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diff --git a/keyboards/nacly/sodium62/config.h b/keyboards/nacly/sodium62/config.h
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+/* Copyright 2022 NaCly
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xBEEF
+#define PRODUCT_ID 0xFED0
+#define DEVICE_VER 0x0001
+#define MANUFACTURER nacly
+#define PRODUCT sodium62
+
+/* key matrix size */
+// Rows are doubled-up
+#define MATRIX_ROWS 10
+#define MATRIX_COLS 7
+
+// wiring of each half
+#define MATRIX_ROW_PINS { F7, D4, D7, B4, B6 }
+#define MATRIX_COL_PINS { D2, C6, E6, B5, B2, B3, B1 }
+
+#define DIODE_DIRECTION COL2ROW
+
+#define SPLIT_HAND_PIN F4
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* serial.c configuration for split keyboard */
+#define SOFT_SERIAL_PIN D3
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+#define OLED_BRIGHTNESS 128
+
+/* ws2812 RGB LED */
+//#define RGB_DI_PIN B1
+/*
+#define RGBLED_NUM 12 // Number of LEDs
+
+#define RGBLED_SPLIT { 6, 6 }
+*/
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT