summaryrefslogtreecommitdiff
path: root/keyboards/ergodox
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/ergodox')
-rw-r--r--keyboards/ergodox/keymaps/xyverz/keymap.c311
1 files changed, 311 insertions, 0 deletions
diff --git a/keyboards/ergodox/keymaps/xyverz/keymap.c b/keyboards/ergodox/keymaps/xyverz/keymap.c
new file mode 100644
index 0000000000..c5ce99dd22
--- /dev/null
+++ b/keyboards/ergodox/keymaps/xyverz/keymap.c
@@ -0,0 +1,311 @@
+/*
+ * The Dvorak layout shown herestems from my early Kinesis years, using the Contour PS/2 with a Dvorak
+ * software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner
+ * keys. I've decided to continue using this layout with my ErgoDox.
+ *
+ * The QWERTY layout shown here is based entirely on the Kinesis Advantage layout, with the additional
+ * keys as shown in the diagrams. The Colemak layout is merely an adaptation of that.
+ *
+ * I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck
+ * layouts.
+ *
+ * For a better explanation of the layout matrices shown below, take a look at ../../ez/ez.h where the
+ * keymap is defined, beginning on line 81.
+ *
+ */
+
+#include "ergodox.h"
+#include "debug.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+#define _DV 0 // Dvorak layer
+#define _QW 1 // Qwerty layer
+#define _CM 2 // Colemak layer
+#define _MD 3 // Media Layer
+#define _KP 4 // Keypad Layer
+
+// Macro name shortcuts
+#define DVORAK M(_DV)
+#define QWERTY M(_QW)
+#define COLEMAK M(_CM)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Dvorak layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ] | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | [ |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Tab | ' | , | . | Y | Y | | | | F | G | C | R | L | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | CapsLk | A | O | E | U | I |------| |------| D | H | T | N | S | - |
+ * |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
+ * | LShift | Z | X | C | V | X | | | | B | M | W | V | Z | RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | LCtr | LAlt | | Ralt | RCtr |
+ * ,------|------|------| |------+------+------.
+ * | | | Home | | PgUp | | |
+ * | BkSp | Del |------| |------| Enter| Space|
+ * | | | End | | PgDn | | |
+ * `--------------------' `--------------------'
+ *
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[_DV] = { // layer 0 : Dvorak
+ // left hand
+ {KC_RBRC, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
+ {KC_1, KC_QUOT, KC_A, KC_SCLN, KC_GRV, KC_END },
+ {KC_2, KC_COMM, KC_O, KC_Q, KC_INS, KC_DEL },
+ {KC_3, KC_DOT, KC_E, KC_J, KC_LEFT, KC_BSPC},
+ {KC_4, KC_P, KC_U, KC_K, KC_RGHT, KC_HOME},
+ {KC_5, KC_Y, KC_I, KC_X, KC_NO, KC_LCTL},
+ {KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
+
+ // right hand
+ {KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
+ {KC_6, KC_F, KC_D, KC_B, KC_NO, KC_RCTL},
+ {KC_7, KC_G, KC_H, KC_M, KC_UP, KC_PGUP},
+ {KC_8, KC_C, KC_T, KC_W, KC_DOWN, KC_SPC },
+ {KC_9, KC_R, KC_N, KC_V, KC_SLSH, KC_ENT },
+ {KC_0, KC_L, KC_S, KC_Z, KC_EQL, KC_PGDN},
+ {KC_LBRC, KC_BSLS, KC_MINS, KC_RSFT, KC_RGUI, KC_NO }
+},
+
+/* Keymap 1: QWERTY layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | CapsLk | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
+ * |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
+ * | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | LCtr | LAlt | | Ralt | RCtr |
+ * ,------|------|------| |------+------+------.
+ * | | | Home | | PgUp | | |
+ * | BkSp | Del |------| |------| Enter| Space|
+ * | | | End | | PgDn | | |
+ * `--------------------' `--------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[_QW] = { // layer 1 : QWERTY
+ // left hand
+ {KC_EQL, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
+ {KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
+ {KC_2, KC_W, KC_S, KC_X, KC_INS, KC_DEL },
+ {KC_3, KC_E, KC_D, KC_C, KC_LEFT, KC_BSPC},
+ {KC_4, KC_R, KC_F, KC_V, KC_RGHT, KC_HOME},
+ {KC_5, KC_T, KC_G, KC_B, KC_NO, KC_LCTL},
+ {KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
+
+ // right hand
+ {KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
+ {KC_6, KC_Y, KC_H, KC_N, KC_NO, KC_RCTL},
+ {KC_7, KC_U, KC_J, KC_M, KC_UP, KC_PGUP},
+ {KC_8, KC_I, KC_K, KC_COMM, KC_DOWN, KC_SPC },
+ {KC_9, KC_O, KC_L, KC_DOT, KC_LBRC, KC_ENT },
+ {KC_0, KC_P, KC_SCLN, KC_SLSH, KC_RBRC, KC_PGDN},
+ {KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
+ },
+
+/* Keymap 2: Colemak layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Tab | Q | W | F | P | G | | | | J | L | U | Y | ; | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | BkSpc | A | R | S | T | D |------| |------| H | N | E | I | O | ' |
+ * |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
+ * | LShift | Z | X | C | V | B | | | | K | M | , | . | / | RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | LCtr | LAlt | | Ralt | RCtr |
+ * ,------|------|------| |------+------+------.
