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-rw-r--r--keyboards/planck/keymaps/cbbrowne/keymap.c29
1 files changed, 18 insertions, 11 deletions
diff --git a/keyboards/planck/keymaps/cbbrowne/keymap.c b/keyboards/planck/keymaps/cbbrowne/keymap.c
index 8051721cd3..fafc47e1d4 100644
--- a/keyboards/planck/keymaps/cbbrowne/keymap.c
+++ b/keyboards/planck/keymaps/cbbrowne/keymap.c
@@ -84,6 +84,13 @@ enum macro_id {
#define M_LOWER M(MACRO_LOWER)
#define M_UPPER M(MACRO_UPPER)
+#define ROT_LED M(M_LED) /* Rotate LED */
+#define QWERTY DF(_QWERTY) /* Switch to QWERTY layout */
+#define KEYPAD DF(_KEYPAD) /* Switch to keypad */
+#define USERNAME M(M_USERNAME) /* shortcut for username */
+#define RANDDIG M(M_RANDDIGIT)
+#define RANDALP M(M_RANDLETTER)
+
/* Note that Planck has dimensions 4 rows x 12 columns */
@@ -92,32 +99,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, MT(MOD_RSFT, KC_ENT)},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
- {KC_TAB, M(M_LED), KC_LALT, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
+ {KC_TAB, ROT_LED, KC_LALT, KC_LGUI, M_LOWER, KC_SPC, KC_SPC, M_UPPER, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
/* Note that KC_SPC is recorded TWICE, so that either matrix position can activate it */
},
[_RAISE] = { /* RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
- {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QWERTY), DF(_KEYPAD), DF(_KEYPAD), RESET, _______},
+ {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, RESET, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_LOWER] = { /* LOWER */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
- {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QWERTY), DF(_KEYPAD), DF(_KEYPAD), RESET, _______},
- {_______, DF(_KEYPAD), _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
+ {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QWERTY, KEYPAD, KEYPAD, RESET, _______},
+ {_______, KEYPAD, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[_KEYPAD] = { /* Key Pad */
- {KC_ESC, M(M_USERNAME), M(M_VERSION), KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
- {KC_LCTL, M(M_RANDDIGIT), KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE},
- {KC_LSFT, M(M_RANDLETTER), KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER},
- {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QWERTY), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
+ {KC_ESC, USERNAME, M(M_VERSION), KC_F10, KC_F11, KC_F12, KC_PGUP, KC_KP_ENTER, KC_7, KC_8, KC_9, KC_BSPC},
+ {KC_LCTL, RANDDIG, KC_F5, KC_F6, KC_F7, KC_F8, KC_PGDN, KC_KP_MINUS, KC_4, KC_5, KC_6, KC_PIPE},
+ {KC_LSFT, RANDALP, KC_F1, KC_F2, KC_F3, KC_F4, KC_DEL, KC_KP_PLUS, KC_1, KC_2, KC_3, KC_ENTER},
+ {BL_STEP, ROT_LED, KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
},
[_ADJUST] = { /* Adjustments - gonna shift the wild tools in here */
- { M(M_LED), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
- {_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______ },
+ { ROT_LED, USERNAME, M(M_VERSION), _______, _______, _______, _______, _______, _______, _______, _______, _______ },
+ {_______, RANDDIG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
+ {_______, RANDALP, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
}
};