diff options
Diffstat (limited to 'keyboards/tzarc/djinn/djinn.c')
-rw-r--r-- | keyboards/tzarc/djinn/djinn.c | 21 |
1 files changed, 8 insertions, 13 deletions
diff --git a/keyboards/tzarc/djinn/djinn.c b/keyboards/tzarc/djinn/djinn.c index 93b1ee775e..17e5833ee9 100644 --- a/keyboards/tzarc/djinn/djinn.c +++ b/keyboards/tzarc/djinn/djinn.c @@ -1,4 +1,4 @@ -// Copyright 2018-2022 Nick Brassel (@tzarc) +// Copyright 2018-2023 Nick Brassel (@tzarc) // SPDX-License-Identifier: GPL-2.0-or-later #include <string.h> #include "quantum.h" @@ -74,7 +74,6 @@ void keyboard_post_init_kb(void) { qp_init(lcd, QP_ROTATION_0); // Turn on the LCD and clear the display - kb_state.lcd_power = 1; qp_power(lcd, true); qp_rect(lcd, 0, 0, 239, 319, HSV_BLACK, true); @@ -187,18 +186,14 @@ void housekeeping_task_kb(void) { } // Turn on/off the LCD - static bool lcd_on = false; - if (lcd_on != (bool)kb_state.lcd_power) { - lcd_on = (bool)kb_state.lcd_power; - qp_power(lcd, lcd_on); - } + bool peripherals_on = last_input_activity_elapsed() < LCD_ACTIVITY_TIMEOUT; // Enable/disable RGB - if (lcd_on) { + if (peripherals_on) { // Turn on RGB writePinHigh(RGB_POWER_ENABLE_PIN); // Modify the RGB state if different to the LCD state - if (rgb_matrix_is_enabled() != lcd_on) { + if (rgb_matrix_is_enabled() != peripherals_on) { // Wait for a small amount of time to allow the RGB capacitors to charge, before enabling RGB output wait_ms(10); // Enable RGB @@ -208,21 +203,21 @@ void housekeeping_task_kb(void) { // Turn off RGB writePinLow(RGB_POWER_ENABLE_PIN); // Disable the PWM output for the RGB - if (rgb_matrix_is_enabled() != lcd_on) { + if (rgb_matrix_is_enabled() != peripherals_on) { rgb_matrix_disable_noeeprom(); } } // Match the backlight to the LCD state - if (is_keyboard_master() && is_backlight_enabled() != lcd_on) { - if (lcd_on) + if (is_keyboard_master() && is_backlight_enabled() != peripherals_on) { + if (peripherals_on) backlight_enable(); else backlight_disable(); } // Draw the UI - if (kb_state.lcd_power) { + if (peripherals_on) { draw_ui_user(false); } |