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Diffstat (limited to 'keyboards/keychron/v2/config.h')
-rw-r--r-- | keyboards/keychron/v2/config.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/keyboards/keychron/v2/config.h b/keyboards/keychron/v2/config.h new file mode 100644 index 0000000000..88b3a20a31 --- /dev/null +++ b/keyboards/keychron/v2/config.h @@ -0,0 +1,114 @@ +/* Copyright 2021 @ Keychron (https://www.keychron.com) + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION ROW2COL + +/* key matrix pins */ +#define MATRIX_ROW_PINS \ + { B4, B3, A15, A14, A13 } +#define MATRIX_COL_PINS \ + { C14, C15, A0, A1, A2, A3, A4, A5, A6, A7, B0, B1, A8, A9, H3 } + +/* If uses PH3 with a stronger pull resistor then the following definition should be included */ +// #define MATRIX_UNSELECT_DRIVE_HIGH + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +/* RGB Matrix Driver Configuration */ +#define DRIVER_COUNT 2 +#define DRIVER_ADDR_1 0b1110111 +#define DRIVER_ADDR_2 0b1110100 + +/* Increase I2C speed to 1000 KHz */ +#define I2C1_TIMINGR_PRESC 0U +#define I2C1_TIMINGR_SCLDEL 3U +#define I2C1_TIMINGR_SDADEL 0U +#define I2C1_TIMINGR_SCLH 15U +#define I2C1_TIMINGR_SCLL 51U + +/* Scan phase of led driver set as MSKPHASE_9CHANNEL(defined as 0x03 in CKLED2001.h) */ +#define PHASE_CHANNEL MSKPHASE_9CHANNEL + +/* Disable DIP switch in matrix data */ +#define MATRIX_MASKED + +/* DIP switch */ +#define DIP_SWITCH_MATRIX_GRID { {4,4} } + +/* turn off effects when suspended */ +#define RGB_DISABLE_WHEN_USB_SUSPENDED + +#define DYNAMIC_KEYMAP_LAYER_COUNT 5 + +/* EEPROM Driver Configuration */ +#define WEAR_LEVELING_LOGICAL_SIZE 2048 +#define WEAR_LEVELING_BACKING_SIZE (WEAR_LEVELING_LOGICAL_SIZE * 2) + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +// #define ENABLE_RGB_MATRIX_PIXEL_FLOW +// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +#define RGB_MATRIX_KEYPRESSES +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS |