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+/*
+Copyright 2020 melonbred
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0xF10B
+#define DEVICE_VER 0x0001
+#define MANUFACTURER melonbred
+#define PRODUCT program_yoink
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 13
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D2, D3, B1, B0 }
+#define MATRIX_COL_PINS { C4, C5, C6, C7, B7, B6, B5, B4, B3, B2, D6, C2, D5 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/*Encoder Definition*/
+#define ENCODERS_PAD_A { D1 }
+#define ENCODERS_PAD_B { D0 }
+
+/*RGB*/
+#define RGB_DI_PIN D4
+ #ifdef RGB_DI_PIN
+ #define RGBLED_NUM 5
+ #define RGBLIGHT_HUE_STEP 8
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
+ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+ /*== all animations enable ==*/
+ //#define RGBLIGHT_ANIMATIONS
+ /*== or choose animations ==*/
+ //#define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ //#define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ //#define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ //#define RGBLIGHT_EFFECT_RGB_TEST
+ //#define RGBLIGHT_EFFECT_ALTERNATING
+ /*== customize breathing effect ==*/
+ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+ //#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+ /*==== use exp() and sin() ====*/
+ //#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+ //#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+ #endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION