diff options
Diffstat (limited to 'keyboards/gmmk/pro/iso')
-rw-r--r-- | keyboards/gmmk/pro/iso/keymaps/vitoni/config.h | 20 | ||||
-rw-r--r-- | keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c | 148 | ||||
-rw-r--r-- | keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc | 104 |
3 files changed, 272 insertions, 0 deletions
diff --git a/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h b/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h new file mode 100644 index 0000000000..fd8f1d6859 --- /dev/null +++ b/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h @@ -0,0 +1,20 @@ +// Copyright 2021 Victor Toni (@vitoni) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#if defined(RGB_MATRIX_ENABLE) + #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR + // number of milliseconds to wait until turning off RGB automatically + #define RGB_DISABLE_TIMEOUT 300000 // 300 seconds / 5 min + // start fading out before getting disabled + // fading out is timed (depending on the rgb_matrix_config.speed) to have finished before reaching RGB_DISABLE_TIMEOUT + #define RGB_DISABLE_WITH_FADE_OUT + #define RGB_DISABLE_WHEN_USB_SUSPENDED + // number of milliseconds to wait until activating RGB idle effects + #define RGB_IDLE_TIMEOUT 4500 // 4.5 seconds + // activate breathe effect when idle + #define RGB_IDLE_BREATHE + // fade in when we have been suspended + #define RGB_FADE_IN +#endif diff --git a/keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c b/keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c new file mode 100644 index 0000000000..d5b64c153a --- /dev/null +++ b/keyboards/gmmk/pro/iso/keymaps/vitoni/keymap.c @@ -0,0 +1,148 @@ +// Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>, +// Copyright 2021 Victor Toni (@vitoni) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +#include "vitoni.h" + +enum layer_names { + _BASE, + _MOV, + _RGB +}; + +// clang-format off +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute) +// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del +// Tab Q W E R T Y U I O P [ ] PgUp +// Caps A S D F G H J K L ; " # Enter PgDn +// Sh_L / Z X C V B N M , . ? Sh_R Up End +// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right + + + // + // This keyboard defaults to 6KRO instead of NKRO for compatibility reasons (some KVMs and BIOSes are incompatible with NKRO). + // Since this is, among other things, a "gaming" keyboard, a key combination to enable NKRO on the fly is provided for convenience. + // Press CAPS+N to toggle between 6KRO and NKRO. This setting is persisted to the EEPROM and thus persists between restarts. + [_BASE] = LAYOUT( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP, + MO(_MOV), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, + KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, TG(_RGB),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_MOV] = LAYOUT( + RESET, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MPLY, KC_MSTP, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + + [_RGB] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, RGB_MOD, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_SPI, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_SPD, + _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI + ), + +}; +// clang-format on + +#if defined(ENCODER_ENABLE) +bool encoder_update_user(uint8_t index, bool clockwise) { + switch (get_highest_layer(layer_state)) { + case _MOV: + if (clockwise) { + tap_code16(C(KC_TAB)); + } else { + tap_code16(S(C(KC_TAB))); + } + break; +#if defined(RGB_MATRIX_ENABLE) + case _RGB: + if (clockwise) { + rgb_matrix_increase_val_noeeprom(); + } else { + rgb_matrix_decrease_val_noeeprom(); + } + break; +#endif // RGB_MATRIX_ENABLE + default: + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + break; + } + return true; +} +#endif // ENCODER_ENABLE + +#if defined(RGB_MATRIX_ENABLE) +/* +* Set up default RGB color. +*/ +void rgb_matrix_set_default_color(void) { + rgb_matrix_sethsv_noeeprom_user(HSV_CHARTREUSE); +} + +/* +* Set up RGB defaults. +*/ +void rgb_matrix_configure_default_settings(void) { + rgb_matrix_set_default_color(); +} + +void