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Diffstat (limited to 'quantum/process_keycode/process_tap_dance.h')
-rw-r--r--quantum/process_keycode/process_tap_dance.h42
1 files changed, 21 insertions, 21 deletions
diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h
index d6d6c136dc..5cb6d9202c 100644
--- a/quantum/process_keycode/process_tap_dance.h
+++ b/quantum/process_keycode/process_tap_dance.h
@@ -31,39 +31,39 @@ typedef struct {
bool pressed : 1;
bool finished : 1;
bool interrupted : 1;
-} qk_tap_dance_state_t;
+} tap_dance_state_t;
-typedef void (*qk_tap_dance_user_fn_t)(qk_tap_dance_state_t *state, void *user_data);
+typedef void (*tap_dance_user_fn_t)(tap_dance_state_t *state, void *user_data);
typedef struct {
- qk_tap_dance_state_t state;
+ tap_dance_state_t state;
struct {
- qk_tap_dance_user_fn_t on_each_tap;
- qk_tap_dance_user_fn_t on_dance_finished;
- qk_tap_dance_user_fn_t on_reset;
+ tap_dance_user_fn_t on_each_tap;
+ tap_dance_user_fn_t on_dance_finished;
+ tap_dance_user_fn_t on_reset;
} fn;
void *user_data;
-} qk_tap_dance_action_t;
+} tap_dance_action_t;
typedef struct {
uint16_t kc1;
uint16_t kc2;
-} qk_tap_dance_pair_t;
+} tap_dance_pair_t;
typedef struct {
uint16_t kc;
uint8_t layer;
void (*layer_function)(uint8_t);
-} qk_tap_dance_dual_role_t;
+} tap_dance_dual_role_t;
# define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \
- { .fn = {qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset}, .user_data = (void *)&((qk_tap_dance_pair_t){kc1, kc2}), }
+ { .fn = {tap_dance_pair_on_each_tap, tap_dance_pair_finished, tap_dance_pair_reset}, .user_data = (void *)&((tap_dance_pair_t){kc1, kc2}), }
# define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) \
- { .fn = {qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_move}), }
+ { .fn = {tap_dance_dual_role_on_each_tap, tap_dance_dual_role_finished, tap_dance_dual_role_reset}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_move}), }
# define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \
- { .fn = {NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_invert}), }
+ { .fn = {NULL, tap_dance_dual_role_finished, tap_dance_dual_role_reset}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_invert}), }
# define ACTION_TAP_DANCE_FN(user_fn) \
{ .fn = {NULL, user_fn, NULL}, .user_data = NULL, }
@@ -73,11 +73,11 @@ typedef struct {
# define TD(n) (QK_TAP_DANCE | TD_INDEX(n))
# define TD_INDEX(code) ((code)&0xFF)
-# define TAP_DANCE_KEYCODE(state) TD(((qk_tap_dance_action_t *)state) - tap_dance_actions)
+# define TAP_DANCE_KEYCODE(state) TD(((tap_dance_action_t *)state) - tap_dance_actions)
-extern qk_tap_dance_action_t tap_dance_actions[];
+extern tap_dance_action_t tap_dance_actions[];
-void reset_tap_dance(qk_tap_dance_state_t *state);
+void reset_tap_dance(tap_dance_state_t *state);
/* To be used internally */
@@ -85,13 +85,13 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
void tap_dance_task(void);
-void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data);
-void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data);
-void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data);
+void tap_dance_pair_on_each_tap(tap_dance_state_t *state, void *user_data);
+void tap_dance_pair_finished(tap_dance_state_t *state, void *user_data);
+void tap_dance_pair_reset(tap_dance_state_t *state, void *user_data);
-void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data);
-void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data);
-void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data);
+void tap_dance_dual_role_on_each_tap(tap_dance_state_t *state, void *user_data);
+void tap_dance_dual_role_finished(tap_dance_state_t *state, void *user_data);
+void tap_dance_dual_role_reset(tap_dance_state_t *state, void *user_data);
#else