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-rw-r--r--quantum/quantum.c484
1 files changed, 484 insertions, 0 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c
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+++ b/quantum/quantum.c
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+#include "quantum.h"
+#include "timer.h"
+
+__attribute__ ((weak))
+void matrix_init_kb(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_kb(void) {}
+
+__attribute__ ((weak))
+bool process_action_kb(keyrecord_t *record) {
+ return true;
+}
+
+__attribute__ ((weak))
+void leader_start(void) {}
+
+__attribute__ ((weak))
+void leader_end(void) {}
+
+uint8_t starting_note = 0x0C;
+int offset = 7;
+
+#ifdef AUDIO_ENABLE
+ bool music_activated = false;
+
+// music sequencer
+static bool music_sequence_recording = false;
+static bool music_sequence_playing = false;
+static float music_sequence[16] = {0};
+static uint8_t music_sequence_count = 0;
+static uint8_t music_sequence_position = 0;
+
+static uint16_t music_sequence_timer = 0;
+static uint16_t music_sequence_interval = 100;
+
+#endif
+
+#ifdef MIDI_ENABLE
+ bool midi_activated = false;
+#endif
+
+// Leader key stuff
+bool leading = false;
+uint16_t leader_time = 0;
+
+uint16_t leader_sequence[3] = {0, 0, 0};
+uint8_t leader_sequence_size = 0;
+
+// Chording stuff
+#define CHORDING_MAX 4
+bool chording = false;
+
+uint8_t chord_keys[CHORDING_MAX] = {0};
+uint8_t chord_key_count = 0;
+uint8_t chord_key_down = 0;
+
+#ifdef UNICODE_ENABLE
+ static uint8_t input_mode;
+#endif
+
+bool keys_chord(uint8_t keys[]) {
+ uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
+ bool pass = true;
+ uint8_t in = 0;
+ for (uint8_t i = 0; i < chord_key_count; i++) {
+ bool found = false;
+ for (uint8_t j = 0; j < keys_size; j++) {
+ if (chord_keys[i] == (keys[j] & 0xFF)) {
+ in++; // detects key in chord
+ found = true;
+ break;
+ }
+ }
+ if (found)
+ continue;
+ if (chord_keys[i] != 0) {
+ pass = false; // makes sure rest are blank
+ }
+ }
+ return (pass && (in == keys_size));
+}
+
+#ifdef UNICODE_ENABLE
+
+uint16_t hex_to_keycode(uint8_t hex)
+{
+ if (hex == 0x0) {
+ return KC_0;
+ } else if (hex < 0xA) {
+ return KC_1 + (hex - 0x1);
+ } else {
+ return KC_A + (hex - 0xA);
+ }
+}
+
+void set_unicode_mode(uint8_t os_target)
+{
+ input_mode = os_target;
+}
+
+#endif
+
+bool process_record_quantum(keyrecord_t *record) {
+
+ /* This gets the keycode from the key pressed */
+ keypos_t key = record->event.key;
+ uint16_t keycode;
+
+ #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+ uint8_t layer;
+
+ if (record->event.pressed) {
+ layer = layer_switch_get_layer(key);
+ update_source_layers_cache(key, layer);
+ } else {
+ layer = read_source_layers_cache(key);
+ }
+ keycode = keymap_key_to_keycode(layer, key);
+ #else
+ keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+ #endif
+
+ // This is how you use actions here
+ // if (keycode == KC_LEAD) {
+ // action_t action;
+ // action.code = ACTION_DEFAULT_LAYER_SET(0);
+ // process_action(record, action);
+ // return false;
+ // }
+
+ #ifdef MIDI_ENABLE
+ if (keycode == MI_ON && record->event.pressed) {
+ midi_activated = true;
+ music_scale_user();
+ return false;
+ }
+
+ if (keycode == MI_OFF && record->event.pressed) {
+ midi_activated = false;
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ return false;
+ }
+
+ if (midi_activated) {
+ if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
+ if (record->event.pressed) {
+ starting_note++; // Change key
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ }
+ return false;
+ }
+ if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
+ if (record->event.pressed) {
+ starting_note--; // Change key
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ }
+ return false;
+ }
+ if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
+ offset++; // Change scale
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ return false;
+ }
+ if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
+ offset--; // Change scale
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ return false;
+ }
+ // basic
+ // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
+ // advanced
+ // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
+ // guitar
+ uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
+ // violin
+ // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
+
+ if (record->event.pressed) {
+ // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
+ midi_send_noteon(&midi_device, 0, note, 127);
+ } else {
+ // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
+ midi_send_noteoff(&midi_device, 0, note, 127);
+ }
+
+ if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+ return false;
+ }
+ #endif
+
+ #ifdef AUDIO_ENABLE
+ if (keycode == AU_ON && record->event.pressed) {
+ audio_on();
+ return false;
+ }
+
+ if (keycode == AU_OFF && record->event.pressed) {
+ audio_off();
+ return false;
+ }
+
+ if (keycode == AU_TOG && record->event.pressed) {
+ if (is_audio_on())
+ {
+ audio_off();
+ }
+ else
+ {
+ audio_on();
+ }
+ return false;
+ }
+
+ if (keycode == MU_ON && record->event.pressed) {
+ music_on();
+ return false;
+ }
