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diff --git a/keyboards/tada68/keymaps/bazooka/readme.md b/keyboards/tada68/keymaps/bazooka/readme.md new file mode 100644 index 0000000000..de11a2b898 --- /dev/null +++ b/keyboards/tada68/keymaps/bazooka/readme.md @@ -0,0 +1,29 @@ +# FireBazooka's TADA68 layout + +This layout follows a layout very similiar to the default, but with added functionality settings. + +* This layout will start with the basic layer and default function layer on start-up +* This means that that FN+Arrow Keys will have Page Up, Page Down, Home, & End on default +* Press FN+M to turn on Mouse Functionality (FN+Arrows Keys to move the mouse, FN+RShift for left click, & FN+Enter for right click) +* Pressing FN+M again will toggle the FN+Arrow Keys back to the default of PgUp, PgDn, Home, & End +* Press FN+I to change the Control, Windows, & Alt keys to a different configuration that I use for Mac (Win, Alt, Ctrl, _SPACE_, Ctrl, FN, Win) +* Pressing FN+I again will revert back to the default Ctrl, Win, Alt setting +* Pressing FN+Win will toggle the Windows Key Lock (Note: will not affect Win in the Mac Layer configuration) + +Coding practices: +Using my limited C knowledge, I essentienally used flags to get certain functionality working (this probably isn't the way QMK should be used, +but I couldn't find/got lazy trying to find the functions used to toggle layers correctly). This means that I used a static unsigned 8-bit integer +called "keyboard_state" to check the current flags that are on and off currently for the keyboard. + +Example: +keyboard_state = B00000101 ++ The FN key is currently pressed down (bit 0) ++ The mouse layer is turned off (bit 1) ++ The Windows Key Lock is turned on (bit 2) + +keyboard_state = B00000010 ++ The FN key is currently NOT being pressed down (bit 0) ++ The mouse layer is turned on (bit 1) ++ The Windows Key Lock is turned off (bit 2) + +This means that certain bitwise functions like CHECK_BIT(...) and SET_BIT(...) are used on "keyboard_state" to manipulate it. |