diff options
Diffstat (limited to 'keyboards/planck/keymaps/smt')
-rw-r--r-- | keyboards/planck/keymaps/smt/Makefile | 3 | ||||
-rw-r--r-- | keyboards/planck/keymaps/smt/config.h | 29 | ||||
-rw-r--r-- | keyboards/planck/keymaps/smt/keymap.c | 265 | ||||
-rw-r--r-- | keyboards/planck/keymaps/smt/readme.md | 124 |
4 files changed, 421 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/smt/Makefile b/keyboards/planck/keymaps/smt/Makefile new file mode 100644 index 0000000000..457a3d01d4 --- /dev/null +++ b/keyboards/planck/keymaps/smt/Makefile @@ -0,0 +1,3 @@ +ifndef QUANTUM_DIR + include ../../../../Makefile +endif diff --git a/keyboards/planck/keymaps/smt/config.h b/keyboards/planck/keymaps/smt/config.h new file mode 100644 index 0000000000..4c61581993 --- /dev/null +++ b/keyboards/planck/keymaps/smt/config.h @@ -0,0 +1,29 @@ +#ifndef CONFIG_USER_H +#define CONFIG_USER_H + +#include "../../config.h" + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 2 + +#endif
\ No newline at end of file diff --git a/keyboards/planck/keymaps/smt/keymap.c b/keyboards/planck/keymaps/smt/keymap.c new file mode 100644 index 0000000000..8cf24d472b --- /dev/null +++ b/keyboards/planck/keymaps/smt/keymap.c @@ -0,0 +1,265 @@ +#include "planck.h" +#include "action_layer.h" +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _COLEMAK 1 +#define _DVORAK 2 +#define _LOWER 3 +#define _RAISE 4 +#define _ADJUST 16 + +enum planck_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK, + DVORAK, + LOWER, + RAISE, + BACKLIT +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +// Custom macros +#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl +#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift +#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift) +#define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = { + {HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT}, + {MEH_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +/* Colemak + * ,-----------------------------------------------------------------------------------. + * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc | A | R | S | T | D | H | N | E | I | O | " | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_COLEMAK] = { + {HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, + {CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT}, + {MEH_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +/* Dvorak + * ,-----------------------------------------------------------------------------------. + * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Esc | A | O | E | U | I | D | H | T | N | S | - | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_DVORAK] = { + {HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC}, + {CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS}, + {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT}, + {MEH_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | $ | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = { + {ALL_T(KC_0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, + {CTL_T(KC_DLR), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, _______, _______}, + {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +}, + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | | | | | _ | ? | + | { | } | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | | | | | | - | / | = | [ | ] | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | Home |PageDn|PageUp| End | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = { + {ALL_T(KC_TILD), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, + {_______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, + {_______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, SFT_T(KC_BSLS)}, + {_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END} +}, + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | | Reset| | | | | | | | | | Reset| + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = { + {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}, + {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______}, + {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +} + + +}; + +#ifdef AUDIO_ENABLE + +float tone_startup[][2] = SONG(STARTUP_SOUND); +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + +float tone_goodbye[][2] = SONG(GOODBYE_SOUND); +#endif + + +void persistent_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_qwerty, false, 0); + #endif + persistent_default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case COLEMAK: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_colemak, false, 0); + #endif + persistent_default_layer_set(1UL<<_COLEMAK); + } + return false; + break; + case DVORAK: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_NOTE_ARRAY(tone_dvorak, false, 0); + #endif + persistent_default_layer_set(1UL<<_DVORAK); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case BACKLIT: + if (record->event.pressed) { + register_code(KC_RSFT); + #ifdef BACKLIGHT_ENABLE + backlight_step(); + #endif + } else { + unregister_code(KC_RSFT); + } + return false; + break; + } + return true; +} + +void matrix_init_user(void) { + #ifdef AUDIO_ENABLE + startup_user(); + #endif +} + +#ifdef AUDIO_ENABLE + +void startup_user() +{ + _delay_ms(20); // gets rid of tick + PLAY_NOTE_ARRAY(tone_startup, false, 0); +} + +void shutdown_user() +{ + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); + _delay_ms(150); + stop_all_notes(); +} + +void music_on_user(void) +{ + music_scale_user(); +} + +void music_scale_user(void) +{ + PLAY_NOTE_ARRAY(music_scale, false, 0); +} + +#endif diff --git a/keyboards/planck/keymaps/smt/readme.md b/keyboards/planck/keymaps/smt/readme.md new file mode 100644 index 0000000000..dc7c9cf9f1 --- /dev/null +++ b/keyboards/planck/keymaps/smt/readme.md @@ -0,0 +1,124 @@ +# smt's Planck keymap + +This keymap is primarily based on the default Planck keymap. + +Notable differences from the default are: + +- **[Mod-Tap](https://github.com/jackhumbert/qmk_firmware/wiki#fun-with-modifier-keys) keys** + + - `Esc/Ctrl` + + I