+ * | | | Home | | PgUp | | |
+ * | BkSp | Del |------| |------| Enter| Space|
+ * | | | End | | PgDn | | |
+ * `--------------------' `--------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[_CM] = { // layer 2 : Colemak
+ // left hand
+ {KC_EQL, KC_TAB, KC_BSPC, KC_LSFT, KC_LGUI, KC_NO },
+ {KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
+ {KC_2, KC_W, KC_R, KC_X, KC_INS, KC_DEL },
+ {KC_3, KC_F, KC_S, KC_C, KC_LEFT, KC_BSPC},
+ {KC_4, KC_P, KC_T, KC_V, KC_RGHT, KC_HOME},
+ {KC_5, KC_G, KC_D, KC_B, KC_NO, KC_LCTL},
+ {KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
+
+ // right hand
+ {KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
+ {KC_6, KC_J, KC_H, KC_K, KC_NO, KC_RCTL},
+ {KC_7, KC_L, KC_N, KC_M, KC_UP, KC_PGUP},
+ {KC_8, KC_U, KC_E, KC_COMM, KC_DOWN, KC_SPC },
+ {KC_9, KC_Y, KC_I, KC_DOT, KC_LBRC, KC_ENT },
+ {KC_0, KC_SCLN, KC_O, KC_SLSH, KC_RBRC, KC_PGDN},
+ {KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
+ },
+
+/* Keymap 3: Symbol Layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | TEENSY | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | | PrSc | ScLk | Paus | | FN4 | | FN5 | | Mute | Vol- | Vol+ | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | | | | | |------| |------| Stop | Prev | Play | Next | Sel | |
+ * |--------+------+------+------+------+------| FN4 | | FN5 |------+------+------+------+------+--------|
+ * | | |Dvorak|Qwerty|Colemk| | | | | | | | | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | | | | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// Media Layer
+[_MD] = { // layer 3 : Media layer
+ // left hand
+ {RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO },
+ {KC_F1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_F2, KC_PSCR, KC_TRNS, DVORAK, KC_TRNS, KC_TRNS},
+ {KC_F3, KC_SLCK, KC_TRNS, QWERTY, KC_TRNS, KC_TRNS},
+ {KC_F4, KC_PAUS, KC_TRNS, COLEMAK, KC_TRNS, KC_TRNS},
+ {KC_F5, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
+ {KC_F11, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
+
+ // right hand
+ {KC_F12, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
+ {KC_F6, KC_TRNS, KC_MSTP, KC_TRNS, KC_NO, KC_TRNS},
+ {KC_F7, KC_MUTE, KC_MPRV, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_F8, KC_VOLD, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_F9, KC_VOLU, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_F10, KC_TRNS, KC_MSEL, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO }
+ },
+
+/* Keymap 4: Keypad layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | Power | | | | | | | | | | NmLk | KP / | KP * | KP - | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Sleep | | | | | | FN5 | | FN4 | | KP 7 | KP 8 | KP 9 | KP + | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | Wake | | | | | |------| |------| | KP 4 | KP 5 | KP 6 | KP + | |
+ * |--------+------+------+------+------+------| FN5 | | FN4 |------+------+------+------+------+--------|
+ * | | | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | KP 0 | | KP . |KP Ent| |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | | | | | |
+ * | | |------| |------| | |
+ * | | | | | | | |
+ * `--------------------' `--------------------'
+ */
+// Keypad Layer
+[_KP] = { // layer 4 : Keypad layer
+ // left hand
+ {KC_PWR, KC_SLEP, KC_WAKE, KC_TRNS, KC_TRNS, KC_NO },
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
+ {KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
+
+ // right hand
+ {KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
+ {KC_NLCK, KC_P7, KC_P4, KC_P1, KC_P0, KC_TRNS},
+ {KC_PSLS, KC_P8, KC_P5, KC_P2, KC_NO, KC_TRNS},
+ {KC_PAST, KC_P9, KC_P6, KC_P3, KC_PDOT, KC_TRNS},
+ {KC_PMNS, KC_PPLS, KC_PPLS, KC_PENT, KC_PENT, KC_TRNS},
+ {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO }
+ },
+
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+
+};
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ switch(id) {
+ case _DV:
+ if (record->event.pressed) {
+ persistant_default_layer_set(1UL<<_DV);
+ }
+ break;
+ case _QW:
+ if (record->event.pressed) {
+ persistant_default_layer_set(1UL<<_QW);
+ }
+ break;
+ case _CM:
+ if (record->event.pressed) {
+ persistant_default_layer_set(1UL<<_CM);
+ }
+ break;
+ }
+ return MACRO_NONE;
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+
+ uint8_t layer = biton32(layer_state);
+
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ switch (layer) {
+ // TODO: Make this relevant to the ErgoDox EZ.
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ default:
+ // none
+ break;
+ }
+
+};