diff options
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/ergodox/infinity/animations.c | 54 | ||||
-rw-r--r-- | keyboards/ergodox/infinity/animations.h | 25 | ||||
-rw-r--r-- | keyboards/ergodox/infinity/rules.mk | 5 | ||||
-rw-r--r-- | keyboards/ergodox/infinity/visualizer.c | 38 | ||||
-rw-r--r-- | keyboards/ergodox/keymaps/default/visualizer.c | 45 |
5 files changed, 90 insertions, 77 deletions
diff --git a/keyboards/ergodox/infinity/animations.c b/keyboards/ergodox/infinity/animations.c new file mode 100644 index 0000000000..54ab994607 --- /dev/null +++ b/keyboards/ergodox/infinity/animations.c @@ -0,0 +1,54 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "animations.h" +#include "visualizer.h" +#ifdef LCD_ENABLE +#include "lcd_keyframes.h" +#endif +#ifdef LCD_BACKLIGHT_ENABLE +#include "lcd_backlight_keyframes.h" +#endif + +#if defined(VISUALIZER_ENABLE) && defined(LCD_ENABLE) && defined(LCD_BACKLIGHT_ENABLE) + +// Don't worry, if the startup animation is long, you can use the keyboard like normal +// during that time +keyframe_animation_t default_startup_animation = { + .num_frames = 4, + .loop = false, + .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(5000), 0}, + .frame_functions = { + lcd_keyframe_enable, + backlight_keyframe_enable, + lcd_keyframe_draw_logo, + backlight_keyframe_animate_color, + }, +}; + +keyframe_animation_t default_suspend_animation = { + .num_frames = 4, + .loop = false, + .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, + .frame_functions = { + lcd_keyframe_display_layer_text, + backlight_keyframe_animate_color, + lcd_keyframe_disable, + backlight_keyframe_disable, + }, +}; + +#endif diff --git a/keyboards/ergodox/infinity/animations.h b/keyboards/ergodox/infinity/animations.h new file mode 100644 index 0000000000..0c441ff7e9 --- /dev/null +++ b/keyboards/ergodox/infinity/animations.h @@ -0,0 +1,25 @@ +/* Copyright 2017 Fred Sundvik + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ +#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ + +#include "visualizer.h" + +extern keyframe_animation_t default_startup_animation; +extern keyframe_animation_t default_suspend_animation; + +#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */ diff --git a/keyboards/ergodox/infinity/rules.mk b/keyboards/ergodox/infinity/rules.mk index aaadfe34b5..9e6170d89a 100644 --- a/keyboards/ergodox/infinity/rules.mk +++ b/keyboards/ergodox/infinity/rules.mk @@ -1,6 +1,7 @@ # project specific files SRC = matrix.c \ - led.c + led.c \ + animations.c ## chip/board settings # - the next two should match the directories in @@ -72,4 +73,4 @@ endif ifdef LED_ENABLE include $(SUBPROJECT_PATH)/drivers/gdisp/IS31FL3731C/driver.mk -endif +endif
\ No newline at end of file diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 7ae371c5fc..a4b09a34d0 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -31,8 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "lcd_keyframes.h" #include "lcd_backlight_keyframes.h" #include "system/serial_link.h" - -#include "resources/resources.h" +#include "animations.h" static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); @@ -74,19 +73,6 @@ _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, // Feel free to modify the animations below, or even add new ones if needed -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -static keyframe_animation_t startup_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, - .frame_functions = { - lcd_keyframe_enable, - backlight_keyframe_enable, - lcd_keyframe_draw_logo, - backlight_keyframe_animate_color, - }, -}; // The color animation animates the LCD color when you change layers static keyframe_animation_t one_led_color = { @@ -127,18 +113,6 @@ static keyframe_animation_t lcd_bitmap_leds_animation = { .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states}, }; -static keyframe_animation_t suspend_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, - .frame_functions = { - lcd_keyframe_display_layer_text, - backlight_keyframe_animate_color, - lcd_keyframe_disable, - backlight_keyframe_disable, - }, -}; - void initialize_user_visualizer(visualizer_state_t* state) { // The brightness will be dynamically adjustable in the future // But for now, change it here. @@ -146,13 +120,9 @@ void initialize_user_visualizer(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&startup_animation); + start_keyframe_animation(&default_startup_animation); } -static const uint32_t red; -static const uint32_t green; -static const uint32_t blue; - inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) { return user_data->led_on & (1u << num); } @@ -295,14 +265,14 @@ void user_visualizer_suspend(visualizer_state_t* state) { uint8_t hue = LCD_HUE(state->current_lcd_color); uint8_t sat = LCD_SAT(state->current_lcd_color); state->target_lcd_color = LCD_COLOR(hue, sat, 0); - start_keyframe_animation(&suspend_animation); + start_keyframe_animation(&default_suspend_animation); } void user_visualizer_resume(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&startup_animation); + start_keyframe_animation(&default_startup_animation); } void ergodox_board_led_on(void){ diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 6a7178968b..779de00506 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -32,8 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "lcd_backlight_keyframes.h" #include "system/serial_link.h" #include "led.h" - -#include "resources/resources.h" +#include "animations.h" static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); @@ -48,18 +47,6 @@ static lcd_state_t lcd_state = LCD_STATE_INITIAL; // Feel free to modify the animations below, or even add new ones if needed -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -static keyframe_animation_t startup_animation = { - .num_frames = 2, - .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, - .frame_functions = { - lcd_keyframe_draw_logo, - backlight_keyframe_animate_color, - }, -}; - static keyframe_animation_t lcd_layer_display = { .num_frames = 1, .loop = false, @@ -67,30 +54,6 @@ static keyframe_animation_t lcd_layer_display = { .frame_functions = {lcd_keyframe_display_layer_and_led_states} }; -static keyframe_animation_t suspend_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, - .frame_functions = { - lcd_keyframe_display_layer_text, - backlight_keyframe_animate_color, - lcd_keyframe_disable, - backlight_keyframe_disable, - }, -}; - -static keyframe_animation_t resume_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, - .frame_functions = { - lcd_keyframe_enable, - backlight_keyframe_enable, - lcd_keyframe_draw_logo, - backlight_keyframe_animate_color, - }, -}; - // The color animation animates the LCD color when you change layers static keyframe_animation_t color_animation = { .num_frames = 2, @@ -109,7 +72,7 @@ void initialize_user_visualizer(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&startup_animation); + start_keyframe_animation(&default_startup_animation); } void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { @@ -156,12 +119,12 @@ void user_visualizer_suspend(visualizer_state_t* state) { uint8_t hue = LCD_HUE(state->current_lcd_color); uint8_t sat = LCD_SAT(state->current_lcd_color); state->target_lcd_color = LCD_COLOR(hue, sat, 0); - start_keyframe_animation(&suspend_animation); + start_keyframe_animation(&default_suspend_animation); } void user_visualizer_resume(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&resume_animation); + start_keyframe_animation(&default_startup_animation); } |