am experimenting with using Left Shift as a mod-tap key for Escape, similar to how I use the Enter key. It's set up like this on my Minivan, so in the interest of consistency... + + - `Enter/Shift` + + I use both the left and right shift keys when I type. When I want to modify a key with shift, I hold shift with the hand opposite the one typing the key. In the default keymap, Enter is where shift would be on a standard keyboard layout. Oh, muscle memory. + + - `Tab/Hyper` (Super+Ctrl+Shift+Alt) + + It's great to be able to use Tab as a custom modifier key. I tend to use [Hyper](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/) commands for various OS-specific operations depending on what machine I'm working on. + + - `Backtick/Meh` (Ctrl+Shift+Alt) + + Why use backtick in the lower left corner? I use it as my tmux prefix key, so I need to type it more frequently than most people. Putting it on the base layer works well for me. The "Meh" mapping is just a less-cool "Hyper"; the same, just without Super. + +- **Swapped responsibilities of "lower" and "raise" layers** + + I prefer to use symbols via the "raise" layer, and numbers via the "lower" layer. + +- **Removed Plover layer** + + I don't intend to use stenography anytime soon, so Plover just didn't have a place in my keymap. + + +## Qwerty + +``` +,-----------------------------------------------------------------------------------. +| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | +|------+------+------+------+------+-------------+------+------+------+------+------| +| Esc | A | S | D | F | G | H | J | K | L | ; | " | +|------+------+------+------+------+------|------+------+------+------+------+------| +| Shift| Z | X | C | V | B | N | M | , | . | / |Enter | +|------+------+------+------+------+------+------+------+------+------+------+------| +| ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | +`-----------------------------------------------------------------------------------' +``` + +## Colemak + +``` +,-----------------------------------------------------------------------------------. +| Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp | +|------+------+------+------+------+-------------+------+------+------+------+------| +| Esc | A | R | S | T | D | H | N | E | I | O | " | +|------+------+------+------+------+------|------+------+------+------+------+------| +| Shift| Z | X | C | V | B | K | M | , | . | / |Enter | +|------+------+------+------+------+------+------+------+------+------+------+------| +| ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | +`-----------------------------------------------------------------------------------' +``` + +## Dvorak + +``` +,-----------------------------------------------------------------------------------. +| Tab | " | , | . | P | Y | F | G | C | R | L | Bksp | +|------+------+------+------+------+-------------+------+------+------+------+------| +| Esc | A | O | E | U | I | D | H | T | N | S | - | +|------+------+------+------+------+------|------+------+------+------+------+------| +| Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | +|------+------+------+------+------+------+------+------+------+------+------+------| +| ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | +`-----------------------------------------------------------------------------------' +``` + +## Lower + +This is where I put the number row, a numpad cluster, function keys, and media controls. + +``` +,-----------------------------------------------------------------------------------. +| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | +|------+------+------+------+------+-------------+------+------+------+------+------| +| $ | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | | | +|------+------+------+------+------+------|------+------+------+------+------+------| +| | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | | | +|------+------+------+------+------+------+------+------+------+------+------+------| +| | | | | | | | Next | Vol- | Vol+ | Play | +`-----------------------------------------------------------------------------------' +``` + +## Raise + +As a developer, it makes the most sense for me to group all the commonly-used symbols that don't fit on the main layer. In particular, having the dual-column of parens-braces-brackets really helps a lot. I've also added cursorkeys to correspond to the arrows. + +I haven't completely filled this layer, which leaves room for future mappings and macros. + +``` +,-----------------------------------------------------------------------------------. +| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | +|------+------+------+------+------+-------------+------+------+------+------+------| +| | | | | | | _ | ? | + | { | } | | | +|------+------+------+------+------+------|------+------+------+------+------+------| +| | | | | | | - | / | = | [ | ] | \ | +|------+------+------+------+------+------+------+------+------+------+------+------| +| | | | | | | | | Home |PageDn|PageUp| End | +`-----------------------------------------------------------------------------------' +``` + +## Adjust (Lower + Raise) + +Utility layer. This is where I'd switch between Qwerty and Dvorak, ~~fool around with~~ adjust the audio/music settings, or put the Planck into bootloader mode. + +``` +,-----------------------------------------------------------------------------------. +| | Reset| | | | | | | | | | Reset| +|------+------+------+------+------+-------------+------+------+------+------+------| +| | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | +|------+------+------+------+------+------|------+------+------+------+------+------| +| |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | | +|------+------+------+------+------+------+------+------+------+------+------+------| +| | | | | | | | | | | | +`-----------------------------------------------------------------------------------' +``` |