+
+ if (keycode == MU_OFF && record->event.pressed) {
+ music_off();
+ return false;
+ }
+
+ if (keycode == MU_TOG && record->event.pressed) {
+ if (music_activated)
+ {
+ music_off();
+ }
+ else
+ {
+ music_on();
+ }
+ return false;
+ }
+
+ if (keycode == MUV_IN && record->event.pressed) {
+ voice_iterate();
+ music_scale_user();
+ return false;
+ }
+
+ if (keycode == MUV_DE && record->event.pressed) {
+ voice_deiterate();
+ music_scale_user();
+ return false;
+ }
+
+ if (music_activated) {
+
+ if (keycode == KC_LCTL && record->event.pressed) { // Start recording
+ stop_all_notes();
+ music_sequence_recording = true;
+ music_sequence_playing = false;
+ music_sequence_count = 0;
+ return false;
+ }
+
+ if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
+ stop_all_notes();
+ music_sequence_recording = false;
+ music_sequence_playing = false;
+ return false;
+ }
+
+ if (keycode == KC_LGUI && record->event.pressed) { // Start playing
+ stop_all_notes();
+ music_sequence_recording = false;
+ music_sequence_playing = true;
+ music_sequence_position = 0;
+ music_sequence_timer = 0;
+ return false;
+ }
+
+ if (keycode == KC_UP) {
+ if (record->event.pressed)
+ music_sequence_interval-=10;
+ return false;
+ }
+
+ if (keycode == KC_DOWN) {
+ if (record->event.pressed)
+ music_sequence_interval+=10;
+ return false;
+ }
+
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+ if (record->event.pressed) {
+ play_note(freq, 0xF);
+ if (music_sequence_recording) {
+ music_sequence[music_sequence_count] = freq;
+ music_sequence_count++;
+ }
+ } else {
+ stop_note(freq);
+ }
+
+ if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+ return false;
+ }
+ #endif
+
+#ifndef DISABLE_LEADER
+ // Leader key set-up
+ if (record->event.pressed) {
+ if (!leading && keycode == KC_LEAD) {
+ leader_start();
+ leading = true;
+ leader_time = timer_read();
+ leader_sequence_size = 0;
+ leader_sequence[0] = 0;
+ leader_sequence[1] = 0;
+ leader_sequence[2] = 0;
+ return false;
+ }
+ if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
+ leader_sequence[leader_sequence_size] = keycode;
+ leader_sequence_size++;
+ return false;
+ }
+ }
+#endif
+
+#define DISABLE_CHORDING
+#ifndef DISABLE_CHORDING
+
+ if (keycode >= 0x5700 && keycode <= 0x57FF) {
+ if (record->event.pressed) {
+ if (!chording) {
+ chording = true;
+ for (uint8_t i = 0; i < CHORDING_MAX; i++)
+ chord_keys[i] = 0;
+ chord_key_count = 0;
+ chord_key_down = 0;
+ }
+ chord_keys[chord_key_count] = (keycode & 0xFF);
+ chord_key_count++;
+ chord_key_down++;
+ return false;
+ } else {
+ if (chording) {
+ chord_key_down--;
+ if (chord_key_down == 0) {
+ chording = false;
+ // Chord Dictionary
+ if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
+ register_code(KC_A);
+ unregister_code(KC_A);
+ return false;
+ }
+ for (uint8_t i = 0; i < chord_key_count; i++) {
+ register_code(chord_keys[i]);
+ unregister_code(chord_keys[i]);
+ return false;
+ }
+ }
+ }
+ }
+ }
+
+#endif
+
+#ifdef UNICODE_ENABLE
+
+ if (keycode > UNICODE(0) && record->event.pressed) {
+ uint16_t unicode = keycode & 0x7FFF;
+ switch(input_mode) {
+ case UC_OSX:
+ register_code(KC_LALT);
+ break;
+ case UC_LNX:
+ register_code(KC_LCTL);
+ register_code(KC_LSFT);
+ register_code(KC_U);
+ unregister_code(KC_U);
+ break;
+ case UC_WIN:
+ register_code(KC_LALT);
+ register_code(KC_PPLS);
+ unregister_code(KC_PPLS);
+ break;
+ }
+ for(int i = 3; i >= 0; i--) {
+ uint8_t digit = ((unicode >> (i*4)) & 0xF);
+ register_code(hex_to_keycode(digit));
+ unregister_code(hex_to_keycode(digit));
+ }
+ switch(input_mode) {
+ case UC_OSX:
+ case UC_WIN:
+ unregister_code(KC_LALT);
+ break;
+ case UC_LNX:
+ unregister_code(KC_LCTL);
+ unregister_code(KC_LSFT);
+ break;
+ }
+ }
+
+#endif
+
+ return process_action_kb(record);
+}
+
+void matrix_init_quantum() {
+ matrix_init_kb();
+}
+
+void matrix_scan_quantum() {
+ #ifdef AUDIO_ENABLE
+ if (music_sequence_playing) {
+ if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
+ music_sequence_timer = timer_read();
+ stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
+ play_note(music_sequence[music_sequence_position], 0xF);
+ music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
+ }
+ }
+
+ #endif
+
+ matrix_scan_kb();
+}
+#ifdef AUDIO_ENABLE
+ bool is_music_on(void) {
+ return (music_activated != 0);
+ }
+
+ void music_toggle(void) {
+ if (!music_activated) {
+ music_on();
+ } else {
+ music_off();
+ }
+ }
+
+ void music_on(void) {
+ music_activated = 1;
+ music_on_user();
+ }
+
+ void music_off(void) {
+ music_activated = 0;
+ stop_all_notes();
+ }
+
+#endif
+
+//------------------------------------------------------------------------------
+// Override these functions in your keymap file to play different tunes on
+// different events such as startup and bootloader jump
+
+__attribute__ ((weak))
+void startup_user() {}
+
+__attribute__ ((weak))
+void shutdown_user() {}
+
+__attribute__ ((weak))
+void music_on_user() {}
+
+__attribute__ ((weak))
+void audio_on_user() {}
+
+__attribute__ ((weak))
+void music_scale_user() {}
+
+//------------------------------------------------------------------------------ \ No newline at end of file