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-rw-r--r--keyboards/kprepublic/bm68hsrgb/rev1/config.h23
-rw-r--r--keyboards/kprepublic/bm68hsrgb/rev1/info.json5
-rw-r--r--keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h1
3 files changed, 5 insertions, 24 deletions
diff --git a/keyboards/kprepublic/bm68hsrgb/rev1/config.h b/keyboards/kprepublic/bm68hsrgb/rev1/config.h
index b76036f341..ee7d425a76 100644
--- a/keyboards/kprepublic/bm68hsrgb/rev1/config.h
+++ b/keyboards/kprepublic/bm68hsrgb/rev1/config.h
@@ -17,36 +17,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { B0, \
- B1, \
- B2, \
- B3, \
- E6 }
-#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6 }
-
-/* COL2ROW, ROW2COL */
-#define DIODE_DIRECTION COL2ROW
-
// The pin connected to the data pin of the LEDs
#define RGB_DI_PIN E2
// The number of LEDs connected
#define RGB_MATRIX_LED_COUNT 74
-#ifdef RGB_DI_PIN
# define RGBLED_NUM 74
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
-#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
// RGB Matrix Animation modes. Explicitly enabled
diff --git a/keyboards/kprepublic/bm68hsrgb/rev1/info.json b/keyboards/kprepublic/bm68hsrgb/rev1/info.json
index 54dc1efe67..12f52f4771 100644
--- a/keyboards/kprepublic/bm68hsrgb/rev1/info.json
+++ b/keyboards/kprepublic/bm68hsrgb/rev1/info.json
@@ -8,6 +8,11 @@
"pid": "0xEF6F",
"device_version": "0.0.1"
},
+ "matrix_pins": {
+ "cols": ["D0", "D1", "D2", "D3", "D5", "D4", "D6", "D7", "B4", "B5", "B6", "C6", "C7", "F7", "F6"],
+ "rows": ["B0", "B1", "B2", "B3", "E6"]
+ },
+ "diode_direction": "COL2ROW",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"community_layouts": ["65_ansi"],
diff --git a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h
index c1f1a06a33..ceb40da092 100644
--- a/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h
+++ b/keyboards/kprepublic/bm68hsrgb/rev1/keymaps/peepeetee/config.h
@@ -43,7 +43,6 @@
// #define RETRO_TAPPING // Tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
// #define TAPPING_TOGGLE 2 // How many taps before triggering the toggle
// #define PERMISSIVE_HOLD // Makes tap and hold keys trigger the hold if another key is pressed before releasing, even if it hasn't hit the TAPPING_TERM. See Permissive Hold for details
-// #define IGNORE_MOD_TAP_INTERRUPT // Makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the TAPPING_TERM for both keys. See Mod tap interrupt for details
// #define QUICK_TAP_TERM 0 // Makes it possible to use a dual role key as modifier shortly after having been tapped. See Hold after tap. Breaks any Tap Toggle functionality (TT or the One Shot Tap Toggle)
// #define LEADER_TIMEOUT 300 // How long before the leader key times out. If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the LEADER_PER_KEY_TIMING option, which resets the timeout after each key is tapped.
// #define LEADER_PER_KEY_TIMING // Sets the timer for leader key chords to run on each key press rather than overall