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-rw-r--r--keyboards/massdrop/alt/keymaps/pregame/config.h1
-rw-r--r--keyboards/massdrop/alt/keymaps/pregame/keymap.c40
-rw-r--r--keyboards/massdrop/alt/keymaps/pregame/keymap.h58
3 files changed, 39 insertions, 60 deletions
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h
index 83f0d13bd5..331b34c9b0 100644
--- a/keyboards/massdrop/alt/keymaps/pregame/config.h
+++ b/keyboards/massdrop/alt/keymaps/pregame/config.h
@@ -44,7 +44,6 @@
// #define RETRO_TAPPING // Tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
// #define TAPPING_TOGGLE 2 // How many taps before triggering the toggle
// #define PERMISSIVE_HOLD // Makes tap and hold keys trigger the hold if another key is pressed before releasing, even if it hasn't hit the TAPPING_TERM. See Permissive Hold for details
-// #define IGNORE_MOD_TAP_INTERRUPT // Makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the TAPPING_TERM for both keys. See Mod tap interrupt for details
// #define QUICK_TAP_TERM 0 // Makes it possible to use a dual role key as modifier shortly after having been tapped. See Hold after tap. Breaks any Tap Toggle functionality (TT or the One Shot Tap Toggle)
// #define LEADER_TIMEOUT 300 // How long before the leader key times out. If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the LEADER_PER_KEY_TIMING option, which resets the timeout after each key is tapped.
// #define LEADER_PER_KEY_TIMING // Sets the timer for leader key chords to run on each key press rather than overall
diff --git a/keyboards/massdrop/alt/keymaps/pregame/keymap.c b/keyboards/massdrop/alt/keymaps/pregame/keymap.c
index fcc73825dd..d111b6a554 100644
--- a/keyboards/massdrop/alt/keymaps/pregame/keymap.c
+++ b/keyboards/massdrop/alt/keymaps/pregame/keymap.c
@@ -14,7 +14,45 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "keymap.h"
+#include QMK_KEYBOARD_H
+
+#define MILLISECONDS_IN_SECOND 1000
+
+// These are just to make it neater to use builtin HSV values in the keymap
+#define RED {HSV_RED}
+#define CORAL {HSV_CORAL}
+#define ORANGE {HSV_ORANGE}
+#define GOLDEN {HSV_GOLDENROD}
+#define GOLD {HSV_GOLD}
+#define YELLOW {HSV_YELLOW}
+#define CHART {HSV_CHARTREUSE}
+#define GREEN {HSV_GREEN}
+#define SPRING {HSV_SPRINGGREEN}
+#define TURQ {HSV_TURQUOISE}
+#define TEAL {HSV_TEAL}
+#define CYAN {HSV_CYAN}
+#define AZURE {HSV_AZURE}
+#define BLUE {HSV_BLUE}
+#define PURPLE {HSV_PURPLE}
+#define MAGENT {HSV_MAGENTA}
+#define PINK {HSV_PINK}
+
+
+
+//========================================================== CONFIGURABLE DEFAULTS ==========================================================
+extern bool g_suspend_state;
+extern rgb_config_t rgb_matrix_config;
+bool disable_layer_color;
+
+enum alt_keycodes {
+ U_T_AUTO = SAFE_RANGE, // USB Extra Port Toggle Auto Detect / Always Active
+ U_T_AGCR, // USB Toggle Automatic GCR control
+ DBG_TOG, // DEBUG Toggle On / Off
+ DBG_MTRX, // DEBUG Toggle Matrix Prints
+ DBG_KBD, // DEBUG Toggle Keyboard Prints
+ DBG_MOU, // DEBUG Toggle Mouse Prints
+ MD_BOOT, // Restart into bootloader after hold timeout
+};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
diff --git a/keyboards/massdrop/alt/keymaps/pregame/keymap.h b/keyboards/massdrop/alt/keymaps/pregame/keymap.h
deleted file mode 100644
index 1980800336..0000000000
--- a/keyboards/massdrop/alt/keymaps/pregame/keymap.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/* Copyright 2020 elijahblake81
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include QMK_KEYBOARD_H
-
-// HID has not yet been implemented for this keyboard
-// #include "raw_hid.h"
-
-#define MILLISECONDS_IN_SECOND 1000
-
-// These are just to make it neater to use builtin HSV values in the keymap
-#define RED {HSV_RED}
-#define CORAL {HSV_CORAL}
-#define ORANGE {HSV_ORANGE}
-#define GOLDEN {HSV_GOLDENROD}
-#define GOLD {HSV_GOLD}
-#define YELLOW {HSV_YELLOW}
-#define CHART {HSV_CHARTREUSE}
-#define GREEN {HSV_GREEN}
-#define SPRING {HSV_SPRINGGREEN}
-#define TURQ {HSV_TURQUOISE}
-#define TEAL {HSV_TEAL}
-#define CYAN {HSV_CYAN}
-#define AZURE {HSV_AZURE}
-#define BLUE {HSV_BLUE}
-#define PURPLE {HSV_PURPLE}
-#define MAGENT {HSV_MAGENTA}
-#define PINK {HSV_PINK}
-
-
-
-//========================================================== CONFIGURABLE DEFAULTS ==========================================================
-extern bool g_suspend_state;
-extern rgb_config_t rgb_matrix_config;
-bool disable_layer_color;
-
-enum alt_keycodes {
- U_T_AUTO = SAFE_RANGE, // USB Extra Port Toggle Auto Detect / Always Active
- U_T_AGCR, // USB Toggle Automatic GCR control
- DBG_TOG, // DEBUG Toggle On / Off
- DBG_MTRX, // DEBUG Toggle Matrix Prints
- DBG_KBD, // DEBUG Toggle Keyboard Prints
- DBG_MOU, // DEBUG Toggle Mouse Prints
- MD_BOOT, // Restart into bootloader after hold timeout
-};