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-rw-r--r--keyboards/daisy/config.h129
1 files changed, 106 insertions, 23 deletions
diff --git a/keyboards/daisy/config.h b/keyboards/daisy/config.h
index 567a215a6c..4ee4d242fc 100644
--- a/keyboards/daisy/config.h
+++ b/keyboards/daisy/config.h
@@ -1,13 +1,29 @@
-#ifndef CONFIG_H
-#define CONFIG_H
+/*
+Copyright 2020
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
-#define VENDOR_ID 0x1209
-#define PRODUCT_ID 0x2328
-#define DEVICE_VER 0x501
-#define MANUFACTURER K.T.E.C.
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x7169
+#define DEVICE_VER 0x0501
+#define MANUFACTURER KTEC
#define PRODUCT Daisy
#define DESCRIPTION qmk port for Daisy
@@ -32,22 +48,59 @@
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
#define BACKLIGHT_PIN D0
+// #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 6
+#define RGB_DI_PIN C7
+#ifdef RGB_DI_PIN
+# define RGBLED_NUM 8
+# define RGBLIGHT_HUE_STEP 12
+# define RGBLIGHT_SAT_STEP 25
+# define RGBLIGHT_VAL_STEP 12
+// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+# define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+// #define RGBLIGHT_EFFECT_BREATHING
+// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+// /*== customize breathing effect ==*/
+// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+// /*==== use exp() and sin() ====*/
+// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+#endif
+
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
-/* number of backlight levels */
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
/*
* Force NKRO
*
@@ -81,6 +134,10 @@
*
*/
+/* key combination for magic key command */
+/* defined by default; to change, uncomment and set to the combination you want */
+// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
+
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
@@ -90,8 +147,8 @@
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
-//#define MAGIC_KEY_HELP1 H
-//#define MAGIC_KEY_HELP2 SLASH
+//#define MAGIC_KEY_HELP H
+//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
@@ -99,9 +156,8 @@
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
-//#define MAGIC_KEY_LAYER0_ALT1 ESC
-//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
+//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
@@ -111,9 +167,11 @@
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
-//#define MAGIC_KEY_BOOTLOADER PAUSE
+//#define MAGIC_KEY_BOOTLOADER B
+//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
+//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
@@ -132,17 +190,12 @@
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
-//#define NO_ACTION_MACRO
-//#define NO_ACTION_FUNCTION
-
-// ws2812 options
-#define RGB_DI_PIN C7 // pin the DI on the ws2812 is hooked-up to
-#define RGBLIGHT_ANIMATIONS // run RGB animations
-#define RGBLED_NUM 8 // number of LEDs
-#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
-#define RGBLIGHT_SAT_STEP 25 // units to step when in/decresing saturation
-#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
+/* disable these deprecated features by default */
+#ifndef LINK_TIME_OPTIMIZATION_ENABLE
+ #define NO_ACTION_MACRO
+ #define NO_ACTION_FUNCTION
+#endif
/*
* MIDI options
*/
@@ -166,4 +219,34 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
+/*
+ * HD44780 LCD Display Configuration
+ */
+/*
+#define LCD_LINES 2 //< number of visible lines of the display
+#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
+
+#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
+
+#if LCD_IO_MODE
+#define LCD_PORT PORTB //< port for the LCD lines
+#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
+#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
+#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
+#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
+#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
+#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
+#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
+#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
+#define LCD_RS_PORT LCD_PORT //< port for RS line
+#define LCD_RS_PIN 3 //< pin for RS line
+#define LCD_RW_PORT LCD_PORT //< port for RW line
+#define LCD_RW_PIN 2 //< pin for RW line
+#define LCD_E_PORT LCD_PORT //< port for Enable line
+#define LCD_E_PIN 1 //< pin for Enable line
#endif
+*/
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0