diff options
Diffstat (limited to 'keyboards/skeletonkbd')
-rw-r--r-- | keyboards/skeletonkbd/skeletonnumpad/config.h | 19 | ||||
-rw-r--r-- | keyboards/skeletonkbd/skeletonnumpad/info.json | 39 | ||||
-rw-r--r-- | keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.c | 17 | ||||
-rw-r--r-- | keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.h | 42 |
4 files changed, 22 insertions, 95 deletions
diff --git a/keyboards/skeletonkbd/skeletonnumpad/config.h b/keyboards/skeletonkbd/skeletonnumpad/config.h index 7814933e42..b7b3399970 100644 --- a/keyboards/skeletonkbd/skeletonnumpad/config.h +++ b/keyboards/skeletonkbd/skeletonnumpad/config.h @@ -17,25 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #pragma once - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS { B6, C6, C7, F7, F6 } -#define MATRIX_COL_PINS { D6, D7, B4, B5 } - -/* COL2ROW, ROW2COL */ -#define DIODE_DIRECTION COL2ROW - #define RGB_DI_PIN D4 -#ifdef RGB_DI_PIN # define RGBLED_NUM 17 # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 @@ -51,7 +33,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # define RGBLIGHT_EFFECT_STATIC_GRADIENT # define RGBLIGHT_EFFECT_RGB_TEST # define RGBLIGHT_EFFECT_ALTERNATING -#endif /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE diff --git a/keyboards/skeletonkbd/skeletonnumpad/info.json b/keyboards/skeletonkbd/skeletonnumpad/info.json index c637cbfffc..91bc05fd1c 100644 --- a/keyboards/skeletonkbd/skeletonnumpad/info.json +++ b/keyboards/skeletonkbd/skeletonnumpad/info.json @@ -8,32 +8,37 @@ "pid": "0x6E70", "device_version": "0.0.1" }, + "matrix_pins": { + "cols": ["D6", "D7", "B4", "B5"], + "rows": ["B6", "C6", "C7", "F7", "F6"] + }, + "diode_direction": "COL2ROW", "processor": "atmega32u4", "bootloader": "atmel-dfu", "layouts": { "LAYOUT_numpad_5x4": { "layout": [ - {"label":"Num Lock", "x":0, "y":0}, - {"label":"/", "x":1, "y":0}, - {"label":"*", "x":2, "y":0}, - {"label":"-", "x":3, "y":0}, + {"matrix": [0, 0], "x": 0, "y": 0}, + {"matrix": [0, 1], "x": 1, "y": 0}, + {"matrix": [0, 2], "x": 2, "y": 0}, + {"matrix": [0, 3], "x": 3, "y": 0}, - {"label":"7", "x":0, "y":1}, - {"label":"8", "x":1, "y":1}, - {"label":"9", "x":2, "y":1}, + {"matrix": [1, 0], "x": 0, "y": 1}, + {"matrix": [1, 1], "x": 1, "y": 1}, + {"matrix": [1, 2], "x": 2, "y": 1}, - {"label":"4", "x":0, "y":2}, - {"label":"5", "x":1, "y":2}, - {"label":"6", "x":2, "y":2}, - {"label":"+", "x":3, "y":1, "h":2}, + {"matrix": [2, 0], "x": 0, "y": 2}, + {"matrix": [2, 1], "x": 1, "y": 2}, + {"matrix": [2, 2], "x": 2, "y": 2}, + {"matrix": [1, 3], "x": 3, "y": 1, "h": 2}, - {"label":"1", "x":0, "y":3}, - {"label":"2", "x":1, "y":3}, - {"label":"3", "x":2, "y":3}, + {"matrix": [3, 0], "x": 0, "y": 3}, + {"matrix": [3, 1], "x": 1, "y": 3}, + {"matrix": [3, 2], "x": 2, "y": 3}, - {"label":"0", "x":0, "y":4, "w":2}, - {"label":".", "x":2, "y":4}, - {"label":"Enter", "x":3, "y":3, "h":2} + {"matrix": [4, 0], "x": 0, "y": 4, "w": 2}, + {"matrix": [4, 2], "x": 2, "y": 4}, + {"matrix": [3, 3], "x": 3, "y": 3, "h": 2} ] } } diff --git a/keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.c b/keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.c deleted file mode 100644 index 38c78ca56e..0000000000 --- a/keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.c +++ /dev/null @@ -1,17 +0,0 @@ -/* Copyright 2022 SkeletonKBD - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "skeletonnumpad.h" diff --git a/keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.h b/keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.h deleted file mode 100644 index 9782090efe..0000000000 --- a/keyboards/skeletonkbd/skeletonnumpad/skeletonnumpad.h +++ /dev/null @@ -1,42 +0,0 @@ -/* Copyright 2022 SkeletonKBD - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#pragma once - -#include "quantum.h" - -/* This is a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ - -#define LAYOUT_numpad_5x4( \ - K00, K01, K02, K03, \ - K10, K11, K12, \ - K20, K21, K22, K13, \ - K30, K31, K32, \ - K40, K42, K33 \ -) { \ - { K00, K01, K02, K03 }, \ - { K10, K11, K12, K13 }, \ - { K20, K21, K22, KC_NO },\ - { K30, K31, K32, K33 }, \ - { K40, KC_NO, K42, KC_NO } \ -} |