diff options
Diffstat (limited to 'quantum/quantum.c')
-rw-r--r-- | quantum/quantum.c | 91 |
1 files changed, 11 insertions, 80 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c index 35b6351e9d..f12b1a9526 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -47,10 +47,6 @@ float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; # endif #endif -#ifdef AUTO_SHIFT_ENABLE -# include "process_auto_shift.h" -#endif - uint8_t extract_mod_bits(uint16_t code) { switch (code) { case QK_MODS ... QK_MODS_MAX: @@ -76,9 +72,9 @@ uint8_t extract_mod_bits(uint16_t code) { return mods_to_send; } -static void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); } +void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); } -void register_code16(uint16_t code) { +__attribute__((weak)) void register_code16(uint16_t code) { if (IS_MOD(code) || code == KC_NO) { do_code16(code, register_mods); } else { @@ -87,7 +83,7 @@ void register_code16(uint16_t code) { register_code(code); } -void unregister_code16(uint16_t code) { +__attribute__((weak)) void unregister_code16(uint16_t code) { unregister_code(code); if (IS_MOD(code) || code == KC_NO) { do_code16(code, unregister_mods); @@ -96,7 +92,7 @@ void unregister_code16(uint16_t code) { } } -void tap_code16(uint16_t code) { +__attribute__((weak)) void tap_code16(uint16_t code) { register_code16(code); #if TAP_CODE_DELAY > 0 wait_ms(TAP_CODE_DELAY); @@ -263,7 +259,7 @@ bool process_record_quantum(keyrecord_t *record) { #ifdef TAP_DANCE_ENABLE process_tap_dance(keycode, record) && #endif -#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) +#if defined(UNICODE_COMMON_ENABLE) process_unicode_common(keycode, record) && #endif #ifdef LEADER_ENABLE @@ -306,12 +302,12 @@ bool process_record_quantum(keyrecord_t *record) { if (record->event.pressed) { switch (keycode) { #ifndef NO_RESET - case RESET: + case QK_BOOTLOADER: reset_keyboard(); return false; #endif #ifndef NO_DEBUG - case DEBUG: + case QK_DEBUG_TOGGLE: debug_enable ^= 1; if (debug_enable) { print("DEBUG: enabled.\n"); @@ -320,7 +316,7 @@ bool process_record_quantum(keyrecord_t *record) { } #endif return false; - case EEPROM_RESET: + case QK_CLEAR_EEPROM: eeconfig_init(); return false; #ifdef VELOCIKEY_ENABLE @@ -387,7 +383,7 @@ void matrix_init_quantum() { #ifdef RGB_MATRIX_ENABLE rgb_matrix_init(); #endif -#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) +#if defined(UNICODE_COMMON_ENABLE) unicode_input_mode_init(); #endif #ifdef HAPTIC_ENABLE @@ -400,73 +396,8 @@ void matrix_init_quantum() { matrix_init_kb(); } -void matrix_scan_quantum() { -#if defined(AUDIO_ENABLE) && defined(AUDIO_INIT_DELAY) - // There are some tasks that need to be run a little bit - // after keyboard startup, or else they will not work correctly - // because of interaction with the USB device state, which - // may still be in flux... - // - // At the moment the only feature that needs this is the - // startup song. - static bool delayed_tasks_run = false; - static uint16_t delayed_task_timer = 0; - if (!delayed_tasks_run) { - if (!delayed_task_timer) { - delayed_task_timer = timer_read(); - } else if (timer_elapsed(delayed_task_timer) > 300) { - audio_startup(); - delayed_tasks_run = true; - } - } -#endif - -#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE) - music_task(); -#endif - -#ifdef KEY_OVERRIDE_ENABLE - key_override_task(); -#endif - -#ifdef SEQUENCER_ENABLE - sequencer_task(); -#endif - -#ifdef TAP_DANCE_ENABLE - tap_dance_task(); -#endif - -#ifdef COMBO_ENABLE - combo_task(); -#endif - -#ifdef LED_MATRIX_ENABLE - led_matrix_task(); -#endif - -#ifdef WPM_ENABLE - decay_wpm(); -#endif - -#ifdef HAPTIC_ENABLE - haptic_task(); -#endif - -#ifdef DIP_SWITCH_ENABLE - dip_switch_read(false); -#endif - -#ifdef AUTO_SHIFT_ENABLE - autoshift_matrix_scan(); -#endif - - matrix_scan_kb(); -} - -#ifdef HD44780_ENABLED -# include "hd44780.h" -#endif +// TODO: remove legacy api +void matrix_scan_quantum() { matrix_scan_kb(); } //------------------------------------------------------------------------------ // Override these functions in your keymap file to play different tunes on |