diff options
Diffstat (limited to 'lib/python/qmk/importers.py')
-rw-r--r-- | lib/python/qmk/importers.py | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/lib/python/qmk/importers.py b/lib/python/qmk/importers.py new file mode 100644 index 0000000000..f9ecac02ae --- /dev/null +++ b/lib/python/qmk/importers.py @@ -0,0 +1,148 @@ +from dotty_dict import dotty +import json + +from qmk.json_schema import validate +from qmk.path import keyboard, keymap +from qmk.constants import MCU2BOOTLOADER +from qmk.json_encoders import InfoJSONEncoder, KeymapJSONEncoder + + +def _gen_dummy_keymap(name, info_data): + # Pick the first layout macro and just dump in KC_NOs or something? + (layout_name, layout_data), *_ = info_data["layouts"].items() + layout_length = len(layout_data["layout"]) + + keymap_data = { + "keyboard": name, + "layout": layout_name, + "layers": [["KC_NO" for _ in range(0, layout_length)]], + } + + return json.dumps(keymap_data, cls=KeymapJSONEncoder) + + +def import_keymap(keymap_data): + # Validate to ensure we don't have to deal with bad data - handles stdin/file + validate(keymap_data, 'qmk.keymap.v1') + + kb_name = keymap_data['keyboard'] + km_name = keymap_data['keymap'] + + km_folder = keymap(kb_name) / km_name + keyboard_keymap = km_folder / 'keymap.json' + + # This is the deepest folder in the expected tree + keyboard_keymap.parent.mkdir(parents=True, exist_ok=True) + + # Dump out all those lovely files + keyboard_keymap.write_text(json.dumps(keymap_data, cls=KeymapJSONEncoder)) + + return (kb_name, km_name) + + +def import_keyboard(info_data): + # Validate to ensure we don't have to deal with bad data - handles stdin/file + validate(info_data, 'qmk.api.keyboard.v1') + + # And validate some more as everything is optional + if not all(key in info_data for key in ['keyboard_name', 'layouts']): + raise ValueError('invalid info.json') + + kb_name = info_data['keyboard_name'] + + # bail + kb_folder = keyboard(kb_name) + if kb_folder.exists(): + raise ValueError(f'Keyboard {{fg_cyan}}{kb_name}{{fg_reset}} already exists! Please choose a different name.') + + keyboard_info = kb_folder / 'info.json' + keyboard_rules = kb_folder / 'rules.mk' + keyboard_keymap = kb_folder / 'keymaps' / 'default' / 'keymap.json' + + # This is the deepest folder in the expected tree + keyboard_keymap.parent.mkdir(parents=True, exist_ok=True) + + # Dump out all those lovely files + keyboard_info.write_text(json.dumps(info_data, cls=InfoJSONEncoder)) + keyboard_rules.write_text("# This file intentionally left blank") + keyboard_keymap.write_text(_gen_dummy_keymap(kb_name, info_data)) + + return kb_name + + +def import_kbfirmware(kbfirmware_data): + kbf_data = dotty(kbfirmware_data) + + diode_direction = ["COL2ROW", "ROW2COL"][kbf_data['keyboard.settings.diodeDirection']] + mcu = ["atmega32u2", "atmega32u4", "at90usb1286"][kbf_data['keyboard.controller']] + bootloader = MCU2BOOTLOADER.get(mcu, "custom") + + layout = [] + for key in kbf_data['keyboard.keys']: + layout.append({ + "matrix": [key["row"], key["col"]], + "x": key["state"]["x"], + "y": key["state"]["y"], + "w": key["state"]["w"], + "h": key["state"]["h"], + }) + + # convert to d/d info.json + info_data = { + "keyboard_name": kbf_data['keyboard.settings.name'].lower(), + "manufacturer": "TODO", + "maintainer": "TODO", + "processor": mcu, + "bootloader": bootloader, + "diode_direction": diode_direction, + "matrix_pins": { + "cols": kbf_data['keyboard.pins.col'], + "rows": kbf_data['keyboard.pins.row'], + }, + "usb": { + "vid": "0xFEED", + "pid": "0x0000", + "device_version": "0.0.1", + }, + "features": { + "bootmagic": True, + "command": False, + "console": False, + "extrakey": True, + "mousekey": True, + "nkro": True, + }, + "layouts": { + "LAYOUT": { + "layout": layout, + } + } + } + + if kbf_data['keyboard.pins.num'] or kbf_data['keyboard.pins.caps'] or kbf_data['keyboard.pins.scroll']: + indicators = {} + if kbf_data['keyboard.pins.num']: + indicators['num_lock'] = kbf_data['keyboard.pins.num'] + if kbf_data['keyboard.pins.caps']: + indicators['caps_lock'] = kbf_data['keyboard.pins.caps'] + if kbf_data['keyboard.pins.scroll']: + indicators['scroll_lock'] = kbf_data['keyboard.pins.scroll'] + info_data['indicators'] = indicators + + if kbf_data['keyboard.pins.rgb']: + info_data['rgblight'] = { + 'animations': { + 'all': True + }, + 'led_count': kbf_data['keyboard.settings.rgbNum'], + 'pin': kbf_data['keyboard.pins.rgb'], + } + + if kbf_data['keyboard.pins.led']: + info_data['backlight'] = { + 'levels': kbf_data['keyboard.settings.backlightLevels'], + 'pin': kbf_data['keyboard.pins.led'], + } + + # delegate as if it were a regular keyboard import + return import_keyboard(info_data) |