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-rw-r--r--keyboards/keebio/bdn9/keymaps/brandonschlack/keymap.c2
-rw-r--r--keyboards/keebio/bdn9/keymaps/eosti/keymap.c14
2 files changed, 8 insertions, 8 deletions
diff --git a/keyboards/keebio/bdn9/keymaps/brandonschlack/keymap.c b/keyboards/keebio/bdn9/keymaps/brandonschlack/keymap.c
index c581070895..afe150cc60 100644
--- a/keyboards/keebio/bdn9/keymaps/brandonschlack/keymap.c
+++ b/keyboards/keebio/bdn9/keymaps/brandonschlack/keymap.c
@@ -57,7 +57,7 @@ enum bdn9_dances {
TD_DTAP_ADJT
};
// Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
[TD_DTAP_ADIO] = ACTION_TAP_DANCE_TRIGGER_LAYER(DOUBLE_TAP, _AUDIO),
[TD_DTAP_LGHT] = ACTION_TAP_DANCE_TRIGGER_LAYER(DOUBLE_TAP, _LIGHT),
[TD_DTAP_ADJT] = ACTION_TAP_DANCE_TRIGGER_LAYER(DOUBLE_TAP, _ADJUST),
diff --git a/keyboards/keebio/bdn9/keymaps/eosti/keymap.c b/keyboards/keebio/bdn9/keymaps/eosti/keymap.c
index b37e2a1cdb..970cd6d6e7 100644
--- a/keyboards/keebio/bdn9/keymaps/eosti/keymap.c
+++ b/keyboards/keebio/bdn9/keymaps/eosti/keymap.c
@@ -48,11 +48,11 @@ static td_state_t td_state;
// declare your tapdance functions:
// function to determine the current tapdance state
-int cur_dance (qk_tap_dance_state_t *state);
+int cur_dance (tap_dance_state_t *state);
// `finished` and `reset` functions for each tapdance keycode
-void altlp_finished (qk_tap_dance_state_t *state, void *user_data);
-void altlp_reset (qk_tap_dance_state_t *state, void *user_data);
+void altlp_finished (tap_dance_state_t *state, void *user_data);
+void altlp_reset (tap_dance_state_t *state, void *user_data);
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
@@ -137,7 +137,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
// Tapdance! Hold to use as a modifier to the _MOD layout, tap to change it between _BASE and _MACRO
// determine the tapdance state to return
-int cur_dance (qk_tap_dance_state_t *state) {
+int cur_dance (tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) { return SINGLE_TAP; }
else { return SINGLE_HOLD; }
@@ -146,7 +146,7 @@ int cur_dance (qk_tap_dance_state_t *state) {
// handle the possible states for each tapdance keycode you define:
-void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
+void altlp_finished (tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state);
switch (td_state) {
case SINGLE_TAP:
@@ -158,7 +158,7 @@ void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
}
}
-void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
+void altlp_reset (tap_dance_state_t *state, void *user_data) {
switch (td_state) {
case SINGLE_TAP:
break;
@@ -169,6 +169,6 @@ void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
}
// define `ACTION_TAP_DANCE_FN_ADVANCED()` for each tapdance keycode, passing in `finished` and `reset` functions
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
[LAY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altlp_finished, altlp_reset)
};