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-rw-r--r--keyboards/mechwild/murphpad/info.json43
-rw-r--r--keyboards/mechwild/murphpad/murphpad.c2
-rw-r--r--keyboards/mechwild/murphpad/murphpad.h48
3 files changed, 37 insertions, 56 deletions
diff --git a/keyboards/mechwild/murphpad/info.json b/keyboards/mechwild/murphpad/info.json
index b396b4a6af..cc3adf9d02 100644
--- a/keyboards/mechwild/murphpad/info.json
+++ b/keyboards/mechwild/murphpad/info.json
@@ -27,13 +27,42 @@
"layouts": {
"LAYOUT": {
"layout": [
- {"label": "k00", "x": 1, "y": 0}, {"label": "k01", "x": 2, "y": 0}, {"label": "k02", "x": 3, "y": 0}, {"label": "k03", "x": 4, "y": 0},
- {"label": "k10", "x": 1, "y": 1}, {"label": "k11", "x": 2, "y": 1}, {"label": "k12", "x": 3, "y": 1}, {"label": "k13", "x": 4, "y": 1},
- {"label": "k20", "x": 1, "y": 2}, {"label": "k21", "x": 2, "y": 2}, {"label": "k22", "x": 3, "y": 2}, {"label": "k23", "x": 4, "y": 2},
- {"label": "k30", "x": 0, "y": 3}, {"label": "k31", "x": 1, "y": 3}, {"label": "k32", "x": 2, "y": 3}, {"label": "k33", "x": 3, "y": 3}, {"label": "k34", "x": 4, "y": 3},
- {"label": "k40", "x": 0, "y": 4}, {"label": "k41", "x": 1, "y": 4}, {"label": "k42", "x": 2, "y": 4}, {"label": "k43", "x": 3, "y": 4}, {"label": "k44", "x": 4, "y": 4},
- {"label": "k50", "x": 0, "y": 5}, {"label": "k51", "x": 1, "y": 5}, {"label": "k52", "x": 2, "y": 5}, {"label": "k53", "x": 3, "y": 5}, {"label": "k54", "x": 4, "y": 5},
- {"label": "BACK00", "x": 1, "y": 6}, {"label": "BACK01", "x": 2, "y": 6}, {"label": "BACK02", "x": 3, "y": 6}
+ {"matrix": [0, 1], "x": 1, "y": 0},
+ {"matrix": [0, 2], "x": 2, "y": 0},
+ {"matrix": [0, 3], "x": 3, "y": 0},
+ {"matrix": [0, 4], "x": 4, "y": 0},
+
+ {"matrix": [1, 1], "x": 1, "y": 1},
+ {"matrix": [1, 2], "x": 2, "y": 1},
+ {"matrix": [1, 3], "x": 3, "y": 1},
+ {"matrix": [1, 4], "x": 4, "y": 1},
+
+ {"matrix": [2, 1], "x": 1, "y": 2},
+ {"matrix": [2, 2], "x": 2, "y": 2},
+ {"matrix": [2, 3], "x": 3, "y": 2},
+ {"matrix": [2, 4], "x": 4, "y": 2},
+
+ {"matrix": [3, 0], "x": 0, "y": 3},
+ {"matrix": [3, 1], "x": 1, "y": 3},
+ {"matrix": [3, 2], "x": 2, "y": 3},
+ {"matrix": [3, 3], "x": 3, "y": 3},
+ {"matrix": [3, 4], "x": 4, "y": 3},
+
+ {"matrix": [4, 0], "x": 0, "y": 4},
+ {"matrix": [4, 1], "x": 1, "y": 4},
+ {"matrix": [4, 2], "x": 2, "y": 4},
+ {"matrix": [4, 3], "x": 3, "y": 4},
+ {"matrix": [4, 4], "x": 4, "y": 4},
+
+ {"matrix": [5, 0], "x": 0, "y": 5},
+ {"matrix": [5, 1], "x": 1, "y": 5},
+ {"matrix": [5, 2], "x": 2, "y": 5},
+ {"matrix": [5, 3], "x": 3, "y": 5},
+ {"matrix": [5, 4], "x": 4, "y": 5},
+
+ {"matrix": [0, 0], "x": 1, "y": 6},
+ {"matrix": [1, 0], "x": 2, "y": 6},
+ {"matrix": [2, 0], "x": 3, "y": 6}
]
}
}
diff --git a/keyboards/mechwild/murphpad/murphpad.c b/keyboards/mechwild/murphpad/murphpad.c
index ba5183f2c3..3ad6409e92 100644
--- a/keyboards/mechwild/murphpad/murphpad.c
+++ b/keyboards/mechwild/murphpad/murphpad.c
@@ -14,7 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "murphpad.h"
+#include "quantum.h"
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
diff --git a/keyboards/mechwild/murphpad/murphpad.h b/keyboards/mechwild/murphpad/murphpad.h
deleted file mode 100644
index 2735e22057..0000000000
--- a/keyboards/mechwild/murphpad/murphpad.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/* Copyright 2021 Kyle McCreery
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-#include "quantum.h"
-
-#define ___ KC_NO
-
-/* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT( \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, k23, \
- k30, k31, k32, k33, k34, \
- k40, k41, k42, k43, k44, \
- k50, k51, k52, k53, k54, \
- \
- BACK00, BACK01, BACK02 \
-\
-) { \
- { BACK00, k00, k01, k02, k03 }, \
- { BACK01, k10, k11, k12, k13 }, \
- { BACK02, k20, k21, k22, k23 }, \
- { k30, k31, k32, k33, k34 }, \
- { k40, k41, k42, k43, k44 }, \
- { k50, k51, k52, k53, k54 } \
-}