diff options
Diffstat (limited to 'keyboards/dz60/keymaps/LEdiodes')
-rw-r--r-- | keyboards/dz60/keymaps/LEdiodes/config.h | 45 | ||||
-rw-r--r-- | keyboards/dz60/keymaps/LEdiodes/keymap.c | 10 |
2 files changed, 6 insertions, 49 deletions
diff --git a/keyboards/dz60/keymaps/LEdiodes/config.h b/keyboards/dz60/keymaps/LEdiodes/config.h index e5ead20c12..bb6c5c55e4 100644 --- a/keyboards/dz60/keymaps/LEdiodes/config.h +++ b/keyboards/dz60/keymaps/LEdiodes/config.h @@ -1,48 +1,5 @@ -#ifndef CONFIG_H -#define CONFIG_H - -#include "config.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0xFEED -#define PRODUCT_ID 0x2260 -#define DEVICE_VER 0x0001 -#define MANUFACTURER KBDFans -#define PRODUCT DZ60 - -/* key matrix size */ -#define MATRIX_ROWS 5 -#define MATRIX_COLS 15 - -/* key matrix pins */ -#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 } -#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 } - -/* COL2ROW or ROW2COL */ -#define DIODE_DIRECTION COL2ROW - -/* number of backlight levels */ -#define BACKLIGHT_PIN B6 -#define BACKLIGHT_LEVELS 5 - -/* Set 0 if debouncing isn't needed */ -#define DEBOUNCE 5 - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE - -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -#define RGB_DI_PIN E2 -#define RGBLIGHT_ANIMATIONS -#define RGBLED_NUM 16 -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 +#pragma once /* sets 'Auto Shift' timeouts */ #define AUTO_SHIFT_TIMEOUT 150 #define NO_AUTO_SHIFT_SPECIAL - -#endif diff --git a/keyboards/dz60/keymaps/LEdiodes/keymap.c b/keyboards/dz60/keymaps/LEdiodes/keymap.c index f7467db390..cec6e859f5 100644 --- a/keyboards/dz60/keymaps/LEdiodes/keymap.c +++ b/keyboards/dz60/keymaps/LEdiodes/keymap.c @@ -30,8 +30,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * Keymap _L0: (Layer 0 - Base Layer) This is the default layer * This layer has a key set to MO(_L1) which means when held down Layer 1 will become active, If Layer 1 does not have anything set for tat key is will revert to uing the key set at layer 0. * LT(_L1, KC_1) means that when the "1" key is long touched then it will activate the layer _L1 key(F1) but if the key is just tapped it will activate the "1" key. - * KC_GESC = Escape when tapped, ` when pressed with Shift or GUI - * KC_LSPO = Left Shift when held, ( when tapped + * QK_GESC = Escape when tapped, ` when pressed with Shift or GUI + * SC_LSPO = Left Shift when held, ( when tapped * TD(LT(_L3,KC_SPACE)) = This is a test... hoping it will tap dance if double tapped it does enter if single tap it does space if long hold down it does _L3(Layer 3). * LT(_L3,KC_SPACE) = if tapped it does space, is long touch it does _L3(Layer 3) * BL_TOGG = Toggles the LEDs. @@ -48,10 +48,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `-----------------------------------------------------------------------------------------' */ [_L0] = LAYOUT( - KC_GESC, LT(_L1, KC_1),LT(_L1, KC_2),LT(_L1, KC_3),LT(_L1, KC_4),LT(_L1, KC_5),LT(_L1, KC_6),LT(_L1, KC_7),LT(_L1, KC_8),LT(_L1, KC_9),LT(_L1, KC_0),LT(_L1, KC_MINS),LT(_L1, KC_EQL),KC_BSPC, KC_DEL, \ + QK_GESC, LT(_L1, KC_1),LT(_L1, KC_2),LT(_L1, KC_3),LT(_L1, KC_4),LT(_L1, KC_5),LT(_L1, KC_6),LT(_L1, KC_7),LT(_L1, KC_8),LT(_L1, KC_9),LT(_L1, KC_0),LT(_L1, KC_MINS),LT(_L1, KC_EQL),KC_BSPC, KC_DEL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ - KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TO(_L1), \ + SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, TO(_L1), \ KC_LCTL, KC_LGUI, KC_LALT, LT(_L3,KC_SPACE),BL_TOGG,TD(TD_SPC_ENT), KC_RGUI, TO(_L2), KC_LEFT, KC_DOWN, KC_RIGHT), /* Keymap _L1: (Layer 1) This is function layer 1 @@ -73,7 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, KC_WH_U, KC_UP, KC_WH_D, _______, _______,_______, _______, _______, _______, KC_PSCR, _______, _______, _______, \ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_HOME, _______, _______, _______, KC_HOME, _______, _______, \ _______, _______, KC_APP, BL_STEP,_______, KC_END, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, _______, KC_PGUP, _______, \ - _______, _______, _______, _______,_______,_______, _______, _______, KC_HOME, KC_PGDOWN, KC_END), + _______, _______, _______, _______,_______,_______, _______, _______, KC_HOME, KC_PGDN, KC_END), /* Keymap _L2: (Layer 2) This is function layer 2 * This layer is activated while the Fn2 key is being held down. |