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-rw-r--r--keyboards/exclusive/e7v1se/config.h22
-rw-r--r--keyboards/exclusive/e7v1se/keymaps/default/keymap.c2
-rw-r--r--keyboards/exclusive/e7v1se/keymaps/mac/keymap.c2
3 files changed, 12 insertions, 14 deletions
diff --git a/keyboards/exclusive/e7v1se/config.h b/keyboards/exclusive/e7v1se/config.h
index 32e913bd12..bbd8cec6f5 100644
--- a/keyboards/exclusive/e7v1se/config.h
+++ b/keyboards/exclusive/e7v1se/config.h
@@ -56,18 +56,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-/*== all animations enable ==*/
- #define RGBLIGHT_ANIMATIONS
-/*== or choose animations ==*/
- /* #define RGBLIGHT_EFFECT_BREATHING */
- /* #define RGBLIGHT_EFFECT_RAINBOW_MOOD */
- /* #define RGBLIGHT_EFFECT_RAINBOW_SWIRL */
- /* #define RGBLIGHT_EFFECT_SNAKE */
- /* #define RGBLIGHT_EFFECT_KNIGHT */
- /* #define RGBLIGHT_EFFECT_CHRISTMAS */
- /* #define RGBLIGHT_EFFECT_STATIC_GRADIENT */
- /* #define RGBLIGHT_EFFECT_RGB_TEST */
- /* #define RGBLIGHT_EFFECT_ALTERNATING */
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
diff --git a/keyboards/exclusive/e7v1se/keymaps/default/keymap.c b/keyboards/exclusive/e7v1se/keymaps/default/keymap.c
index 8eec4ca7c9..8fa2ef8a20 100644
--- a/keyboards/exclusive/e7v1se/keymaps/default/keymap.c
+++ b/keyboards/exclusive/e7v1se/keymaps/default/keymap.c
@@ -28,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- BL_TOGG, BL_DEC, BL_INC, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_TOGG, BL_DOWN,BL_UP, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI,
_______, _______, AG_TOGG, _______, _______, MO(1), RGB_MOD, RGB_VAD, RGB_HUD),
diff --git a/keyboards/exclusive/e7v1se/keymaps/mac/keymap.c b/keyboards/exclusive/e7v1se/keymaps/mac/keymap.c
index d9641f56f7..4b5ecc6ff3 100644
--- a/keyboards/exclusive/e7v1se/keymaps/mac/keymap.c
+++ b/keyboards/exclusive/e7v1se/keymaps/mac/keymap.c
@@ -28,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- BL_TOGG, BL_DEC, BL_INC, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_TOGG, BL_DOWN,BL_UP, BL_BRTG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI,
_______, _______, AG_TOGG , _______, _______, MO(1), RGB_MOD, RGB_VAD, RGB_HUD),