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Diffstat (limited to 'keyboards/gmmk/pro/rev1/ansi/keymaps/gourdo1/keymap.c')
-rw-r--r--keyboards/gmmk/pro/rev1/ansi/keymaps/gourdo1/keymap.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/gourdo1/keymap.c b/keyboards/gmmk/pro/rev1/ansi/keymaps/gourdo1/keymap.c
index ab98693649..5a45e4e353 100644
--- a/keyboards/gmmk/pro/rev1/ansi/keymaps/gourdo1/keymap.c
+++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/gourdo1/keymap.c
@@ -242,7 +242,7 @@ void hurt_paddle(void) {
#endif //GAME_ENABLE
// Capslock, Scroll lock and Numlock indicator on Left side lights.
-void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
+bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF);
// Scroll Lock RGB setup
@@ -359,7 +359,7 @@ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
#endif // GAME_ENABLE
// System NumLock warning indicator RGB setup
- #ifdef INVERT_NUMLOCK_INDICATOR
+ #ifdef INVERT_NUMLOCK_INDICATOR
if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF to bring attention to overlay numpad not functional when enabled
rgb_matrix_set_color(LED_N, RGB_ORANGE2);
}
@@ -431,7 +431,7 @@ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
// Numpad & Mouse Keys overlay RGB
case _NUMPADMOUSE:
- #ifdef INVERT_NUMLOCK_INDICATOR
+ #ifdef INVERT_NUMLOCK_INDICATOR
if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF to bring attention to overlay numpad not functional when enabled
rgb_matrix_set_color(LED_N, RGB_ORANGE2);
}
@@ -538,7 +538,7 @@ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
} else if (paddle_lives == 0) {
// Game over
- for (uint8_t i = 0; i < sizeof(LED_GAME_OVER) / sizeof(LED_GAME_OVER[0]); i++) {
+ for (uint8_t i = 0; i < ARRAY_SIZE(LED_GAME_OVER); i++) {
rgb_matrix_set_color(LED_GAME_OVER[i], RGB_RED);
}
@@ -699,6 +699,7 @@ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
#endif //GAME_ENABLE
break;
}
+ return false;
}
#endif
@@ -707,4 +708,4 @@ void keyboard_post_init_keymap(void) {
#ifdef RGB_MATRIX_ENABLE
activate_rgb_nightmode(false); // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle
#endif
-} \ No newline at end of file
+}