diff options
Diffstat (limited to 'quantum/audio/audio.c')
| -rw-r--r-- | quantum/audio/audio.c | 477 | 
1 files changed, 477 insertions, 0 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c new file mode 100644 index 0000000000..ead5fbf3e9 --- /dev/null +++ b/quantum/audio/audio.c @@ -0,0 +1,477 @@ +#include <stdio.h> +#include <string.h> +//#include <math.h> +#include <avr/pgmspace.h> +#include <avr/interrupt.h> +#include <avr/io.h> +#include "print.h" +#include "audio.h" +#include "keymap.h" + +#include "eeconfig.h" + +#define CPU_PRESCALER 8 + +// ----------------------------------------------------------------------------- +// Timer Abstractions +// ----------------------------------------------------------------------------- + +// TIMSK3 - Timer/Counter #3 Interrupt Mask Register +// Turn on/off 3A interputs, stopping/enabling the ISR calls +#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) +#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) + +// TCCR3A: Timer/Counter #3 Control Register +// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 +#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); +#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); + +// Fast PWM Mode Controls +#define TIMER_3_PERIOD     ICR3 +#define TIMER_3_DUTY_CYCLE OCR3A + +// ----------------------------------------------------------------------------- + + +int voices = 0; +int voice_place = 0; +float frequency = 0; +int volume = 0; +long position = 0; + +float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +bool sliding = false; + +float place = 0; + +uint8_t * sample; +uint16_t sample_length = 0; + +bool     playing_notes = false; +bool     playing_note = false; +float    note_frequency = 0; +float    note_length = 0; +uint8_t  note_tempo = TEMPO_DEFAULT; +float    note_timbre = TIMBRE_DEFAULT; +uint16_t note_position = 0; +float (* notes_pointer)[][2]; +uint16_t notes_count; +bool     notes_repeat; +float    notes_rest; +bool     note_resting = false; + +uint8_t current_note = 0; +uint8_t rest_counter = 0; + +#ifdef VIBRATO_ENABLE +float vibrato_counter = 0; +float vibrato_strength = .5; +float vibrato_rate = 0.125; +#endif + +float polyphony_rate = 0; + +static bool audio_initialized = false; + +audio_config_t audio_config; + +uint16_t envelope_index = 0; + +void audio_init() +{ + +    // Check EEPROM +    if (!eeconfig_is_enabled()) +    { +        eeconfig_init(); +    } +    audio_config.raw = eeconfig_read_audio(); + +	// Set port PC6 (OC3A and /OC4A) as output +    DDRC |= _BV(PORTC6); + +    DISABLE_AUDIO_COUNTER_3_ISR; + +	// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers +	// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 +	// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A) +	// Clock Select (CS3n) = 0b010 = Clock / 8 +    TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); +    TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30); + +    audio_initialized = true; +} + +void stop_all_notes() +{ +    if (!audio_initialized) { +        audio_init(); +    } +    voices = 0; + +    DISABLE_AUDIO_COUNTER_3_ISR; +    DISABLE_AUDIO_COUNTER_3_OUTPUT; + +    playing_notes = false; +    playing_note = false; +    frequency = 0; +    volume = 0; + +    for (uint8_t i = 0; i < 8; i++) +    { +        frequencies[i] = 0; +        volumes[i] = 0; +    } +} + +void stop_note(float freq) +{ +    if (playing_note) { +        if (!audio_initialized) { +            audio_init(); +        } +        for (int i = 7; i >= 0; i--) { +            if (frequencies[i] == freq) { +                frequencies[i] = 0; +                volumes[i] = 0; +                for (int j = i; (j < 7); j++) { +                    frequencies[j] = frequencies[j+1]; +                    frequencies[j+1] = 0; +                    volumes[j] = volumes[j+1]; +                    volumes[j+1] = 0; +                } +                break; +            } +        } +        voices--; +        if (voices < 0) +            voices = 0; +        if (voice_place >= voices) { +            voice_place = 0; +        } +        if (voices == 0) { +            DISABLE_AUDIO_COUNTER_3_ISR; +            DISABLE_AUDIO_COUNTER_3_OUTPUT; +            frequency = 0; +            volume = 0; +            playing_note = false; +        } +    } +} + +#ifdef VIBRATO_ENABLE + +float mod(float a, int b) +{ +    float r = fmod(a, b); +    return r < 0 ? r + b : r; +} + +float vibrato(float average_freq) { +    #ifdef VIBRATO_STRENGTH_ENABLE +        float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); +    #else +        float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; +    #endif +    vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); +    return vibrated_freq; +} + +#endif + +ISR(TIMER3_COMPA_vect) +{ +	float freq; + +	if (playing_note) { +		if (voices > 0) { +			if (polyphony_rate > 0) { +				if (voices > 1) { +					voice_place %= voices; +					if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { +						voice_place = (voice_place + 1) % voices; +						place = 0.0; +					} +				} + +				#ifdef VIBRATO_ENABLE +					if (vibrato_strength > 0) { +						freq = vibrato(frequencies[voice_place]); +					} else { +						freq = frequencies[voice_place]; +					} +				#else +					freq = frequencies[voice_place]; +				#endif +			} else { +				if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { +					frequency = frequency * pow(2, 440/frequency/12/2); +				} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { +					frequency = frequency * pow(2, -440/frequency/12/2); +				} else { +					frequency = frequencies[voices - 1]; +				} + +				#ifdef VIBRATO_ENABLE +					if (vibrato_strength > 0) { +						freq = vibrato(frequency); +					} else { +						freq = frequency; +					} +				#else +					freq = frequency; +				#endif +			} + +			if (envelope_index < 65535) { +				envelope_index++; +			} + +			freq = voice_envelope(freq); + +			if (freq < 30.517578125) { +				freq = 30.52; +			} + +			TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); +			TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); +		} +	} + +	if (playing_notes) { +		if (note_frequency > 0) { +			#ifdef VIBRATO_ENABLE +				if (vibrato_strength > 0) { +					freq = vibrato(note_frequency); +				} else { +					freq = note_frequency; +				} +			#else +					freq = note_frequency; +			#endif + +			if (envelope_index < 65535) { +				envelope_index++; +			} +			freq = voice_envelope(freq); + +			TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); +			TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); +		} else { +			TIMER_3_PERIOD = 0; +			TIMER_3_DUTY_CYCLE = 0; +		} + +		note_position++; +		bool end_of_note = false; +		if (TIMER_3_PERIOD > 0) { +			end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF)); +		} else { +			end_of_note = (note_position >= (note_length * 0x7FF)); +		} + +		if (end_of_note) { +			current_note++; +			if (current_note >= notes_count) { +				if (notes_repeat) { +					current_note = 0; +				} else { +					DISABLE_AUDIO_COUNTER_3_ISR; +					DISABLE_AUDIO_COUNTER_3_OUTPUT; +					playing_notes = false; +					return; +				} +			} +			if (!note_resting && (notes_rest > 0)) { +				note_resting = true; +				note_frequency = 0; +				note_length = notes_rest; +				current_note--; +			} else { +				note_resting = false; +				envelope_index = 0; +				note_frequency = (*notes_pointer)[current_note][0]; +				note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); +			} + +			note_position = 0; +		} +	} + +	if (!audio_config.enable) { +		playing_notes = false; +		playing_note = false; +	} +} + +void play_note(float freq, int vol) { + +    if (!audio_initialized) { +        audio_init(); +    } + +	if (audio_config.enable && voices < 8) { +	    DISABLE_AUDIO_COUNTER_3_ISR; + +	    // Cancel notes if notes are playing +	    if (playing_notes) +	        stop_all_notes(); + +	    playing_note = true; + +	    envelope_index = 0; + +	    if (freq > 0) { +	        frequencies[voices] = freq; +	        volumes[voices] = vol; +	        voices++; +	    } + +        ENABLE_AUDIO_COUNTER_3_ISR; +        ENABLE_AUDIO_COUNTER_3_OUTPUT; +	} + +} + +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +{ + +    if (!audio_initialized) { +        audio_init(); +    } + +	if (audio_config.enable) { + +	    DISABLE_AUDIO_COUNTER_3_ISR; + +		// Cancel note if a note is playing +	    if (playing_note) +	        stop_all_notes(); + +	    playing_notes = true; + +	    notes_pointer = np; +	    notes_count = n_count; +	    notes_repeat = n_repeat; +	    notes_rest = n_rest; + +	    place = 0; +	    current_note = 0; + +        note_frequency = (*notes_pointer)[current_note][0]; +        note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); +	    note_position = 0; + + +        ENABLE_AUDIO_COUNTER_3_ISR; +        ENABLE_AUDIO_COUNTER_3_OUTPUT; +	} + +} + +bool is_playing_notes(void) { +	return playing_notes; +} + +bool is_audio_on(void) { +    return (audio_config.enable != 0); +} + +void audio_toggle(void) { +    audio_config.enable ^= 1; +    eeconfig_update_audio(audio_config.raw); +    if (audio_config.enable) +        audio_on_user(); +} + +void audio_on(void) { +    audio_config.enable = 1; +    eeconfig_update_audio(audio_config.raw); +    audio_on_user(); +} + +void audio_off(void) { +    audio_config.enable = 0; +    eeconfig_update_audio(audio_config.raw); +} + +#ifdef VIBRATO_ENABLE + +// Vibrato rate functions + +void set_vibrato_rate(float rate) { +    vibrato_rate = rate; +} + +void increase_vibrato_rate(float change) { +    vibrato_rate *= change; +} + +void decrease_vibrato_rate(float change) { +    vibrato_rate /= change; +} + +#ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength) { +    vibrato_strength = strength; +} + +void increase_vibrato_strength(float change) { +    vibrato_strength *= change; +} + +void decrease_vibrato_strength(float change) { +    vibrato_strength /= change; +} + +#endif  /* VIBRATO_STRENGTH_ENABLE */ + +#endif /* VIBRATO_ENABLE */ + +// Polyphony functions + +void set_polyphony_rate(float rate) { +    polyphony_rate = rate; +} + +void enable_polyphony() { +    polyphony_rate = 5; +} + +void disable_polyphony() { +    polyphony_rate = 0; +} + +void increase_polyphony_rate(float change) { +    polyphony_rate *= change; +} + +void decrease_polyphony_rate(float change) { +    polyphony_rate /= change; +} + +// Timbre function + +void set_timbre(float timbre) { +    note_timbre = timbre; +} + +// Tempo functions + +void set_tempo(uint8_t tempo) { +    note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) { +    note_tempo += tempo_change; +} + +void increase_tempo(uint8_t tempo_change) { +    if (note_tempo - tempo_change < 10) { +        note_tempo = 10; +    } else { +        note_tempo -= tempo_change; +    } +}  | 
