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-rw-r--r--keyboards/kprepublic/bm68hsrgb/rev1/config.h2
-rw-r--r--keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h3
-rw-r--r--keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/keymap.c4
3 files changed, 4 insertions, 5 deletions
diff --git a/keyboards/kprepublic/bm68hsrgb/rev1/config.h b/keyboards/kprepublic/bm68hsrgb/rev1/config.h
index 9b9d534c42..bf67620c5b 100644
--- a/keyboards/kprepublic/bm68hsrgb/rev1/config.h
+++ b/keyboards/kprepublic/bm68hsrgb/rev1/config.h
@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// The pin connected to the data pin of the LEDs
#define RGB_DI_PIN E2
// The number of LEDs connected
-#define DRIVER_LED_TOTAL 74
+#define RGB_MATRIX_LED_COUNT 74
#ifdef RGB_DI_PIN
# define RGBLED_NUM 74
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
diff --git a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h
index 3ddb813486..37bd802541 100644
--- a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h
+++ b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h
@@ -62,9 +62,8 @@
// #define RGBLIGHT_HUE_STEP 12 // Units to step when in/decreasing hue
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
-// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
// #define RGBLIGHT_ANIMATIONS // Enable all additional animation modes.
diff --git a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/keymap.c b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/keymap.c
index bf842b138b..0ac5d0c932 100644
--- a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/keymap.c
+++ b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/keymap.c
@@ -56,7 +56,7 @@ Templete
#undef _______
#define _______ {0, 0, 0}
-const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
+const uint8_t PROGMEM ledmap[][RGB_MATRIX_LED_COUNT][3] = {
[1] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
GREEN, BLUE, {0, 0, 255}, PURPLE, AZURE, _______, {0, 0, 255}, {0, 0, 255}, {0, 0, 255}, _______, _______, _______, _______, _______, _______,
@@ -270,7 +270,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
void set_layer_color(int layer) {
if (layer == 0) { return; }
- for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
+ for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][i][0]),
.s = pgm_read_byte(&ledmap[layer][i][1]),