keyboard_post_init_user(void) { + rgb_matrix_enable_noeeprom(); + rgb_matrix_configure_default_settings(); +} + +/* +* Use RGB underglow to indicate specific layers. +*/ +layer_state_t layer_state_set_user(layer_state_t state) { + switch (get_highest_layer(state)) { + case _MOV: + rgb_matrix_sethsv_noeeprom_user(HSV_SPRINGGREEN); + break; + case _RGB: + rgb_matrix_sethsv_noeeprom_user(HSV_GREEN); + break; + default: // for any other layer + rgb_matrix_set_default_color(); + break; + } + return state; +} + +void matrix_scan_user(void) { + matrix_scan_user_rgb(); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (!process_record_user_rgb(keycode, record)) { + return false; + } + + switch (keycode) { + case RESET: // when activating RESET mode for flashing + if (record->event.pressed) { + rgb_matrix_set_color_all(63, 0, 0); + rgb_matrix_driver.flush(); + } + return true; + } + return true; // Process all other keycodes normally +} +#endif // RGB_MATRIX_ENABLE diff --git a/keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc b/keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc new file mode 100644 index 0000000000..38a74a568b --- /dev/null +++ b/keyboards/gmmk/pro/iso/keymaps/vitoni/readme.adoc @@ -0,0 +1,104 @@ += ViToni's keymap for GMMK Pro ISO + +== Layout +Based on the stock layout but making use of CAPS as FN similar to laptop keyboards. +This frees up the left row for other uses (although not remapped yet). +Since both Delete and Insert are used for coding they are part of the CAPS layer as well. + +The differences are as follows: + +=== Layer 0 (`_BASE`) +Mostly stock + CAPS goes to layer `_MOV`. +FN toggles the layer `_RGB`. + +=== Layer 1 (`_MOV`), accessed by pressing `CAPS` on layer `_BASE` +[%header] +|=== +| Key / Action | Mapped to +| ESC | _RESET_ +| F1 | KC_MYCM +| F2 | KC_WHOM +| F3 | KC_CALC +| F4 | KC_MSEL +| F5 | KC_MPRV +| F6 | KC_MPLY +| F7 | KC_MSTP +| F8 | KC_MNXT +| F9 | KC_MUTE +| F10 | KC_VOLD +| F11 | KC_VOLU +| N | NK_TOGG +| Delete | Insert +| Left | Home +| Right | End +| Up | PgUp +| Down | PgDn +|=== + +=== Layer 2 (`_RGB`), accessed by pressing `FN` on layer `_BASE` +Revamped the stock FN layer to focus on RGB only. + +[%header] +|=== +| Key / Action | Mapped to +| Knob clockwise | Value/Brightness up +| Knob anti-clockwise | Value/Brightness down +| Backspace | _RESET_ +| Enter | RGB_TOG +| Del | RGB_MOD +| PgUp | RGB_RMOD +| PgDn | RGB_SPI +| End | RGB_SPD +| Left | RGB_HUD +| Right | RGB_HUI +| Up | RGB_SAI +| Down | RGB_SAD +|=== + +No other changes have been made. + +== RGB light + +The code customizing RGB light usage is decribed here: + +* link:../../../../../../users/vitoni/readme.adoc[/users/vitoni/readme.adoc] + +When using `RGB_DISABLE_TIMEOUT` addtional options are available: + +* `RGB_FADE_IN` makes the RGB lights fade in instead of setting the value/brightness to 100% (implicitly due to HSV including the brightness) when resuming after RGB lights have been turned off. +Fade in occurs when the keyboard is initialized and when the RGB brightness has been changed (e.g. suspending, fade out, etc.). +* `RGB_DISABLE_WITH_FADE_OUT` activates fade out before the keyboard is disabled by `RGB_DISABLE_TIMEOUT`. + +Parameters used to define the behavior are: +[%header] +|=== +|Key | Default | Description + +| RGB_MATRIX_MAXIMUM_BRIGHTNESS +| 200 (<= UNIT8_MAX) +| Maximum assumed value for brightness. +Used to calculate lead time for fade out before suspend timeout. + +|=== + +`RGB_IDLE_TIMEOUT` enables fading out after being idle for the defined time and allows +* `RGB_IDLE_BREATHE` also activates a brethe effect while idling. + +[%header] +|=== +|Key | Default | Description + +|RGB_IDLE_TIMEOUT +|4500 +|Time in milliseconds without activity before considered to be idle. + +|RGB_IDLE_MINIMUM_BRIGHTNESS +|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` / 5 +|Brightness value RGB is dimmed to when starting to idle. + +When breathing used as the lower bound of the brightness value. + +|RGB_IDLE_MAXIMUM_BRIGHTNESS +|`RGB_MATRIX_MAXIMUM_BRIGHTNESS` * 2/5 +|Upper bound of brightness value of the RGB light while breathing. + +|=== |