diff options
Diffstat (limited to 'keyboards/helix/rev3_4rows/config.h')
-rw-r--r-- | keyboards/helix/rev3_4rows/config.h | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/keyboards/helix/rev3_4rows/config.h b/keyboards/helix/rev3_4rows/config.h index 5050599075..4cd96388b8 100644 --- a/keyboards/helix/rev3_4rows/config.h +++ b/keyboards/helix/rev3_4rows/config.h @@ -56,13 +56,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGBLED_NUM 50 // Number of LEDs #ifdef RGB_MATRIX_ENABLE - #define DRIVER_LED_TOTAL RGBLED_NUM + #define RGB_MATRIX_LED_COUNT RGBLED_NUM # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_HUE_STEP 8 @@ -79,9 +78,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */ // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -// /*== all animations enable ==*/ -// #define RGBLIGHT_ANIMATIONS -// /*== or choose animations ==*/ // #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL |