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-rw-r--r--keyboards/winry/winry315/keymaps/left_numpad/keymap.c81
1 files changed, 81 insertions, 0 deletions
diff --git a/keyboards/winry/winry315/keymaps/left_numpad/keymap.c b/keyboards/winry/winry315/keymaps/left_numpad/keymap.c
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index 0000000000..8864b1b45a
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+++ b/keyboards/winry/winry315/keymaps/left_numpad/keymap.c
@@ -0,0 +1,81 @@
+// Copyright 2022 Sergey Vlasov (@sigprof)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+ _BASE,
+ _RGB,
+};
+
+// Shorter defines for some QMK keycodes (to keep the keymap aligned)
+#define U_LTESC LT(_RGB, KC_ESC)
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base */
+ [_BASE] = LAYOUT_left(
+ KC_MPLY, U_LTESC, KC_BSPC, KC_PENT,
+ KC_P7, KC_P8, KC_P9,
+ KC_MUTE, KC_P4, KC_P5, KC_P6,
+ KC_P1, KC_P2, KC_P3,
+ KC_HOME, KC_P0, KC_P0, KC_PDOT
+ ),
+
+ /* RGB configuration */
+ [_RGB] = LAYOUT_left(
+ RGB_M_R, KC_TRNS, RGB_SPD, RGB_SPI,
+ RGB_TOG, RGB_HUD, RGB_HUI,
+ RGB_M_B, RGB_M_P, RGB_SAD, RGB_SAI,
+ KC_NO, RGB_VAD, RGB_VAI,
+ RGB_M_P, KC_NLCK, RGB_RMOD,RGB_MOD
+ ),
+};
+// clang-format on
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ uint8_t layer = get_highest_layer(layer_state | default_layer_state);
+
+ switch (index) {
+ case 0:
+ // Bottom encoder (left in the default orientation)
+ if (layer == _RGB) {
+ if (clockwise) {
+ rgblight_increase_val();
+ } else {
+ rgblight_decrease_val();
+ }
+ } else {
+ tap_code(clockwise ? KC_PGDN : KC_PGUP);
+ }
+ break;
+
+ case 1:
+ // Center encoder
+ if (layer == _RGB) {
+ if (clockwise) {
+ rgblight_increase_sat();
+ } else {
+ rgblight_decrease_sat();
+ }
+ } else {
+ tap_code_delay(clockwise ? KC_VOLU : KC_VOLD, 10);
+ }
+ break;
+
+ case 2:
+ // Top encoder (right in the default orientation)
+ if (layer == _RGB) {
+ if (clockwise) {
+ rgblight_increase_hue();
+ } else {
+ rgblight_decrease_hue();
+ }
+ } else {
+ tap_code_delay(clockwise ? KC_MNXT : KC_MPRV, 10);
+ }
+ break;
+ }
+ return false;
+}