_device, 0, 0x7B, 0); + return false; + } + + if (midi_activated) { + if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) { + if (record->event.pressed) { + starting_note++; // Change key + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + } + return false; + } + if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) { + if (record->event.pressed) { + starting_note--; // Change key + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + } + return false; + } + if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) { + offset++; // Change scale + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + return false; + } + if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) { + offset--; // Change scale + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + return false; + } + // basic + // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row); + // advanced + // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row); + // guitar + uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row); + // violin + // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row); + + if (record->event.pressed) { + // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127); + midi_send_noteon(&midi_device, 0, note, 127); + } else { + // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127); + midi_send_noteoff(&midi_device, 0, note, 127); + } + + if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through + return false; + } + #endif + + #ifdef AUDIO_ENABLE + if (keycode == AU_ON && record->event.pressed) { + audio_on(); + return false; + } + + if (keycode == AU_OFF && record->event.pressed) { + audio_off(); + return false; + } + + if (keycode == AU_TOG && record->event.pressed) { + if (is_audio_on()) + { + audio_off(); + } + else + { + audio_on(); + } + return false; + } + + if (keycode == MU_ON && record->event.pressed) { + music_on(); + return false; + } + + if (keycode == MU_OFF && record->event.pressed) { + music_off(); + return false; + } + + if (keycode == MU_TOG && record->event.pressed) { + if (music_activated) + { + music_off(); + } + else + { + music_on(); + } + return false; + } + + if (keycode == MUV_IN && record->event.pressed) { + voice_iterate(); + music_scale_user(); + return false; + } + + if (keycode == MUV_DE && record->event.pressed) { + voice_deiterate(); + music_scale_user(); + return false; + } + + if (music_activated) { + + if (keycode == KC_LCTL && record->event.pressed) { // Start recording + stop_all_notes(); + music_sequence_recording = true; + music_sequence_playing = false; + music_sequence_count = 0; + return false; + } + + if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing + stop_all_notes(); + music_sequence_recording = false; + music_sequence_playing = false; + return false; + } + + if (keycode == KC_LGUI && record->event.pressed) { // Start playing + stop_all_notes(); + music_sequence_recording = false; + music_sequence_playing = true; + music_sequence_position = 0; + music_sequence_timer = 0; + return false; + } + + if (keycode == KC_UP) { + if (record->event.pressed) + music_sequence_interval-=10; + return false; + } + + if (keycode == KC_DOWN) { + if (record->event.pressed) + music_sequence_interval+=10; + return false; + } + + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)); + if (record->event.pressed) { + play_note(freq, 0xF); + if (music_sequence_recording) { + music_sequence[music_sequence_count] = freq; + music_sequence_count++; + } + } else { + stop_note(freq); + } + + if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through + return false; + } + #endif + +#ifndef DISABLE_LEADER + // Leader key set-up + if (record->event.pressed) { + if (!leading && keycode == KC_LEAD) { + leader_start(); + leading = true; + leader_time = timer_read(); + leader_sequence_size = 0; + leader_sequence[0] = 0; + leader_sequence[1] = 0; + leader_sequence[2] = 0; + return false; + } + if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) { + leader_sequence[leader_sequence_size] = keycode; + leader_sequence_size++; + return false; + } + } +#endif + +#define DISABLE_CHORDING +#ifndef DISABLE_CHORDING + + if (keycode >= 0x5700 && keycode <= 0x57FF) { + if (record->event.pressed) { + if (!chording) { + chording = true; + for (uint8_t i = 0; i < CHORDING_MAX; i++) + chord_keys[i] = 0; + chord_key_count = 0; + chord_key_down = 0; + } + chord_keys[chord_key_count] = (keycode & 0xFF); + chord_key_count++; + chord_key_down++; + return false; + } else { + if (chording) { + chord_key_down--; + if (chord_key_down == 0) { + chording = false; + // Chord Dictionary + if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) { + register_code(KC_A); + unregister_code(KC_A); + return false; + } + for (uint8_t i = 0; i < chord_key_count; i++) { + register_code(chord_keys[i]); + unregister_code(chord_keys[i]); + return false; + } + } + } + } + } + +#endif + +#ifdef UNICODE_ENABLE + + if (keycode > UNICODE(0) && record->event.pressed) { + uint16_t unicode = keycode & 0x7FFF; + switch(input_mode) { + case UC_OSX: + register_code(KC_LALT); + break; + case UC_LNX: + register_code(KC_LCTL); + register_code(KC_LSFT); + register_code(KC_U); + unregister_code(KC_U); + break; + case UC_WIN: + register_code(KC_LALT); + register_code(KC_PPLS); + unregister_code(KC_PPLS); + break; + } + for(int i = 3; i >= 0; i--) { + uint8_t digit = ((unicode >> (i*4)) & 0xF); + register_code(hex_to_keycode(digit)); + unregister_code(hex_to_keycode(digit)); + } + switch(input_mode) { + case UC_OSX: + case UC_WIN: + unregister_code(KC_LALT); + break; + case UC_LNX: + unregister_code(KC_LCTL); + unregister_code(KC_LSFT); + break; + } + } + +#endif + + return process_action_kb(record); +} + +void matrix_init_quantum() { + matrix_init_kb(); +} + +void matrix_scan_quantum() { + #ifdef AUDIO_ENABLE + if (music_sequence_playing) { + if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) { + music_sequence_timer = timer_read(); + stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]); + play_note(music_sequence[music_sequence_position], 0xF); + music_sequence_position = (music_sequence_position + 1) % music_sequence_count; + } + } + + #endif + + matrix_scan_kb(); +} +#ifdef AUDIO_ENABLE + bool is_music_on(void) { + return (music_activated != 0); + } + + void music_toggle(void) { + if (!music_activated) { + music_on(); + } else { + music_off(); + } + } + + void music_on(void) { + music_activated = 1; + music_on_user(); + } + + void music_off(void) { + music_activated = 0; + stop_all_notes(); + } + +#endif + +//------------------------------------------------------------------------------ +// Override these functions in your keymap file to play different tunes on +// different events such as startup and bootloader jump + +__attribute__ ((weak)) +void startup_user() {} + +__attribute__ ((weak)) +void shutdown_user() {} + +__attribute__ ((weak)) +void music_on_user() {} + +__attribute__ ((weak)) +void audio_on_user() {} + +__attribute__ ((weak)) +void music_scale_user() {} + +//------------------------------------------------------------------------------
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